HDR: Implement GlEffectsFrameProcessor HLG to SDR tone-mapping.

Adds COLOR_TRANSFER_GAMMA_2_2, to match behavior in other HDR to SDR tone mapping
implementations.

PiperOrigin-RevId: 495371736
This commit is contained in:
huangdarwin 2022-12-14 19:37:15 +00:00 committed by Ian Baker
parent 9ba03db704
commit a66dae8bfa
12 changed files with 269 additions and 104 deletions

View File

@ -1078,8 +1078,8 @@ public final class C {
// LINT.IfChange(color_transfer)
/**
* Video color transfer characteristics. One of {@link Format#NO_VALUE}, {@link
* #COLOR_TRANSFER_LINEAR}, {@link #COLOR_TRANSFER_SDR}, {@link #COLOR_TRANSFER_ST2084} or {@link
* #COLOR_TRANSFER_HLG}.
* #COLOR_TRANSFER_LINEAR}, {@link #COLOR_TRANSFER_SDR}, {@link #COLOR_TRANSFER_GAMMA_2_2} {@link
* #COLOR_TRANSFER_ST2084} or {@link #COLOR_TRANSFER_HLG}.
*/
@UnstableApi
@Documented
@ -1089,14 +1089,20 @@ public final class C {
Format.NO_VALUE,
COLOR_TRANSFER_LINEAR,
COLOR_TRANSFER_SDR,
COLOR_TRANSFER_GAMMA_2_2,
COLOR_TRANSFER_ST2084,
COLOR_TRANSFER_HLG
})
public @interface ColorTransfer {}
/** See {@link MediaFormat#COLOR_TRANSFER_LINEAR}. */
@UnstableApi public static final int COLOR_TRANSFER_LINEAR = MediaFormat.COLOR_TRANSFER_LINEAR;
/** See {@link MediaFormat#COLOR_TRANSFER_SDR_VIDEO}. */
/** See {@link MediaFormat#COLOR_TRANSFER_SDR_VIDEO}. The SMPTE 170M transfer function. */
@UnstableApi public static final int COLOR_TRANSFER_SDR = MediaFormat.COLOR_TRANSFER_SDR_VIDEO;
/**
* See {@link android.hardware.DataSpace#TRANSFER_GAMMA2_2}. The Gamma 2.2 transfer function, used
* for some SDR use-cases like tone-mapping.
*/
@UnstableApi public static final int COLOR_TRANSFER_GAMMA_2_2 = 10;
/** See {@link MediaFormat#COLOR_TRANSFER_ST2084}. */
@UnstableApi public static final int COLOR_TRANSFER_ST2084 = MediaFormat.COLOR_TRANSFER_ST2084;
/** See {@link MediaFormat#COLOR_TRANSFER_HLG}. */

View File

@ -101,23 +101,13 @@ public final class ColorInfo implements Bundleable {
|| colorInfo.colorTransfer == C.COLOR_TRANSFER_ST2084);
}
/**
* The color space of the video. Valid values are {@link C#COLOR_SPACE_BT601}, {@link
* C#COLOR_SPACE_BT709}, {@link C#COLOR_SPACE_BT2020} or {@link Format#NO_VALUE} if unknown.
*/
/** The {@link C.ColorSpace}. */
public final @C.ColorSpace int colorSpace;
/**
* The color range of the video. Valid values are {@link C#COLOR_RANGE_LIMITED}, {@link
* C#COLOR_RANGE_FULL} or {@link Format#NO_VALUE} if unknown.
*/
/** The {@link C.ColorRange}. */
public final @C.ColorRange int colorRange;
/**
* The color transfer characteristics of the video. Valid values are {@link
* C#COLOR_TRANSFER_LINEAR}, {@link C#COLOR_TRANSFER_HLG}, {@link C#COLOR_TRANSFER_ST2084}, {@link
* C#COLOR_TRANSFER_SDR} or {@link Format#NO_VALUE} if unknown.
*/
/** The {@link C.ColorTransfer}. */
public final @C.ColorTransfer int colorTransfer;
/** HdrStaticInfo as defined in CTA-861.3, or null if none specified. */
@ -145,6 +135,17 @@ public final class ColorInfo implements Bundleable {
this.hdrStaticInfo = hdrStaticInfo;
}
/**
* Returns whether this instance is valid.
*
* <p>This instance is valid if no members are {@link Format#NO_VALUE}.
*/
public boolean isValid() {
return colorSpace != Format.NO_VALUE
&& colorRange != Format.NO_VALUE
&& colorTransfer != Format.NO_VALUE;
}
@Override
public boolean equals(@Nullable Object obj) {
if (this == obj) {

View File

@ -31,6 +31,7 @@ import android.opengl.GLES20;
import android.opengl.GLES30;
import android.opengl.Matrix;
import androidx.annotation.DoNotInline;
import androidx.annotation.IntRange;
import androidx.annotation.Nullable;
import androidx.annotation.RequiresApi;
import androidx.media3.common.C;
@ -190,7 +191,7 @@ public final class GlUtil {
* Returns whether the {@value #EXTENSION_YUV_TARGET} extension is supported.
*
* <p>This extension allows sampling raw YUV values from an external texture, which is required
* for HDR.
* for HDR input.
*/
public static boolean isYuvTargetExtensionSupported() {
if (Util.SDK_INT < 17) {
@ -232,27 +233,27 @@ public final class GlUtil {
*/
@RequiresApi(17)
public static EGLContext createEglContext(EGLDisplay eglDisplay) throws GlException {
return createEglContext(eglDisplay, EGL_CONFIG_ATTRIBUTES_RGBA_8888);
return createEglContext(eglDisplay, /* openGlVersion= */ 2, EGL_CONFIG_ATTRIBUTES_RGBA_8888);
}
/**
* Creates a new {@link EGLContext} for the specified {@link EGLDisplay}.
*
* @param eglDisplay The {@link EGLDisplay} to create an {@link EGLContext} for.
* @param openGlVersion The version of OpenGL ES to configure. Accepts either {@code 2}, for
* OpenGL ES 2.0, or {@code 3}, for OpenGL ES 3.0.
* @param configAttributes The attributes to configure EGL with. Accepts either {@link
* #EGL_CONFIG_ATTRIBUTES_RGBA_1010102}, which will request OpenGL ES 3.0, or {@link
* #EGL_CONFIG_ATTRIBUTES_RGBA_8888}, which will request OpenGL ES 2.0.
* #EGL_CONFIG_ATTRIBUTES_RGBA_1010102}, or {@link #EGL_CONFIG_ATTRIBUTES_RGBA_8888}.
*/
@RequiresApi(17)
public static EGLContext createEglContext(EGLDisplay eglDisplay, int[] configAttributes)
public static EGLContext createEglContext(
EGLDisplay eglDisplay, @IntRange(from = 2, to = 3) int openGlVersion, int[] configAttributes)
throws GlException {
checkArgument(
Arrays.equals(configAttributes, EGL_CONFIG_ATTRIBUTES_RGBA_8888)
|| Arrays.equals(configAttributes, EGL_CONFIG_ATTRIBUTES_RGBA_1010102));
return Api17.createEglContext(
eglDisplay,
/* version= */ Arrays.equals(configAttributes, EGL_CONFIG_ATTRIBUTES_RGBA_1010102) ? 3 : 2,
configAttributes);
checkArgument(openGlVersion == 2 || openGlVersion == 3);
return Api17.createEglContext(eglDisplay, openGlVersion, configAttributes);
}
/**

View File

@ -322,6 +322,8 @@ public final class MediaFormatUtil {
/** Whether this is a valid {@link C.ColorTransfer} instance. */
private static boolean isValidColorTransfer(int colorTransfer) {
// LINT.IfChange(color_transfer)
// C.COLOR_TRANSFER_GAMMA_2_2 isn't valid because MediaCodec, and hence MediaFormat, does not
// support it.
return colorTransfer == C.COLOR_TRANSFER_LINEAR
|| colorTransfer == C.COLOR_TRANSFER_SDR
|| colorTransfer == C.COLOR_TRANSFER_ST2084

View File

@ -34,6 +34,7 @@ import android.media.Image;
import android.media.ImageReader;
import android.media.MediaFormat;
import android.util.Pair;
import androidx.media3.common.C;
import androidx.media3.common.ColorInfo;
import androidx.media3.common.DebugViewProvider;
import androidx.media3.common.Effect;
@ -49,6 +50,7 @@ import java.util.List;
import java.util.concurrent.atomic.AtomicReference;
import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
import org.junit.After;
import org.junit.Ignore;
import org.junit.Test;
import org.junit.runner.RunWith;
@ -84,9 +86,15 @@ public final class GlEffectsFrameProcessorPixelTest {
"media/bitmap/sample_mp4_first_frame/electrical_colors/increase_brightness.png";
public static final String GRAYSCALE_THEN_INCREASE_RED_CHANNEL_PNG_ASSET_PATH =
"media/bitmap/sample_mp4_first_frame/electrical_colors/grayscale_then_increase_red_channel.png";
// This file is generated on a Pixel 7, because the emulator isn't able to decode HLG to generate
// this file.
public static final String TONE_MAP_HDR_TO_SDR_PNG_ASSET_PATH =
"media/bitmap/sample_mp4_first_frame/electrical_colors/tone_map_hdr_to_sdr.png";
/** Input video of which we only use the first frame. */
private static final String INPUT_MP4_ASSET_STRING = "media/mp4/sample.mp4";
private static final String INPUT_SDR_MP4_ASSET_STRING = "media/mp4/sample.mp4";
/** Input HLG video of which we only use the first frame. */
private static final String INPUT_HLG_MP4_ASSET_STRING = "media/mp4/hlg-1080p.mp4";
/**
* Time to wait for the decoded frame to populate the {@link GlEffectsFrameProcessor} instance's
* input surface and the {@link GlEffectsFrameProcessor} to finish processing the frame, in
@ -113,7 +121,7 @@ public final class GlEffectsFrameProcessorPixelTest {
@Test
public void processData_noEdits_producesExpectedOutput() throws Exception {
String testId = "processData_noEdits";
setUpAndPrepareFirstFrame(DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO);
setUpAndPrepareFirstFrame();
Bitmap expectedBitmap = readBitmap(ORIGINAL_PNG_ASSET_PATH);
Bitmap actualBitmap = processFirstFrameAndEnd();
@ -128,7 +136,12 @@ public final class GlEffectsFrameProcessorPixelTest {
@Test
public void processData_withPixelWidthHeightRatio_producesExpectedOutput() throws Exception {
String testId = "processData_withPixelWidthHeightRatio";
setUpAndPrepareFirstFrame(/* pixelWidthHeightRatio= */ 2f);
setUpAndPrepareFirstFrame(
INPUT_SDR_MP4_ASSET_STRING,
/* pixelWidthHeightRatio= */ 2f,
/* inputColorInfo= */ ColorInfo.SDR_BT709_LIMITED,
/* outputColorInfo= */ ColorInfo.SDR_BT709_LIMITED,
/* effects= */ ImmutableList.of());
Bitmap expectedBitmap = readBitmap(SCALE_WIDE_PNG_ASSET_PATH);
Bitmap actualBitmap = processFirstFrameAndEnd();
@ -147,7 +160,6 @@ public final class GlEffectsFrameProcessorPixelTest {
Matrix translateRightMatrix = new Matrix();
translateRightMatrix.postTranslate(/* dx= */ 1, /* dy= */ 0);
setUpAndPrepareFirstFrame(
DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO,
(MatrixTransformation) (long presentationTimeNs) -> translateRightMatrix);
Bitmap expectedBitmap = readBitmap(TRANSLATE_RIGHT_PNG_ASSET_PATH);
@ -167,7 +179,6 @@ public final class GlEffectsFrameProcessorPixelTest {
Matrix translateRightMatrix = new Matrix();
translateRightMatrix.postTranslate(/* dx= */ 1, /* dy= */ 0);
setUpAndPrepareFirstFrame(
DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO,
(MatrixTransformation) (long presentationTimeUs) -> translateRightMatrix,
new ScaleToFitTransformation.Builder().setRotationDegrees(45).build());
Bitmap expectedBitmap = readBitmap(TRANSLATE_THEN_ROTATE_PNG_ASSET_PATH);
@ -188,7 +199,6 @@ public final class GlEffectsFrameProcessorPixelTest {
Matrix translateRightMatrix = new Matrix();
translateRightMatrix.postTranslate(/* dx= */ 1, /* dy= */ 0);
setUpAndPrepareFirstFrame(
DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO,
new ScaleToFitTransformation.Builder().setRotationDegrees(45).build(),
(MatrixTransformation) (long presentationTimeUs) -> translateRightMatrix);
Bitmap expectedBitmap = readBitmap(ROTATE_THEN_TRANSLATE_PNG_ASSET_PATH);
@ -206,7 +216,7 @@ public final class GlEffectsFrameProcessorPixelTest {
public void processData_withPresentation_createForHeight_producesExpectedOutput()
throws Exception {
String testId = "processData_withPresentation_createForHeight";
setUpAndPrepareFirstFrame(DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO, Presentation.createForHeight(480));
setUpAndPrepareFirstFrame(Presentation.createForHeight(480));
Bitmap expectedBitmap = readBitmap(REQUEST_OUTPUT_HEIGHT_PNG_ASSET_PATH);
Bitmap actualBitmap = processFirstFrameAndEnd();
@ -222,7 +232,6 @@ public final class GlEffectsFrameProcessorPixelTest {
public void processData_withCropThenPresentation_producesExpectedOutput() throws Exception {
String testId = "processData_withCropThenPresentation";
setUpAndPrepareFirstFrame(
DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO,
new Crop(/* left= */ -.5f, /* right= */ .5f, /* bottom= */ -.5f, /* top= */ .5f),
Presentation.createForAspectRatio(
/* aspectRatio= */ .5f, Presentation.LAYOUT_SCALE_TO_FIT));
@ -242,7 +251,6 @@ public final class GlEffectsFrameProcessorPixelTest {
throws Exception {
String testId = "processData_withScaleToFitTransformation_rotate45";
setUpAndPrepareFirstFrame(
DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO,
new ScaleToFitTransformation.Builder().setRotationDegrees(45).build());
Bitmap expectedBitmap = readBitmap(ROTATE45_SCALE_TO_FIT_PNG_ASSET_PATH);
@ -260,7 +268,6 @@ public final class GlEffectsFrameProcessorPixelTest {
throws Exception {
String testId = "processData_withTwoWrappedScaleToFitTransformations";
setUpAndPrepareFirstFrame(
DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO,
new GlEffectWrapper(new ScaleToFitTransformation.Builder().setRotationDegrees(45).build()),
new GlEffectWrapper(
new ScaleToFitTransformation.Builder()
@ -291,10 +298,9 @@ public final class GlEffectsFrameProcessorPixelTest {
}
full10StepRotationAndCenterCrop.add(centerCrop);
setUpAndPrepareFirstFrame(DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO, centerCrop);
setUpAndPrepareFirstFrame(centerCrop);
Bitmap centerCropResultBitmap = processFirstFrameAndEnd();
setUpAndPrepareFirstFrame(
DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO, full10StepRotationAndCenterCrop.build());
setUpAndPrepareFirstFrame(full10StepRotationAndCenterCrop.build());
Bitmap fullRotationAndCenterCropResultBitmap = processFirstFrameAndEnd();
maybeSaveTestBitmapToCacheDirectory(
@ -318,7 +324,7 @@ public final class GlEffectsFrameProcessorPixelTest {
new RgbAdjustment.Builder().setRedScale(5).build(),
new RgbAdjustment.Builder().setGreenScale(5).build(),
new RgbAdjustment.Builder().setBlueScale(5).build());
setUpAndPrepareFirstFrame(DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO, increaseBrightness);
setUpAndPrepareFirstFrame(increaseBrightness);
Bitmap expectedBitmap = readBitmap(INCREASE_BRIGHTNESS_PNG_ASSET_PATH);
Bitmap actualBitmap = processFirstFrameAndEnd();
@ -347,13 +353,11 @@ public final class GlEffectsFrameProcessorPixelTest {
new Rotation(/* degrees= */ 90),
centerCrop);
setUpAndPrepareFirstFrame(
DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO,
ImmutableList.of(
new RgbAdjustment.Builder().setRedScale(5).setBlueScale(5).setGreenScale(5).build(),
centerCrop));
Bitmap centerCropAndBrightnessIncreaseResultBitmap = processFirstFrameAndEnd();
setUpAndPrepareFirstFrame(
DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO, increaseBrightnessFullRotationCenterCrop);
setUpAndPrepareFirstFrame(increaseBrightnessFullRotationCenterCrop);
Bitmap fullRotationBrightnessIncreaseAndCenterCropResultBitmap = processFirstFrameAndEnd();
@ -376,10 +380,8 @@ public final class GlEffectsFrameProcessorPixelTest {
public void drawFrame_grayscaleAndIncreaseRedChannel_producesGrayscaleAndRedImage()
throws Exception {
String testId = "drawFrame_grayscaleAndIncreaseRedChannel";
ImmutableList<Effect> grayscaleThenIncreaseRed =
ImmutableList.of(
RgbFilter.createGrayscaleFilter(), new RgbAdjustment.Builder().setRedScale(3).build());
setUpAndPrepareFirstFrame(DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO, grayscaleThenIncreaseRed);
setUpAndPrepareFirstFrame(
RgbFilter.createGrayscaleFilter(), new RgbAdjustment.Builder().setRedScale(3).build());
Bitmap expectedBitmap = readBitmap(GRAYSCALE_THEN_INCREASE_RED_CHANNEL_PNG_ASSET_PATH);
Bitmap actualBitmap = processFirstFrameAndEnd();
@ -391,6 +393,40 @@ public final class GlEffectsFrameProcessorPixelTest {
assertThat(averagePixelAbsoluteDifference).isAtMost(MAXIMUM_AVERAGE_PIXEL_ABSOLUTE_DIFFERENCE);
}
@Test
@Ignore("b/261877288 Test can only run on physical devices because decoder can't decode HLG.")
public void drawHlgFrame_toneMap_producesExpectedOutput() throws Exception {
// TODO(b/239735341): Move this test to mobileharness testing.
String testId = "drawHlgFrame_toneMap";
ColorInfo hlgColor =
new ColorInfo(
C.COLOR_SPACE_BT2020,
C.COLOR_RANGE_LIMITED,
C.COLOR_TRANSFER_HLG,
/* hdrStaticInfo= */ null);
ColorInfo toneMapSdrColor =
new ColorInfo(
C.COLOR_SPACE_BT709,
C.COLOR_RANGE_LIMITED,
C.COLOR_TRANSFER_GAMMA_2_2,
/* hdrStaticInfo= */ null);
setUpAndPrepareFirstFrame(
INPUT_HLG_MP4_ASSET_STRING,
DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO,
/* inputColorInfo= */ hlgColor,
/* outputColorInfo= */ toneMapSdrColor,
/* effects= */ ImmutableList.of());
Bitmap expectedBitmap = readBitmap(TONE_MAP_HDR_TO_SDR_PNG_ASSET_PATH);
Bitmap actualBitmap = processFirstFrameAndEnd();
maybeSaveTestBitmapToCacheDirectory(testId, /* bitmapLabel= */ "actual", actualBitmap);
// TODO(b/207848601): switch to using proper tooling for testing against golden data.
float averagePixelAbsoluteDifference =
getBitmapAveragePixelAbsoluteDifferenceArgb8888(expectedBitmap, actualBitmap, testId);
assertThat(averagePixelAbsoluteDifference).isAtMost(MAXIMUM_AVERAGE_PIXEL_ABSOLUTE_DIFFERENCE);
}
// TODO(b/227624622): Add a test for HDR input after BitmapTestUtil can read HDR bitmaps, using
// GlEffectWrapper to ensure usage of intermediate textures.
@ -401,15 +437,27 @@ public final class GlEffectsFrameProcessorPixelTest {
* <p>The frame will be sent towards {@link #glEffectsFrameProcessor}, and output may be accessed
* on the {@code outputImageReader}.
*
* @param pixelWidthHeightRatio The ratio of width over height for each pixel.
* @param effects The {@link GlEffect GlEffects} to apply to the input frame.
*/
private void setUpAndPrepareFirstFrame(float pixelWidthHeightRatio, GlEffect... effects)
throws Exception {
setUpAndPrepareFirstFrame(pixelWidthHeightRatio, asList(effects));
private void setUpAndPrepareFirstFrame(GlEffect... effects) throws Exception {
setUpAndPrepareFirstFrame(asList(effects));
}
private void setUpAndPrepareFirstFrame(float pixelWidthHeightRatio, List<Effect> effects)
private void setUpAndPrepareFirstFrame(List<Effect> effects) throws Exception {
setUpAndPrepareFirstFrame(
INPUT_SDR_MP4_ASSET_STRING,
DEFAULT_PIXEL_WIDTH_HEIGHT_RATIO,
/* inputColorInfo= */ ColorInfo.SDR_BT709_LIMITED,
/* outputColorInfo= */ ColorInfo.SDR_BT709_LIMITED,
effects);
}
private void setUpAndPrepareFirstFrame(
String videoAssetPath,
float pixelWidthHeightRatio,
ColorInfo inputColorInfo,
ColorInfo outputColorInfo,
List<Effect> effects)
throws Exception {
glEffectsFrameProcessor =
checkNotNull(
@ -418,8 +466,8 @@ public final class GlEffectsFrameProcessorPixelTest {
getApplicationContext(),
effects,
DebugViewProvider.NONE,
/* inputColorInfo= */ ColorInfo.SDR_BT709_LIMITED,
/* outputColorInfo= */ ColorInfo.SDR_BT709_LIMITED,
inputColorInfo,
outputColorInfo,
/* releaseFramesAutomatically= */ true,
MoreExecutors.directExecutor(),
new FrameProcessor.Listener() {
@ -449,7 +497,7 @@ public final class GlEffectsFrameProcessorPixelTest {
}
}));
DecodeOneFrameUtil.decodeOneAssetFileFrame(
INPUT_MP4_ASSET_STRING,
videoAssetPath,
new DecodeOneFrameUtil.Listener() {
@Override
public void onContainerExtracted(MediaFormat mediaFormat) {

View File

@ -22,8 +22,10 @@
// uYuvToRgbColorTransform, yielding electrical (HLG or PQ) BT.2020 RGB,
// 3. Applies an EOTF based on uInputColorTransfer, yielding optical linear
// BT.2020 RGB.
// 4. Applies a 4x4 RGB color matrix to change the pixel colors.
// 5. Outputs as requested by uOutputColorTransfer. Use COLOR_TRANSFER_LINEAR
// 4. Optionally applies a BT2020 to BT709 OOTF, if OpenGL tone-mapping is
// requested via uApplyHdrToSdrToneMapping.
// 5. Applies a 4x4 RGB color matrix to change the pixel colors.
// 6. Outputs as requested by uOutputColorTransfer. Use COLOR_TRANSFER_LINEAR
// for outputting to intermediate shaders, or COLOR_TRANSFER_ST2084 /
// COLOR_TRANSFER_HLG to output electrical colors via an OETF (e.g. to an
// encoder).
@ -38,9 +40,10 @@ uniform mat4 uRgbMatrix;
// C.java#ColorTransfer value.
// Only COLOR_TRANSFER_ST2084 and COLOR_TRANSFER_HLG are allowed.
uniform int uInputColorTransfer;
uniform int uApplyHdrToSdrToneMapping;
// C.java#ColorTransfer value.
// Only COLOR_TRANSFER_LINEAR, COLOR_TRANSFER_ST2084, and COLOR_TRANSFER_HLG are
// allowed.
// Only COLOR_TRANSFER_LINEAR, COLOR_TRANSFER_GAMMA_2_2, COLOR_TRANSFER_ST2084,
// and COLOR_TRANSFER_HLG are allowed.
uniform int uOutputColorTransfer;
in vec2 vTexSamplingCoord;
out vec4 outColor;
@ -48,7 +51,7 @@ out vec4 outColor;
// TODO(b/227624622): Consider using mediump to save precision, if it won't lead
// to noticeable quantization errors.
// HLG EOTF for one channel.
// BT.2100 / BT.2020 HLG EOTF for one channel.
highp float hlgEotfSingleChannel(highp float hlgChannel) {
// Specification:
// https://www.khronos.org/registry/DataFormat/specs/1.3/dataformat.1.3.inline.html#TRANSFER_HLG
@ -104,7 +107,36 @@ highp vec3 applyEotf(highp vec3 electricalColor) {
}
}
// HLG OETF for one channel.
// Apply the HLG BT2020 to BT709 OOTF.
highp vec3 applyHlgBt2020ToBt709Ootf(highp vec3 linearRgbBt2020) {
// Reference ("HLG Reference OOTF" section):
// https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.2100-2-201807-I!!PDF-E.pdf
// Matrix values based on computeXYZMatrix(BT2020Primaries, BT2020WhitePoint)
// https://cs.android.com/android/platform/superproject/+/master:frameworks/base/libs/hwui/utils/HostColorSpace.cpp;l=200-232;drc=86bd214059cd6150304888a285941bf74af5b687
const mat3 RGB_TO_XYZ_BT2020 = mat3(
0.63695805f, 0.26270021f, 0.00000000f,
0.14461690f, 0.67799807f, 0.02807269f,
0.16888098f, 0.05930172f, 1.06098506f);
// Matrix values based on computeXYZMatrix(BT709Primaries, BT709WhitePoint)
const mat3 XYZ_TO_RGB_BT709 = mat3(
3.24096994f, -0.96924364f, 0.05563008f,
-1.53738318f, 1.87596750f, -0.20397696f,
-0.49861076f, 0.04155506f, 1.05697151f);
// hlgGamma is 1.2 + 0.42 * log10(nominalPeakLuminance/1000);
// nominalPeakLuminance was selected to use a 500 as a typical value, used
// in https://cs.android.com/android/platform/superproject/+/master:frameworks/native/libs/tonemap/tonemap.cpp;drc=7a577450e536aa1e99f229a0cb3d3531c82e8a8d;l=62,
// b/199162498#comment35, and
// https://www.microsoft.com/applied-sciences/uploads/projects/investigation-of-hdr-vs-tone-mapped-sdr/investigation-of-hdr-vs-tone-mapped-sdr.pdf.
const float hlgGamma = 1.0735674018211279;
vec3 linearXyzBt2020 = RGB_TO_XYZ_BT2020 * linearRgbBt2020;
vec3 linearXyzBt709 =
linearXyzBt2020 * pow(linearXyzBt2020[1], hlgGamma - 1.0);
vec3 linearRgbBt709 = clamp((XYZ_TO_RGB_BT709 * linearXyzBt709), 0.0, 1.0);
return linearRgbBt709;
}
// BT.2100 / BT.2020 HLG OETF for one channel.
highp float hlgOetfSingleChannel(highp float linearChannel) {
// Specification:
// https://www.khronos.org/registry/DataFormat/specs/1.3/dataformat.1.3.inline.html#TRANSFER_HLG
@ -144,17 +176,35 @@ highp vec3 pqOetf(highp vec3 linearColor) {
return pow(temp, vec3(m2));
}
// BT.709 gamma 2.2 OETF for one channel.
float gamma22OetfSingleChannel(highp float linearChannel) {
// Reference:
// https://developer.android.com/reference/android/hardware/DataSpace#TRANSFER_GAMMA2_2
return pow(linearChannel, (1.0 / 2.2));
}
// BT.709 gamma 2.2 OETF.
vec3 gamma22Oetf(highp vec3 linearColor) {
return vec3(
gamma22OetfSingleChannel(linearColor.r),
gamma22OetfSingleChannel(linearColor.g),
gamma22OetfSingleChannel(linearColor.b));
}
// Applies the appropriate OETF to convert linear optical signals to nonlinear
// electrical signals. Input and output are both normalized to [0, 1].
highp vec3 applyOetf(highp vec3 linearColor) {
// LINT.IfChange(color_transfer_oetf)
const int COLOR_TRANSFER_LINEAR = 1;
const int COLOR_TRANSFER_GAMMA_2_2 = 10;
const int COLOR_TRANSFER_ST2084 = 6;
const int COLOR_TRANSFER_HLG = 7;
if (uOutputColorTransfer == COLOR_TRANSFER_ST2084) {
return pqOetf(linearColor);
} else if (uOutputColorTransfer == COLOR_TRANSFER_HLG) {
return hlgOetf(linearColor);
} else if (uOutputColorTransfer == COLOR_TRANSFER_GAMMA_2_2) {
return gamma22Oetf(linearColor);
} else if (uOutputColorTransfer == COLOR_TRANSFER_LINEAR) {
return linearColor;
} else {
@ -170,7 +220,11 @@ vec3 yuvToRgb(vec3 yuv) {
void main() {
vec3 srcYuv = texture(uTexSampler, vTexSamplingCoord).xyz;
vec4 opticalColor = vec4(applyEotf(yuvToRgb(srcYuv)), 1.0);
vec3 opticalColorBt2020 = applyEotf(yuvToRgb(srcYuv));
// TODO(b/239735341): Add support for PQ tone-mapping.
vec4 opticalColor = (uApplyHdrToSdrToneMapping == 1)
? vec4(applyHlgBt2020ToBt709Ootf(opticalColorBt2020), 1.0)
: vec4(opticalColorBt2020, 1.0);
vec4 transformedColors = uRgbMatrix * opticalColor;
outColor = vec4(applyOetf(transformedColors.rgb), 1.0);
}

View File

@ -36,8 +36,9 @@ uniform int uOutputColorTransfer;
const float inverseGamma = 0.4500;
const float gamma = 1.0 / inverseGamma;
// Transforms a single channel from electrical to optical SDR.
float sdrEotfSingleChannel(float electricalChannel) {
// Transforms a single channel from optical to electrical SDR using the SMPTE
// 170M OETF.
float smpte170mEotfSingleChannel(float electricalChannel) {
// Specification:
// https://www.itu.int/rec/R-REC-BT.1700-0-200502-I/en
return electricalChannel < 0.0812
@ -46,15 +47,15 @@ float sdrEotfSingleChannel(float electricalChannel) {
}
// Transforms electronical to optical SDR using the SMPTE 170M EOTF.
vec3 sdrEotf(vec3 electricalColor) {
vec3 smpte170mEotf(vec3 electricalColor) {
return vec3(
sdrEotfSingleChannel(electricalColor.r),
sdrEotfSingleChannel(electricalColor.g),
sdrEotfSingleChannel(electricalColor.b));
smpte170mEotfSingleChannel(electricalColor.r),
smpte170mEotfSingleChannel(electricalColor.g),
smpte170mEotfSingleChannel(electricalColor.b));
}
// Transforms a single channel from optical to electrical SDR.
float sdrOetfSingleChannel(float opticalChannel) {
float smpte170mOetfSingleChannel(float opticalChannel) {
// Specification:
// https://www.itu.int/rec/R-REC-BT.1700-0-200502-I/en
return opticalChannel < 0.018
@ -63,11 +64,11 @@ float sdrOetfSingleChannel(float opticalChannel) {
}
// Transforms optical SDR colors to electrical SDR using the SMPTE 170M OETF.
vec3 sdrOetf(vec3 opticalColor) {
vec3 smpte170mOetf(vec3 opticalColor) {
return vec3(
sdrOetfSingleChannel(opticalColor.r),
sdrOetfSingleChannel(opticalColor.g),
sdrOetfSingleChannel(opticalColor.b));
smpte170mOetfSingleChannel(opticalColor.r),
smpte170mOetfSingleChannel(opticalColor.g),
smpte170mOetfSingleChannel(opticalColor.b));
}
// Applies the appropriate OETF to convert linear optical signals to nonlinear
@ -79,7 +80,7 @@ highp vec3 applyOetf(highp vec3 linearColor) {
if (uOutputColorTransfer == COLOR_TRANSFER_LINEAR) {
return linearColor;
} else if (uOutputColorTransfer == COLOR_TRANSFER_SDR_VIDEO) {
return sdrOetf(linearColor);
return smpte170mOetf(linearColor);
} else {
// Output red as an obviously visible error.
return vec3(1.0, 0.0, 0.0);
@ -88,7 +89,7 @@ highp vec3 applyOetf(highp vec3 linearColor) {
void main() {
vec4 inputColor = texture2D(uTexSampler, vTexSamplingCoord);
vec3 linearInputColor = sdrEotf(inputColor.rgb);
vec3 linearInputColor = smpte170mEotf(inputColor.rgb);
vec4 transformedColors = uRgbMatrix * vec4(linearInputColor, 1);

View File

@ -24,11 +24,15 @@ precision mediump float;
uniform sampler2D uTexSampler;
uniform mat4 uRgbMatrix;
varying vec2 vTexSamplingCoord;
// C.java#ColorTransfer value.
// Only COLOR_TRANSFER_SDR and COLOR_TRANSFER_GAMMA_2_2 are allowed.
uniform int uOutputColorTransfer;
const float inverseGamma = 0.4500;
// Transforms a single channel from optical to electrical SDR.
float sdrOetfSingleChannel(float opticalChannel) {
// Transforms a single channel from optical to electrical SDR using the SMPTE
// 170M OETF.
float smpte170mOetfSingleChannel(float opticalChannel) {
// Specification:
// https://www.itu.int/rec/R-REC-BT.1700-0-200502-I/en
return opticalChannel < 0.018
@ -37,16 +41,47 @@ float sdrOetfSingleChannel(float opticalChannel) {
}
// Transforms optical SDR colors to electrical SDR using the SMPTE 170M OETF.
vec3 sdrOetf(vec3 opticalColor) {
vec3 smpte170mOetf(vec3 opticalColor) {
return vec3(
sdrOetfSingleChannel(opticalColor.r),
sdrOetfSingleChannel(opticalColor.g),
sdrOetfSingleChannel(opticalColor.b));
smpte170mOetfSingleChannel(opticalColor.r),
smpte170mOetfSingleChannel(opticalColor.g),
smpte170mOetfSingleChannel(opticalColor.b));
}
// BT.709 gamma 2.2 OETF for one channel.
float gamma22OetfSingleChannel(highp float linearChannel) {
// Reference:
// https://developer.android.com/reference/android/hardware/DataSpace#TRANSFER_gamma22
return pow(linearChannel, (1.0 / 2.2));
}
// BT.709 gamma 2.2 OETF.
vec3 gamma22Oetf(highp vec3 linearColor) {
return vec3(
gamma22OetfSingleChannel(linearColor.r),
gamma22OetfSingleChannel(linearColor.g),
gamma22OetfSingleChannel(linearColor.b));
}
// Applies the appropriate OETF to convert linear optical signals to nonlinear
// electrical signals. Input and output are both normalized to [0, 1].
highp vec3 applyOetf(highp vec3 linearColor) {
// LINT.IfChange(color_transfer_oetf)
const int COLOR_TRANSFER_SDR_VIDEO = 3;
const int COLOR_TRANSFER_GAMMA_2_2 = 10;
if (uOutputColorTransfer == COLOR_TRANSFER_SDR_VIDEO) {
return smpte170mOetf(linearColor);
} else if (uOutputColorTransfer == COLOR_TRANSFER_GAMMA_2_2) {
return gamma22Oetf(linearColor);
} else {
// Output red as an obviously visible error.
return vec3(1.0, 0.0, 0.0);
}
}
void main() {
vec4 inputColor = texture2D(uTexSampler, vTexSamplingCoord);
vec4 transformedColors = uRgbMatrix * vec4(inputColor.rgb, 1);
gl_FragColor = vec4(sdrOetf(transformedColors.rgb), inputColor.a);
gl_FragColor = vec4(applyOetf(transformedColors.rgb), inputColor.a);
}

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@ -60,7 +60,9 @@ public final class GlEffectsFrameProcessor implements FrameProcessor {
*
* <p>All {@link Effect} instances must be {@link GlEffect} instances.
*
* <p>Using HDR requires the {@code EXT_YUV_target} OpenGL extension.
* <p>Using HDR {@code inputColorInfo} requires the {@code EXT_YUV_target} OpenGL extension.
*
* <p>Using HDR {@code inputColorInfo} or {@code outputColorInfo} requires OpenGL ES 3.0.
*
* <p>Pass a {@link MoreExecutors#directExecutor() direct listenerExecutor} if invoking the
* {@code listener} on {@link GlEffectsFrameProcessor}'s internal thread is desired.
@ -78,16 +80,26 @@ public final class GlEffectsFrameProcessor implements FrameProcessor {
throws FrameProcessingException {
// TODO(b/261188041) Add tests to verify the Listener is invoked on the given Executor.
// TODO(b/239735341): Reduce the scope of these checks by implementing GL tone-mapping.
checkArgument(
inputColorInfo.colorSpace == outputColorInfo.colorSpace,
"Conversion between HDR and SDR color spaces is not yet supported.");
checkArgument(
ColorInfo.isTransferHdr(inputColorInfo) == ColorInfo.isTransferHdr(outputColorInfo),
"Conversion between HDR and SDR color transfers is not yet supported.");
checkArgument(inputColorInfo.isValid());
checkArgument(inputColorInfo.colorTransfer != C.COLOR_TRANSFER_LINEAR);
checkArgument(outputColorInfo.isValid());
checkArgument(outputColorInfo.colorTransfer != C.COLOR_TRANSFER_LINEAR);
if (inputColorInfo.colorSpace != outputColorInfo.colorSpace
|| ColorInfo.isTransferHdr(inputColorInfo) != ColorInfo.isTransferHdr(outputColorInfo)) {
// GL Tone mapping is only implemented for BT2020 to BT709 and HLG to SDR (Gamma 2.2).
// Gamma 2.2 is used instead of SMPTE 170M for SDR, despite MediaFormat's
// COLOR_TRANSFER_SDR_VIDEO being defined as SMPTE 170M. This is to match
// other known tone-mapping behavior within the Android ecosystem.
// TODO(b/239735341): Consider migrating SDR outside tone-mapping from SMPTE
// 170M to gamma 2.2.
// TODO(b/239735341): Implement PQ tone-mapping to reduce the scope of these checks.
checkArgument(inputColorInfo.colorSpace == C.COLOR_SPACE_BT2020);
checkArgument(outputColorInfo.colorSpace != C.COLOR_SPACE_BT2020);
checkArgument(inputColorInfo.colorTransfer == C.COLOR_TRANSFER_HLG);
checkArgument(outputColorInfo.colorTransfer == C.COLOR_TRANSFER_GAMMA_2_2);
}
ExecutorService singleThreadExecutorService = Util.newSingleThreadExecutor(THREAD_NAME);
Future<GlEffectsFrameProcessor> glFrameProcessorFuture =
@ -146,7 +158,9 @@ public final class GlEffectsFrameProcessor implements FrameProcessor {
ColorInfo.isTransferHdr(outputColorInfo)
? GlUtil.EGL_CONFIG_ATTRIBUTES_RGBA_1010102
: GlUtil.EGL_CONFIG_ATTRIBUTES_RGBA_8888;
EGLContext eglContext = GlUtil.createEglContext(eglDisplay, configAttributes);
int openGlVersion =
ColorInfo.isTransferHdr(inputColorInfo) || ColorInfo.isTransferHdr(outputColorInfo) ? 3 : 2;
EGLContext eglContext = GlUtil.createEglContext(eglDisplay, openGlVersion, configAttributes);
GlUtil.createFocusedPlaceholderEglSurface(eglContext, eglDisplay, configAttributes);
ImmutableList<GlTextureProcessor> textureProcessors =
@ -205,7 +219,7 @@ public final class GlEffectsFrameProcessor implements FrameProcessor {
boolean sampleFromExternalTexture = true;
ColorInfo linearColorInfo =
new ColorInfo(
inputColorInfo.colorSpace, inputColorInfo.colorRange, C.COLOR_TRANSFER_LINEAR, null);
outputColorInfo.colorSpace, outputColorInfo.colorRange, C.COLOR_TRANSFER_LINEAR, null);
for (int i = 0; i < effects.size(); i++) {
Effect effect = effects.get(i);
checkArgument(effect instanceof GlEffect, "GlEffectsFrameProcessor only supports GlEffects");

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@ -24,6 +24,7 @@ import android.opengl.Matrix;
import android.util.Pair;
import androidx.media3.common.C;
import androidx.media3.common.ColorInfo;
import androidx.media3.common.Format;
import androidx.media3.common.FrameProcessingException;
import androidx.media3.common.util.GlProgram;
import androidx.media3.common.util.GlUtil;
@ -205,10 +206,6 @@ import java.util.List;
@C.ColorTransfer int outputColorTransfer = outputColorInfo.colorTransfer;
if (isInputTransferHdr) {
// TODO(b/239735341): Remove this after implementing in-app tone-mapping.
checkArgument(
outputColorInfo.colorSpace == C.COLOR_SPACE_BT2020,
"Converting from HDR to SDR is not yet supported.");
checkArgument(inputColorInfo.colorSpace == C.COLOR_SPACE_BT2020);
// In HDR editing mode the decoder output is sampled in YUV.
@ -227,18 +224,18 @@ import java.util.List;
inputColorTransfer == C.COLOR_TRANSFER_HLG
|| inputColorTransfer == C.COLOR_TRANSFER_ST2084);
glProgram.setIntUniform("uInputColorTransfer", inputColorTransfer);
// TODO(b/239735341): Add a setBooleanUniform method to GlProgram.
glProgram.setIntUniform(
"uApplyHdrToSdrToneMapping",
/* value= */ (outputColorInfo.colorSpace != C.COLOR_SPACE_BT2020) ? 1 : 0);
checkArgument(
outputColorTransfer == C.COLOR_TRANSFER_HLG
|| outputColorTransfer == C.COLOR_TRANSFER_ST2084
|| outputColorTransfer == C.COLOR_TRANSFER_LINEAR);
outputColorTransfer != Format.NO_VALUE && outputColorTransfer != C.COLOR_TRANSFER_SDR);
glProgram.setIntUniform("uOutputColorTransfer", outputColorTransfer);
} else {
checkArgument(
outputColorInfo.colorSpace != C.COLOR_SPACE_BT2020,
"Converting from SDR to HDR is not supported.");
checkArgument(
inputColorInfo.colorSpace == C.COLOR_SPACE_BT709
|| inputColorInfo.colorSpace == C.COLOR_SPACE_BT601);
checkArgument(inputColorInfo.colorSpace == outputColorInfo.colorSpace);
checkArgument(
outputColorTransfer == C.COLOR_TRANSFER_SDR
|| outputColorTransfer == C.COLOR_TRANSFER_LINEAR);
@ -287,11 +284,17 @@ import java.util.List;
: FRAGMENT_SHADER_TRANSFORMATION_SDR_OETF_ES2_PATH;
GlProgram glProgram = createGlProgram(context, vertexShaderFilePath, fragmentShaderFilePath);
@C.ColorTransfer int outputColorTransfer = outputColorInfo.colorTransfer;
if (outputIsHdr) {
@C.ColorTransfer int colorTransfer = outputColorInfo.colorTransfer;
checkArgument(
colorTransfer == C.COLOR_TRANSFER_HLG || colorTransfer == C.COLOR_TRANSFER_ST2084);
glProgram.setIntUniform("uOutputColorTransfer", colorTransfer);
outputColorTransfer == C.COLOR_TRANSFER_HLG
|| outputColorTransfer == C.COLOR_TRANSFER_ST2084);
glProgram.setIntUniform("uOutputColorTransfer", outputColorTransfer);
} else {
checkArgument(
outputColorTransfer == C.COLOR_TRANSFER_SDR
|| outputColorTransfer == C.COLOR_TRANSFER_GAMMA_2_2);
glProgram.setIntUniform("uOutputColorTransfer", outputColorTransfer);
}
return new MatrixTextureProcessor(

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