Make AssetLoader progress not Transformer specific

To do that, rename PROGRESS_STATE_NO_TRANSFORMATION to
PROGRESS_STATE_NOT_STARTED and update Javadoc of ProgressState to not be
Transformer specific.

PiperOrigin-RevId: 496653460
This commit is contained in:
kimvde 2022-12-20 15:12:42 +00:00 committed by Tianyi Feng
parent d848d3358a
commit 97e49ac312
5 changed files with 31 additions and 32 deletions

View File

@ -18,6 +18,7 @@ package androidx.media3.demo.transformer;
import static android.Manifest.permission.READ_EXTERNAL_STORAGE;
import static androidx.media3.common.util.Assertions.checkNotNull;
import static androidx.media3.common.util.Assertions.checkState;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_NOT_STARTED;
import android.app.Activity;
import android.content.Context;
@ -211,8 +212,7 @@ public final class TransformerActivity extends AppCompatActivity {
@Override
public void run() {
if (transformer != null
&& transformer.getProgress(progressHolder)
!= Transformer.PROGRESS_STATE_NO_TRANSFORMATION) {
&& transformer.getProgress(progressHolder) != PROGRESS_STATE_NOT_STARTED) {
progressIndicator.setProgress(progressHolder.progress);
informationTextView.setText(
getString(

View File

@ -22,7 +22,7 @@ import static androidx.media3.exoplayer.DefaultLoadControl.DEFAULT_BUFFER_FOR_PL
import static androidx.media3.exoplayer.DefaultLoadControl.DEFAULT_MAX_BUFFER_MS;
import static androidx.media3.exoplayer.DefaultLoadControl.DEFAULT_MIN_BUFFER_MS;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_AVAILABLE;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_NO_TRANSFORMATION;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_NOT_STARTED;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_UNAVAILABLE;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_WAITING_FOR_AVAILABILITY;
import static java.lang.Math.min;
@ -229,7 +229,7 @@ public final class ExoPlayerAssetLoader implements AssetLoader {
player = playerBuilder.build();
player.addListener(new PlayerListener(listener));
progressState = PROGRESS_STATE_NO_TRANSFORMATION;
progressState = PROGRESS_STATE_NOT_STARTED;
}
@Override
@ -253,7 +253,7 @@ public final class ExoPlayerAssetLoader implements AssetLoader {
@Override
public void release() {
player.release();
progressState = PROGRESS_STATE_NO_TRANSFORMATION;
progressState = PROGRESS_STATE_NOT_STARTED;
}
private static final class RenderersFactoryImpl implements RenderersFactory {

View File

@ -553,32 +553,32 @@ public final class Transformer {
}
/**
* Progress state. One of {@link #PROGRESS_STATE_WAITING_FOR_AVAILABILITY}, {@link
* #PROGRESS_STATE_AVAILABLE}, {@link #PROGRESS_STATE_UNAVAILABLE}, {@link
* #PROGRESS_STATE_NO_TRANSFORMATION}
* Progress state. One of {@link #PROGRESS_STATE_NOT_STARTED}, {@link
* #PROGRESS_STATE_WAITING_FOR_AVAILABILITY}, {@link #PROGRESS_STATE_AVAILABLE} or {@link
* #PROGRESS_STATE_UNAVAILABLE}.
*/
@Documented
@Retention(RetentionPolicy.SOURCE)
@Target(TYPE_USE)
@IntDef({
PROGRESS_STATE_NOT_STARTED,
PROGRESS_STATE_WAITING_FOR_AVAILABILITY,
PROGRESS_STATE_AVAILABLE,
PROGRESS_STATE_UNAVAILABLE,
PROGRESS_STATE_NO_TRANSFORMATION
PROGRESS_STATE_UNAVAILABLE
})
public @interface ProgressState {}
/** Indicates that the corresponding operation hasn't been started. */
public static final int PROGRESS_STATE_NOT_STARTED = 0;
/**
* Indicates that the progress is unavailable for the current transformation, but might become
* available.
* @deprecated Use {@link #PROGRESS_STATE_NOT_STARTED} instead.
*/
public static final int PROGRESS_STATE_WAITING_FOR_AVAILABILITY = 0;
@Deprecated public static final int PROGRESS_STATE_NO_TRANSFORMATION = PROGRESS_STATE_NOT_STARTED;
/** Indicates that the progress is currently unavailable, but might become available. */
public static final int PROGRESS_STATE_WAITING_FOR_AVAILABILITY = 1;
/** Indicates that the progress is available. */
public static final int PROGRESS_STATE_AVAILABLE = 1;
/** Indicates that the progress is permanently unavailable for the current transformation. */
public static final int PROGRESS_STATE_UNAVAILABLE = 2;
/** Indicates that there is no current transformation. */
public static final int PROGRESS_STATE_NO_TRANSFORMATION = 4;
public static final int PROGRESS_STATE_AVAILABLE = 2;
/** Indicates that the progress is permanently unavailable. */
public static final int PROGRESS_STATE_UNAVAILABLE = 3;
@VisibleForTesting /* package */ final Codec.DecoderFactory decoderFactory;
@VisibleForTesting /* package */ final Codec.EncoderFactory encoderFactory;
@ -797,8 +797,7 @@ public final class Transformer {
* progress if it is {@link #PROGRESS_STATE_AVAILABLE available}.
*
* <p>After a transformation {@linkplain Listener#onTransformationCompleted(MediaItem,
* TransformationResult) completes}, this method returns {@link
* #PROGRESS_STATE_NO_TRANSFORMATION}.
* TransformationResult) completes}, this method returns {@link #PROGRESS_STATE_NOT_STARTED}.
*
* @param progressHolder A {@link ProgressHolder}, updated to hold the percentage progress if
* {@link #PROGRESS_STATE_AVAILABLE available}.
@ -808,7 +807,7 @@ public final class Transformer {
public @ProgressState int getProgress(ProgressHolder progressHolder) {
verifyApplicationThread();
return transformerInternal == null
? PROGRESS_STATE_NO_TRANSFORMATION
? PROGRESS_STATE_NOT_STARTED
: transformerInternal.getProgress(progressHolder);
}

View File

@ -17,7 +17,7 @@
package androidx.media3.transformer;
import static androidx.media3.transformer.TransformationException.ERROR_CODE_MUXING_FAILED;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_NO_TRANSFORMATION;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_NOT_STARTED;
import static java.lang.annotation.ElementType.TYPE_USE;
import android.content.Context;
@ -184,7 +184,7 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
public @Transformer.ProgressState int getProgress(ProgressHolder progressHolder) {
if (released) {
return PROGRESS_STATE_NO_TRANSFORMATION;
return PROGRESS_STATE_NOT_STARTED;
}
internalHandler.obtainMessage(MSG_UPDATE_PROGRESS, progressHolder).sendToTarget();
// TODO: figure out why calling clock.onThreadBlocked() here makes the tests fail.

View File

@ -17,7 +17,7 @@
package androidx.media3.transformer;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_AVAILABLE;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_NO_TRANSFORMATION;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_NOT_STARTED;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_UNAVAILABLE;
import static androidx.media3.transformer.Transformer.PROGRESS_STATE_WAITING_FOR_AVAILABILITY;
import static com.google.common.truth.Truth.assertThat;
@ -658,8 +658,8 @@ public final class TransformerEndToEndTest {
return;
}
break;
case PROGRESS_STATE_NO_TRANSFORMATION:
if (progressState != PROGRESS_STATE_NO_TRANSFORMATION) {
case PROGRESS_STATE_NOT_STARTED:
if (progressState != PROGRESS_STATE_NOT_STARTED) {
foundInconsistentState.set(true);
return;
}
@ -689,7 +689,7 @@ public final class TransformerEndToEndTest {
@Override
public void handleMessage(Message msg) {
@Transformer.ProgressState int progressState = transformer.getProgress(progressHolder);
if (progressState == PROGRESS_STATE_NO_TRANSFORMATION) {
if (progressState == PROGRESS_STATE_NOT_STARTED) {
return;
}
if (progressState != PROGRESS_STATE_WAITING_FOR_AVAILABILITY
@ -724,8 +724,8 @@ public final class TransformerEndToEndTest {
TransformerTestRunner.runUntilCompleted(transformer);
@Transformer.ProgressState int stateAfterTransform = transformer.getProgress(progressHolder);
assertThat(stateBeforeTransform).isEqualTo(Transformer.PROGRESS_STATE_NO_TRANSFORMATION);
assertThat(stateAfterTransform).isEqualTo(Transformer.PROGRESS_STATE_NO_TRANSFORMATION);
assertThat(stateBeforeTransform).isEqualTo(PROGRESS_STATE_NOT_STARTED);
assertThat(stateAfterTransform).isEqualTo(PROGRESS_STATE_NOT_STARTED);
}
@Test
@ -750,8 +750,8 @@ public final class TransformerEndToEndTest {
return;
}
break;
case PROGRESS_STATE_NO_TRANSFORMATION:
if (progressState != PROGRESS_STATE_NO_TRANSFORMATION) {
case PROGRESS_STATE_NOT_STARTED:
if (progressState != PROGRESS_STATE_NOT_STARTED) {
foundInconsistentState.set(true);
return;
}