Make ImaAdsLoader robust to calls after it's released
Issue: #3879 ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=202100576
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@ -47,6 +47,8 @@
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be directly made with the `Player.EventListener` interface.
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* Deprecate `DefaultAnalyticsListener` as selective listener overrides can be
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directly made with the `AnalyticsListener` interface.
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* IMA: Fix behavior when creating/releasing the player then releasing
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`ImaAdsLoader` ((#3879)[https://github.com/google/ExoPlayer/issues/3879]).
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### 2.8.2 ###
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@ -281,13 +281,9 @@ public final class ImaAdsLoader
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/** The expected ad group index that IMA should load next. */
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private int expectedAdGroupIndex;
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/**
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* The index of the current ad group that IMA is loading.
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*/
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/** The index of the current ad group that IMA is loading. */
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private int adGroupIndex;
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/**
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* Whether IMA has sent an ad event to pause content since the last resume content event.
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*/
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/** Whether IMA has sent an ad event to pause content since the last resume content event. */
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private boolean imaPausedContent;
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/** The current ad playback state. */
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private @ImaAdState int imaAdState;
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@ -299,9 +295,7 @@ public final class ImaAdsLoader
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// Fields tracking the player/loader state.
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/**
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* Whether the player is playing an ad.
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*/
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/** Whether the player is playing an ad. */
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private boolean playingAd;
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/**
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* If the player is playing an ad, stores the ad index in its ad group. {@link C#INDEX_UNSET}
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@ -324,13 +318,9 @@ public final class ImaAdsLoader
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* content progress should increase. {@link C#TIME_UNSET} otherwise.
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*/
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private long fakeContentProgressOffsetMs;
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/**
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* Stores the pending content position when a seek operation was intercepted to play an ad.
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*/
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/** Stores the pending content position when a seek operation was intercepted to play an ad. */
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private long pendingContentPositionMs;
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/**
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* Whether {@link #getContentProgress()} has sent {@link #pendingContentPositionMs} to IMA.
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*/
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/** Whether {@link #getContentProgress()} has sent {@link #pendingContentPositionMs} to IMA. */
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private boolean sentPendingContentPositionMs;
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/**
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@ -526,6 +516,11 @@ public final class ImaAdsLoader
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adsManager.destroy();
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adsManager = null;
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}
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imaPausedContent = false;
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imaAdState = IMA_AD_STATE_NONE;
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pendingAdLoadError = null;
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adPlaybackState = AdPlaybackState.NONE;
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updateAdPlaybackState();
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}
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@Override
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@ -575,7 +570,7 @@ public final class ImaAdsLoader
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Log.d(TAG, "onAdEvent: " + adEventType);
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}
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if (adsManager == null) {
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Log.w(TAG, "Dropping ad event after release: " + adEvent);
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Log.w(TAG, "Ignoring AdEvent after release: " + adEvent);
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return;
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}
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try {
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@ -671,6 +666,13 @@ public final class ImaAdsLoader
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@Override
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public void loadAd(String adUriString) {
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try {
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if (DEBUG) {
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Log.d(TAG, "loadAd in ad group " + adGroupIndex);
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}
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if (adsManager == null) {
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Log.w(TAG, "Ignoring loadAd after release");
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return;
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}
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if (adGroupIndex == C.INDEX_UNSET) {
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Log.w(
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TAG,
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@ -679,9 +681,6 @@ public final class ImaAdsLoader
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adGroupIndex = expectedAdGroupIndex;
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adsManager.start();
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}
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if (DEBUG) {
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Log.d(TAG, "loadAd in ad group " + adGroupIndex);
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}
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int adIndexInAdGroup = getAdIndexInAdGroupToLoad(adGroupIndex);
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if (adIndexInAdGroup == C.INDEX_UNSET) {
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Log.w(TAG, "Unexpected loadAd in an ad group with no remaining unavailable ads");
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@ -710,6 +709,10 @@ public final class ImaAdsLoader
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if (DEBUG) {
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Log.d(TAG, "playAd");
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}
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if (adsManager == null) {
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Log.w(TAG, "Ignoring playAd after release");
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return;
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}
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switch (imaAdState) {
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case IMA_AD_STATE_PLAYING:
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// IMA does not always call stopAd before resuming content.
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@ -753,6 +756,10 @@ public final class ImaAdsLoader
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if (DEBUG) {
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Log.d(TAG, "stopAd");
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}
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if (adsManager == null) {
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Log.w(TAG, "Ignoring stopAd after release");
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return;
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}
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if (player == null) {
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// Sometimes messages from IMA arrive after detaching the player. See [Internal: b/63801642].
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Log.w(TAG, "Unexpected stopAd while detached");
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@ -1099,6 +1106,10 @@ public final class ImaAdsLoader
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Log.d(
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TAG, "Prepare error for ad " + adIndexInAdGroup + " in group " + adGroupIndex, exception);
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}
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if (adsManager == null) {
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Log.w(TAG, "Ignoring ad prepare error after release");
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return;
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}
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if (imaAdState == IMA_AD_STATE_NONE) {
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// Send IMA a content position at the ad group so that it will try to play it, at which point
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// we can notify that it failed to load.
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@ -1181,7 +1192,7 @@ public final class ImaAdsLoader
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Log.e(TAG, message, cause);
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// We can't recover from an unexpected error in general, so skip all remaining ads.
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if (adPlaybackState == null) {
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adPlaybackState = new AdPlaybackState();
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adPlaybackState = AdPlaybackState.NONE;
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} else {
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for (int i = 0; i < adPlaybackState.adGroupCount; i++) {
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adPlaybackState = adPlaybackState.withSkippedAdGroup(i);
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