Add test for DefaultLoadControl.shouldContinueLoading
Also simplified shouldContinueLoading condition code and added a builder for DefaultLoadControl. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=188306213
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@ -19,6 +19,7 @@ import com.google.android.exoplayer2.source.TrackGroupArray;
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import com.google.android.exoplayer2.trackselection.TrackSelectionArray;
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import com.google.android.exoplayer2.trackselection.TrackSelectionArray;
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import com.google.android.exoplayer2.upstream.Allocator;
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import com.google.android.exoplayer2.upstream.Allocator;
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import com.google.android.exoplayer2.upstream.DefaultAllocator;
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import com.google.android.exoplayer2.upstream.DefaultAllocator;
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import com.google.android.exoplayer2.util.Assertions;
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import com.google.android.exoplayer2.util.PriorityTaskManager;
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import com.google.android.exoplayer2.util.PriorityTaskManager;
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import com.google.android.exoplayer2.util.Util;
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import com.google.android.exoplayer2.util.Util;
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@ -60,6 +61,116 @@ public class DefaultLoadControl implements LoadControl {
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/** The default prioritization of buffer time constraints over size constraints. */
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/** The default prioritization of buffer time constraints over size constraints. */
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public static final boolean DEFAULT_PRIORITIZE_TIME_OVER_SIZE_THRESHOLDS = true;
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public static final boolean DEFAULT_PRIORITIZE_TIME_OVER_SIZE_THRESHOLDS = true;
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/** Builder for {@link DefaultLoadControl}. */
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public static final class Builder {
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private DefaultAllocator allocator;
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private int minBufferMs;
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private int maxBufferMs;
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private int bufferForPlaybackMs;
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private int bufferForPlaybackAfterRebufferMs;
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private int targetBufferBytes;
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private boolean prioritizeTimeOverSizeThresholds;
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private PriorityTaskManager priorityTaskManager;
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/** Constructs a new instance. */
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public Builder() {
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allocator = null;
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minBufferMs = DEFAULT_MIN_BUFFER_MS;
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maxBufferMs = DEFAULT_MAX_BUFFER_MS;
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bufferForPlaybackMs = DEFAULT_BUFFER_FOR_PLAYBACK_MS;
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bufferForPlaybackAfterRebufferMs = DEFAULT_BUFFER_FOR_PLAYBACK_AFTER_REBUFFER_MS;
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targetBufferBytes = DEFAULT_TARGET_BUFFER_BYTES;
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prioritizeTimeOverSizeThresholds = DEFAULT_PRIORITIZE_TIME_OVER_SIZE_THRESHOLDS;
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priorityTaskManager = null;
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}
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/**
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* Sets the {@link DefaultAllocator} used by the loader.
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*
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* @param allocator The {@link DefaultAllocator}.
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* @return This builder, for convenience.
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*/
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public Builder setAllocator(DefaultAllocator allocator) {
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this.allocator = allocator;
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return this;
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}
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/**
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* Sets the buffer duration parameters.
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*
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* @param minBufferMs The minimum duration of media that the player will attempt to ensure is
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* buffered at all times, in milliseconds.
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* @param maxBufferMs The maximum duration of media that the player will attempt to buffer, in
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* milliseconds.
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* @param bufferForPlaybackMs The duration of media that must be buffered for playback to start
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* or resume following a user action such as a seek, in milliseconds.
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* @param bufferForPlaybackAfterRebufferMs The default duration of media that must be buffered
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* for playback to resume after a rebuffer, in milliseconds. A rebuffer is defined to be
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* caused by buffer depletion rather than a user action.
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* @return This builder, for convenience.
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*/
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public Builder setBufferDurationsMs(
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int minBufferMs,
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int maxBufferMs,
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int bufferForPlaybackMs,
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int bufferForPlaybackAfterRebufferMs) {
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this.minBufferMs = minBufferMs;
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this.maxBufferMs = maxBufferMs;
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this.bufferForPlaybackMs = bufferForPlaybackMs;
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this.bufferForPlaybackAfterRebufferMs = bufferForPlaybackAfterRebufferMs;
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return this;
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}
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/**
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* Sets the target buffer size in bytes. If set to {@link C#LENGTH_UNSET}, the target buffer
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* size will be calculated using {@link #calculateTargetBufferSize(Renderer[],
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* TrackSelectionArray)}.
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*
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* @param targetBufferBytes The target buffer size in bytes.
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* @return This builder, for convenience.
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*/
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public Builder setTargetBufferBytes(int targetBufferBytes) {
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this.targetBufferBytes = targetBufferBytes;
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return this;
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}
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/**
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* Sets whether the load control prioritizes buffer time constraints over buffer size
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* constraints.
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*
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* @param prioritizeTimeOverSizeThresholds Whether the load control prioritizes buffer time
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* constraints over buffer size constraints.
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* @return This builder, for convenience.
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*/
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public Builder setPrioritizeTimeOverSizeThresholds(boolean prioritizeTimeOverSizeThresholds) {
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this.prioritizeTimeOverSizeThresholds = prioritizeTimeOverSizeThresholds;
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return this;
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}
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/** Sets the {@link PriorityTaskManager} to use. */
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public Builder setPriorityTaskManager(PriorityTaskManager priorityTaskManager) {
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this.priorityTaskManager = priorityTaskManager;
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return this;
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}
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/** Creates a {@link DefaultLoadControl}. */
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public DefaultLoadControl createDefaultLoadControl() {
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if (allocator == null) {
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allocator = new DefaultAllocator(true, C.DEFAULT_BUFFER_SEGMENT_SIZE);
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}
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return new DefaultLoadControl(
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allocator,
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minBufferMs,
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maxBufferMs,
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bufferForPlaybackMs,
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bufferForPlaybackAfterRebufferMs,
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targetBufferBytes,
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prioritizeTimeOverSizeThresholds,
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priorityTaskManager);
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}
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}
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private final DefaultAllocator allocator;
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private final DefaultAllocator allocator;
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private final long minBufferUs;
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private final long minBufferUs;
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@ -80,11 +191,8 @@ public class DefaultLoadControl implements LoadControl {
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this(new DefaultAllocator(true, C.DEFAULT_BUFFER_SEGMENT_SIZE));
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this(new DefaultAllocator(true, C.DEFAULT_BUFFER_SEGMENT_SIZE));
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}
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}
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/**
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/** @deprecated Use {@link Builder} instead. */
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* Constructs a new instance, using the {@code DEFAULT_*} constants defined in this class.
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@Deprecated
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*
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* @param allocator The {@link DefaultAllocator} used by the loader.
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*/
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public DefaultLoadControl(DefaultAllocator allocator) {
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public DefaultLoadControl(DefaultAllocator allocator) {
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this(
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this(
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allocator,
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allocator,
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@ -96,24 +204,8 @@ public class DefaultLoadControl implements LoadControl {
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DEFAULT_PRIORITIZE_TIME_OVER_SIZE_THRESHOLDS);
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DEFAULT_PRIORITIZE_TIME_OVER_SIZE_THRESHOLDS);
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}
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}
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/**
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/** @deprecated Use {@link Builder} instead. */
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* Constructs a new instance.
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@Deprecated
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*
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* @param allocator The {@link DefaultAllocator} used by the loader.
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* @param minBufferMs The minimum duration of media that the player will attempt to ensure is
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* buffered at all times, in milliseconds.
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* @param maxBufferMs The maximum duration of media that the player will attempt buffer, in
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* milliseconds.
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* @param bufferForPlaybackMs The duration of media that must be buffered for playback to start or
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* resume following a user action such as a seek, in milliseconds.
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* @param bufferForPlaybackAfterRebufferMs The default duration of media that must be buffered for
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* playback to resume after a rebuffer, in milliseconds. A rebuffer is defined to be caused by
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* buffer depletion rather than a user action.
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* @param targetBufferBytes The target buffer size in bytes. If set to {@link C#LENGTH_UNSET}, the
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* target buffer size will be calculated using {@link #calculateTargetBufferSize(Renderer[],
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* TrackSelectionArray)}.
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* @param prioritizeTimeOverSizeThresholds Whether the load control prioritizes buffer time
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*/
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public DefaultLoadControl(
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public DefaultLoadControl(
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DefaultAllocator allocator,
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DefaultAllocator allocator,
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int minBufferMs,
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int minBufferMs,
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@ -133,27 +225,8 @@ public class DefaultLoadControl implements LoadControl {
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null);
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null);
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}
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}
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/**
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/** @deprecated Use {@link Builder} instead. */
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* Constructs a new instance.
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@Deprecated
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*
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* @param allocator The {@link DefaultAllocator} used by the loader.
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* @param minBufferMs The minimum duration of media that the player will attempt to ensure is
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* buffered at all times, in milliseconds.
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* @param maxBufferMs The maximum duration of media that the player will attempt buffer, in
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* milliseconds.
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* @param bufferForPlaybackMs The duration of media that must be buffered for playback to start or
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* resume following a user action such as a seek, in milliseconds.
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* @param bufferForPlaybackAfterRebufferMs The default duration of media that must be buffered for
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* playback to resume after a rebuffer, in milliseconds. A rebuffer is defined to be caused by
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* buffer depletion rather than a user action.
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* @param targetBufferBytes The target buffer size in bytes. If set to {@link C#LENGTH_UNSET}, the
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* target buffer size will be calculated using {@link #calculateTargetBufferSize(Renderer[],
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* TrackSelectionArray)}.
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* @param prioritizeTimeOverSizeThresholds Whether the load control prioritizes buffer time
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* constraints over buffer size constraints.
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* @param priorityTaskManager If not null, registers itself as a task with priority {@link
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* C#PRIORITY_PLAYBACK} during loading periods, and unregisters itself during draining
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*/
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public DefaultLoadControl(
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public DefaultLoadControl(
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DefaultAllocator allocator,
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DefaultAllocator allocator,
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int minBufferMs,
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int minBufferMs,
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@ -163,6 +236,16 @@ public class DefaultLoadControl implements LoadControl {
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int targetBufferBytes,
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int targetBufferBytes,
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boolean prioritizeTimeOverSizeThresholds,
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boolean prioritizeTimeOverSizeThresholds,
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PriorityTaskManager priorityTaskManager) {
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PriorityTaskManager priorityTaskManager) {
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assertGreaterOrEqual(bufferForPlaybackMs, 0, "bufferForPlaybackMs", "0");
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assertGreaterOrEqual(bufferForPlaybackAfterRebufferMs, 0, "bufferForPlaybackMs", "0");
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assertGreaterOrEqual(minBufferMs, bufferForPlaybackMs, "minBufferMs", "bufferForPlaybackMs");
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assertGreaterOrEqual(
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minBufferMs,
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bufferForPlaybackAfterRebufferMs,
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"minBufferMs",
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"bufferForPlaybackAfterRebufferMs");
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assertGreaterOrEqual(maxBufferMs, minBufferMs, "maxBufferMs", "minBufferMs");
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this.allocator = allocator;
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this.allocator = allocator;
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minBufferUs = minBufferMs * 1000L;
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minBufferUs = minBufferMs * 1000L;
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maxBufferUs = maxBufferMs * 1000L;
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maxBufferUs = maxBufferMs * 1000L;
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@ -217,18 +300,11 @@ public class DefaultLoadControl implements LoadControl {
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public boolean shouldContinueLoading(long bufferedDurationUs, float playbackSpeed) {
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public boolean shouldContinueLoading(long bufferedDurationUs, float playbackSpeed) {
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boolean targetBufferSizeReached = allocator.getTotalBytesAllocated() >= targetBufferSize;
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boolean targetBufferSizeReached = allocator.getTotalBytesAllocated() >= targetBufferSize;
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boolean wasBuffering = isBuffering;
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boolean wasBuffering = isBuffering;
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if (prioritizeTimeOverSizeThresholds) {
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if (bufferedDurationUs < minBufferUs) {
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isBuffering =
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isBuffering = prioritizeTimeOverSizeThresholds || !targetBufferSizeReached;
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bufferedDurationUs < minBufferUs // below low watermark
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} else if (bufferedDurationUs > maxBufferUs || targetBufferSizeReached) {
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|| (bufferedDurationUs <= maxBufferUs // between watermarks
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isBuffering = false;
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&& isBuffering
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} // Else don't change the buffering state
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&& !targetBufferSizeReached);
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} else {
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isBuffering =
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!targetBufferSizeReached
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&& (bufferedDurationUs < minBufferUs // below low watermark
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|| (bufferedDurationUs <= maxBufferUs && isBuffering)); // between watermarks
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}
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if (priorityTaskManager != null && isBuffering != wasBuffering) {
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if (priorityTaskManager != null && isBuffering != wasBuffering) {
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if (isBuffering) {
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if (isBuffering) {
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priorityTaskManager.add(C.PRIORITY_PLAYBACK);
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priorityTaskManager.add(C.PRIORITY_PLAYBACK);
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@ -280,4 +356,7 @@ public class DefaultLoadControl implements LoadControl {
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}
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}
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}
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}
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private static void assertGreaterOrEqual(int value1, int value2, String name1, String name2) {
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Assertions.checkArgument(value1 >= value2, name1 + " cannot be less than " + name2);
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}
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}
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}
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@ -0,0 +1,111 @@
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/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.android.exoplayer2;
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import static com.google.common.truth.Truth.assertThat;
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import com.google.android.exoplayer2.DefaultLoadControl.Builder;
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import com.google.android.exoplayer2.upstream.DefaultAllocator;
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import org.junit.Before;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.robolectric.RobolectricTestRunner;
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/** Unit test for {@link DefaultLoadControl#shouldContinueLoading(long, float)}. */
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@RunWith(RobolectricTestRunner.class)
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public class DefaultLoadControlShouldContinueLoadingTest {
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private static final int PLAYBACK_SPEED = 1;
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private static final int MIN_BUFFER_MS = DefaultLoadControl.DEFAULT_MIN_BUFFER_MS;
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private static final int MAX_BUFFER_MS = DefaultLoadControl.DEFAULT_MAX_BUFFER_MS;
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private static final int TARGET_BUFFER_BYTES = C.DEFAULT_BUFFER_SEGMENT_SIZE * 2;
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private Builder builder;
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private DefaultAllocator allocator;
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private DefaultLoadControl defaultLoadControl;
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@Before
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public void setUp() throws Exception {
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builder = new Builder();
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allocator = new DefaultAllocator(true, C.DEFAULT_BUFFER_SEGMENT_SIZE);
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}
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@Test
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public void testReturnsTrueUntilMaximumBufferExceeded() throws Exception {
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createDefaultLoadControl();
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assertThatShouldContinueLoadingReturnsTrue(0);
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assertThatShouldContinueLoadingReturnsTrue(MIN_BUFFER_MS);
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assertThatShouldContinueLoadingReturnsTrue(MAX_BUFFER_MS);
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assertThatShouldContinueLoadingReturnsFalse(MAX_BUFFER_MS + 1);
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}
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@Test
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public void testReturnsFalseUntilFallBelowMinimumBufferOnceBufferingStopped() throws Exception {
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createDefaultLoadControl();
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assertThatShouldContinueLoadingReturnsFalse(MAX_BUFFER_MS + 1);
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assertThatShouldContinueLoadingReturnsFalse(MAX_BUFFER_MS);
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assertThatShouldContinueLoadingReturnsFalse(MIN_BUFFER_MS);
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assertThatShouldContinueLoadingReturnsTrue(MIN_BUFFER_MS - 1);
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}
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@Test
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public void testReturnsTrueUntilMinimumBufferReachedAlthoughTargetBufferBytesReached()
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throws Exception {
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createDefaultLoadControl();
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makeSureTargetBufferBytesReached();
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assertThatShouldContinueLoadingReturnsTrue(0);
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assertThatShouldContinueLoadingReturnsTrue(MIN_BUFFER_MS - 1);
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assertThatShouldContinueLoadingReturnsFalse(MIN_BUFFER_MS);
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assertThatShouldContinueLoadingReturnsFalse(MAX_BUFFER_MS + 1);
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}
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@Test
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public void testAlwaysReturnsFalseIfMaximumBufferReachedAndNotPrioritizeTimeOverSizeThresholds()
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throws Exception {
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builder.setPrioritizeTimeOverSizeThresholds(false);
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createDefaultLoadControl();
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// Put defaultLoadControl in buffering state.
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assertThatShouldContinueLoadingReturnsTrue(0);
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makeSureTargetBufferBytesReached();
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assertThatShouldContinueLoadingReturnsFalse(0);
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assertThatShouldContinueLoadingReturnsFalse(MIN_BUFFER_MS);
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assertThatShouldContinueLoadingReturnsFalse(MAX_BUFFER_MS + 1);
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}
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private void createDefaultLoadControl() {
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builder.setAllocator(allocator);
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builder.setTargetBufferBytes(TARGET_BUFFER_BYTES);
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defaultLoadControl = builder.createDefaultLoadControl();
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defaultLoadControl.onTracksSelected(new Renderer[0], null, null);
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}
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private void makeSureTargetBufferBytesReached() {
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while (allocator.getTotalBytesAllocated() < TARGET_BUFFER_BYTES) {
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allocator.allocate();
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}
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}
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private void assertThatShouldContinueLoadingReturnsFalse(int bufferedDurationMs) {
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assertThat(defaultLoadControl.shouldContinueLoading(bufferedDurationMs * 1000, PLAYBACK_SPEED))
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||||||
|
.isFalse();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void assertThatShouldContinueLoadingReturnsTrue(int bufferedDurationMs) {
|
||||||
|
assertThat(defaultLoadControl.shouldContinueLoading(bufferedDurationMs * 1000, PLAYBACK_SPEED))
|
||||||
|
.isTrue();
|
||||||
|
}
|
||||||
|
}
|
Loading…
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Reference in New Issue
Block a user