Delete Clock/FakeClock from V2 until we need them.
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=119655941
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/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.android.exoplayer.testutil;
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import com.google.android.exoplayer.util.Clock;
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/**
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* A {@link Clock} that returns a fixed value specified in the constructor.
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*/
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public class FakeClock implements Clock {
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private final long timeMs;
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public FakeClock(long timeMs) {
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this.timeMs = timeMs;
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}
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@Override
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public long elapsedRealtime() {
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return timeMs;
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}
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}
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/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.android.exoplayer.util;
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import android.os.SystemClock;
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/**
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* An interface through which system clocks can be read. The {@link SystemClock} implementation
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* must be used for all non-test cases.
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*/
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public interface Clock {
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/**
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* Returns {@link SystemClock#elapsedRealtime}.
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*
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* @return Elapsed milliseconds since boot.
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*/
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long elapsedRealtime();
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}
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