Remove redundant flush() calls from AudioProcessors
flush() is guaranteed to be called in all these cases anyway. Also clarify documentation for AudioProcessor-specific methods that can change the 'active' flag. Issue: #6601 PiperOrigin-RevId: 282515255
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@ -98,14 +98,14 @@ public final class SilenceSkippingAudioProcessor extends BaseAudioProcessor {
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}
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}
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/**
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/**
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* Sets whether to skip silence in the input. Calling this method will discard any data buffered
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* Sets whether to skip silence in the input. This method may only be called after draining data
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* within the processor, and may update the value returned by {@link #isActive()}.
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* through the processor. The value returned by {@link #isActive()} may change, and the processor
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* must be {@link #flush() flushed} before queueing more data.
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*
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*
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* @param enabled Whether to skip silence in the input.
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* @param enabled Whether to skip silence in the input.
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*/
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*/
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public void setEnabled(boolean enabled) {
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public void setEnabled(boolean enabled) {
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this.enabled = enabled;
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this.enabled = enabled;
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flush();
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}
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}
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/**
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/**
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@ -92,8 +92,9 @@ public final class SonicAudioProcessor implements AudioProcessor {
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}
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}
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/**
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/**
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* Sets the playback speed. Calling this method will discard any data buffered within the
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* Sets the playback speed. This method may only be called after draining data through the
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* processor, and may update the value returned by {@link #isActive()}.
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* processor. The value returned by {@link #isActive()} may change, and the processor must be
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* {@link #flush() flushed} before queueing more data.
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*
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*
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* @param speed The requested new playback speed.
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* @param speed The requested new playback speed.
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* @return The actual new playback speed.
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* @return The actual new playback speed.
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@ -104,13 +105,13 @@ public final class SonicAudioProcessor implements AudioProcessor {
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this.speed = speed;
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this.speed = speed;
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pendingSonicRecreation = true;
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pendingSonicRecreation = true;
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}
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}
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flush();
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return speed;
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return speed;
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}
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}
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/**
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/**
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* Sets the playback pitch. Calling this method will discard any data buffered within the
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* Sets the playback pitch. This method may only be called after draining data through the
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* processor, and may update the value returned by {@link #isActive()}.
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* processor. The value returned by {@link #isActive()} may change, and the processor must be
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* {@link #flush() flushed} before queueing more data.
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*
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*
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* @param pitch The requested new pitch.
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* @param pitch The requested new pitch.
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* @return The actual new pitch.
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* @return The actual new pitch.
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@ -121,16 +122,15 @@ public final class SonicAudioProcessor implements AudioProcessor {
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this.pitch = pitch;
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this.pitch = pitch;
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pendingSonicRecreation = true;
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pendingSonicRecreation = true;
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}
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}
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flush();
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return pitch;
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return pitch;
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}
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}
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/**
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/**
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* Sets the sample rate for output audio, in hertz. Pass {@link #SAMPLE_RATE_NO_CHANGE} to output
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* Sets the sample rate for output audio, in Hertz. Pass {@link #SAMPLE_RATE_NO_CHANGE} to output
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* audio at the same sample rate as the input. After calling this method, call {@link
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* audio at the same sample rate as the input. After calling this method, call {@link
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* #configure(AudioFormat)} to start using the new sample rate.
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* #configure(AudioFormat)} to configure the processor with the new sample rate.
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*
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*
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* @param sampleRateHz The sample rate for output audio, in hertz.
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* @param sampleRateHz The sample rate for output audio, in Hertz.
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* @see #configure(AudioFormat)
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* @see #configure(AudioFormat)
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*/
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*/
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public void setOutputSampleRateHz(int sampleRateHz) {
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public void setOutputSampleRateHz(int sampleRateHz) {
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