Simplify IAMF extension build process

Removed `Android.mk` and `Application.mk`, allowing `CMake` to run directly from the `build.gradle` file. Users no longer need to check out `NDK` or depend on it, simplifying the usage of the IAMF extension.

PiperOrigin-RevId: 684471874
This commit is contained in:
rohks 2024-10-10 09:27:59 -07:00 committed by Copybara-Service
parent 1729e11159
commit 6acddfeee6
6 changed files with 85 additions and 136 deletions

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@ -1,7 +1,7 @@
# IAMF decoder module
The IAMF module provides `LibiamfAudioRenderer`, which uses libiamf (the IAMF
decoding library) to decode IAMF audio.
The IAMF module provides `LibiamfAudioRenderer`, which uses the libiamf native
library to decode IAMF audio.
## License note
@ -17,58 +17,33 @@ To use the module you need to clone this GitHub project and depend on its
modules locally. Instructions for doing this can be found in the
[top level README][].
In addition, it's necessary to build the module's native components as follows:
In addition, it's necessary to fetch libiamf as follows:
* Set the following environment variables:
```
cd "<path to project checkout>"
IAMF_MODULE_PATH="$(pwd)/libraries/decoder_iamf/src/main"
```
* Download the [Android NDK][] and set its location in an environment
variable. This build configuration has been tested on NDK r27.
* Fetch libiamf:
```
NDK_PATH="<path to Android NDK>"
cd "${IAMF_MODULE_PATH}/jni" && \
git clone https://github.com/AOMediaCodec/libiamf.git
```
* Fetch libiamf:
* [Install CMake][]
Clone the repository containing libiamf to a local folder of choice - preferably
outside of the project checkout. Link it to the project's jni folder through
symlink.
```
cd <preferred location for libiamf>
git clone https://github.com/AOMediaCodec/libiamf.git libiamf && \
cd libiamf && \
LIBIAMF_PATH=$(pwd)
```
* Symlink the folder containing libiamf to the project's JNI folder and run
the script to convert libiamf code to NDK compatible format:
```
cd "${IAMF_MODULE_PATH}"/jni && \
ln -s $LIBIAMF_PATH libiamf && \
cd libiamf/code &&\
cmake . && \
make
```
* Build the JNI native libraries from the command line:
```
cd "${IAMF_MODULE_PATH}"/jni && \
${NDK_PATH}/ndk-build APP_ABI=all -j4
```
Having followed these steps, gradle will build the module automatically when run
on the command line or via Android Studio, using [CMake][] and [Ninja][] to
configure and build libiamf and the module's [JNI wrapper library][].
[top level README]: ../../README.md
[Android NDK]: https://developer.android.com/tools/sdk/ndk/index.html
[Install CMake]: https://developer.android.com/studio/projects/install-ndk
[CMake]: https://cmake.org/
[Ninja]: https://ninja-build.org
[JNI wrapper library]: src/main/jni/iamf_jni.cc
## Build instructions (Windows)
@ -77,13 +52,6 @@ be possible to follow the Linux instructions in [Windows PowerShell][].
[Windows PowerShell]: https://docs.microsoft.com/en-us/powershell/scripting/getting-started/getting-started-with-windows-powershell
## Notes
* Every time there is a change to the libiamf checkout clean and re-build the
project.
* If you want to use your own version of libiamf, place it in
`${IAMF_MODULE_PATH}/jni/libiamf`.
## Using the module with ExoPlayer
Once you've followed the instructions above to check out, build and depend on

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@ -1,4 +1,4 @@
// Copyright (C) 2024 The Android Open Source Project
// Copyright 2024 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
@ -17,12 +17,32 @@ android {
namespace 'androidx.media3.decoder.iamf'
sourceSets {
main {
jniLibs.srcDir 'src/main/libs'
jni.srcDirs = [] // Disable the automatic ndk-build call by Android Studio.
}
androidTest.assets.srcDir '../test_data/src/test/assets'
}
defaultConfig {
externalNativeBuild {
cmake {
targets "iamfJNI"
}
}
}
}
// Configure the native build only if libiamf is present to avoid gradle sync
// failures if libiamf hasn't been built according to the README instructions.
if (project.file('src/main/jni/libiamf').exists()) {
android.externalNativeBuild.cmake {
path = 'src/main/jni/CMakeLists.txt'
version = '3.21.0+'
if (project.hasProperty('externalNativeBuildDir')) {
if (!new File(externalNativeBuildDir).isAbsolute()) {
ext.externalNativeBuildDir =
new File(rootDir, it.externalNativeBuildDir)
}
buildStagingDirectory = "${externalNativeBuildDir}/${project.name}"
}
}
}
dependencies {

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@ -1,32 +0,0 @@
#
# Copyright (C) 2024 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
WORKING_DIR := $(call my-dir)
include $(CLEAR_VARS)
# build libiamf.a
LOCAL_PATH := $(WORKING_DIR)
include libiamf.mk
# build libiamfJNI.so
include $(CLEAR_VARS)
LOCAL_PATH := $(WORKING_DIR)
LOCAL_MODULE := libiamfJNI
LOCAL_ARM_MODE := arm
LOCAL_CPP_EXTENSION := .cc
LOCAL_SRC_FILES := iamf_jni.cc
LOCAL_LDLIBS := -llog -lz -lm
LOCAL_STATIC_LIBRARIES := libiamf
include $(BUILD_SHARED_LIBRARY)

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@ -1,18 +0,0 @@
#
# Copyright (C) 2024 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
APP_ABI := all
APP_PLATFORM := android-21

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@ -0,0 +1,46 @@
#
# Copyright 2024 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
cmake_minimum_required(VERSION 3.21.0 FATAL_ERROR)
# Enable C++11 features.
set(CMAKE_CXX_STANDARD 11)
# Define project name for your JNI module
project(libiamfJNI C CXX)
set(libiamf_jni_root "${CMAKE_CURRENT_SOURCE_DIR}")
# Build libiamf.
add_subdirectory("${libiamf_jni_root}/libiamf/code"
EXCLUDE_FROM_ALL)
# Add the include directory from libiamf.
include_directories ("${libiamf_jni_root}/libiamf/code/include")
# Build libiamfJNI.
add_library(iamfJNI
SHARED
iamf_jni.cc)
# Locate NDK log library.
find_library(android_log_lib log)
# Link libgav1JNI against used libraries.
target_link_libraries(iamfJNI
PRIVATE android
PRIVATE iamf
PRIVATE ${android_log_lib})

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@ -1,35 +0,0 @@
#
# Copyright (C) 2024 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
LOCAL_PATH := $(WORKING_DIR)/libiamf
include $(CLEAR_VARS)
LOCAL_MODULE := libiamf
LOCAL_ARM_MODE := arm
LOCAL_C_INCLUDES := $(LOCAL_PATH)/code/include \
$(LOCAL_PATH)/code/src/iamf_dec \
$(LOCAL_PATH)/code/src/common \
$(LOCAL_PATH)/code/dep_codecs/include \
$(LOCAL_PATH)/code/dep_external/include
LOCAL_SRC_FILES := $(shell find $(LOCAL_PATH)/code/src -name "*.c")
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/code/include \
$(LOCAL_PATH)/code/src/iamf_dec \
$(LOCAL_PATH)/code/src/common \
$(LOCAL_PATH)/code/dep_codecs/include \
$(LOCAL_PATH)/code/dep_external/include
include $(BUILD_STATIC_LIBRARY)