From b988cce62c804b1ec3e9fb3ec305ffa5c2047445 Mon Sep 17 00:00:00 2001 From: andrewlewis Date: Wed, 24 May 2023 17:22:44 +0100 Subject: [PATCH] Clarify color transfers for internal textures PiperOrigin-RevId: 534869452 --- .../fragment_shader_transformation_sdr_internal_es2.glsl | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/libraries/effect/src/main/assets/shaders/fragment_shader_transformation_sdr_internal_es2.glsl b/libraries/effect/src/main/assets/shaders/fragment_shader_transformation_sdr_internal_es2.glsl index 7f3d389ff5..59426e4822 100644 --- a/libraries/effect/src/main/assets/shaders/fragment_shader_transformation_sdr_internal_es2.glsl +++ b/libraries/effect/src/main/assets/shaders/fragment_shader_transformation_sdr_internal_es2.glsl @@ -29,8 +29,10 @@ uniform sampler2D uTexSampler; uniform mat4 uRgbMatrix; varying vec2 vTexSamplingCoord; // C.java#ColorTransfer value. -// Only COLOR_TRANSFER_LINEAR and COLOR_TRANSFER_SDR_VIDEO are allowed. +// Only COLOR_TRANSFER_SRGB and COLOR_TRANSFER_SDR_VIDEO are allowed. uniform int uInputColorTransfer; +// C.java#ColorTransfer value. +// Only COLOR_TRANSFER_LINEAR and COLOR_TRANSFER_SDR_VIDEO are allowed. uniform int uOutputColorTransfer; uniform int uEnableColorTransfer;