From 24e92bb04f786ef172f81657478e2fad2d2a3b28 Mon Sep 17 00:00:00 2001 From: huangdarwin Date: Tue, 9 Apr 2024 09:10:10 -0700 Subject: [PATCH] Update TODO link for mastering luminance PiperOrigin-RevId: 623186293 --- .../fragment_shader_transformation_external_yuv_es3.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/effect/src/main/assets/shaders/fragment_shader_transformation_external_yuv_es3.glsl b/libraries/effect/src/main/assets/shaders/fragment_shader_transformation_external_yuv_es3.glsl index 87574385f5..48b583b406 100644 --- a/libraries/effect/src/main/assets/shaders/fragment_shader_transformation_external_yuv_es3.glsl +++ b/libraries/effect/src/main/assets/shaders/fragment_shader_transformation_external_yuv_es3.glsl @@ -149,7 +149,7 @@ highp vec3 applyPqBt2020ToBt709Ootf(highp vec3 linearRgbBt2020) { // Also happens to match Netflix's minimum HDR mastering guidelines: // https://partnerhelp.netflixstudios.com/hc/en-us/articles/360000599948-Dolby-Vision-HDR-Mastering-Guidelines // - // TODO: b/290553698 - Use max_display_mastering_luminance from + // TODO: b/314971953 - Use max_display_mastering_luminance from // ColorInfo.hdrStaticInfo in the bitstream instead. const float maxMasteringLuminance = 1000.0;