Remove wrong IntDef usage.

The variable is storing OpenGL's draw mode, which is different from Projection.DrawMode.

PiperOrigin-RevId: 406820812
This commit is contained in:
tonihei 2021-11-01 14:28:22 +00:00 committed by Ian Baker
parent 665910ab76
commit 90a4383c6b

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@ -207,7 +207,7 @@ import org.checkerframework.checker.nullness.qual.MonotonicNonNull;
private final int vertexCount;
private final FloatBuffer vertexBuffer;
private final FloatBuffer textureBuffer;
@Projection.DrawMode private final int drawMode;
private final int drawMode;
public MeshData(Projection.SubMesh subMesh) {
vertexCount = subMesh.getVertexCount();