Clarify GlTextureProcessor.InputListener contract

PiperOrigin-RevId: 472745311
This commit is contained in:
claincly 2022-09-07 16:33:44 +00:00 committed by Marc Baechinger
parent 15d3d74e16
commit 5e2823bb1e

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@ -62,6 +62,9 @@ public interface GlTextureProcessor {
/** /**
* Called when the {@link GlTextureProcessor} has processed an input frame. * Called when the {@link GlTextureProcessor} has processed an input frame.
* *
* <p>The implementation shall not assume the {@link GlTextureProcessor} is {@linkplain
* #onReadyToAcceptInputFrame ready to accept another input frame} when this method is called.
*
* @param inputTexture The {@link TextureInfo} that was used to {@linkplain * @param inputTexture The {@link TextureInfo} that was used to {@linkplain
* #queueInputFrame(TextureInfo, long) queue} the input frame. * #queueInputFrame(TextureInfo, long) queue} the input frame.
*/ */