Allow to configure maximum buffer size in DefaultLoadControl.
This adds a parameter to configure a maximum buffer size in bytes. If left at its default of C.LENGTH_UNSET, the target buffer is determined using a overridable method based on the track selection. Also adding a parameter to decide whether to prioritize time or size constraints. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=179048554
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@ -31,6 +31,8 @@
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* DefaultTrackSelector: Support undefined language text track selection when the
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preferred language is not available
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([#2980](https://github.com/google/ExoPlayer/issues/2980)).
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* Add options to `DefaultLoadControl` to set maximum buffer size in bytes and
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to choose whether size or time constraints are prioritized.
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* Use surfaceless context for secure `DummySurface`, if available
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([#3558](https://github.com/google/ExoPlayer/issues/3558)).
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* FLV: Fix playback of live streams that do not contain an audio track
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@ -51,12 +51,23 @@ public final class DefaultLoadControl implements LoadControl {
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*/
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public static final int DEFAULT_BUFFER_FOR_PLAYBACK_AFTER_REBUFFER_MS = 5000;
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/**
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* The default target buffer size in bytes. When set to {@link C#LENGTH_UNSET}, the load control
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* automatically determines its target buffer size.
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*/
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public static final int DEFAULT_TARGET_BUFFER_BYTES = C.LENGTH_UNSET;
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/** The default prioritization of buffer time constraints over size constraints. */
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public static final boolean DEFAULT_PRIORITIZE_TIME_OVER_SIZE_THRESHOLDS = true;
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private final DefaultAllocator allocator;
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private final long minBufferUs;
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private final long maxBufferUs;
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private final long bufferForPlaybackUs;
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private final long bufferForPlaybackAfterRebufferUs;
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private final int targetBufferBytesOverwrite;
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private final boolean prioritizeTimeOverSizeThresholds;
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private final PriorityTaskManager priorityTaskManager;
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private int targetBufferSize;
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@ -75,8 +86,14 @@ public final class DefaultLoadControl implements LoadControl {
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* @param allocator The {@link DefaultAllocator} used by the loader.
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*/
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public DefaultLoadControl(DefaultAllocator allocator) {
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this(allocator, DEFAULT_MIN_BUFFER_MS, DEFAULT_MAX_BUFFER_MS, DEFAULT_BUFFER_FOR_PLAYBACK_MS,
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DEFAULT_BUFFER_FOR_PLAYBACK_AFTER_REBUFFER_MS);
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this(
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allocator,
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DEFAULT_MIN_BUFFER_MS,
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DEFAULT_MAX_BUFFER_MS,
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DEFAULT_BUFFER_FOR_PLAYBACK_AFTER_REBUFFER_MS,
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DEFAULT_BUFFER_FOR_PLAYBACK_MS,
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DEFAULT_TARGET_BUFFER_BYTES,
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DEFAULT_PRIORITIZE_TIME_OVER_SIZE_THRESHOLDS);
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}
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/**
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@ -92,10 +109,27 @@ public final class DefaultLoadControl implements LoadControl {
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* @param bufferForPlaybackAfterRebufferMs The default duration of media that must be buffered for
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* playback to resume after a rebuffer, in milliseconds. A rebuffer is defined to be caused by
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* buffer depletion rather than a user action.
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* @param targetBufferBytes The target buffer size in bytes. If set to {@link C#LENGTH_UNSET}, the
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* target buffer size will be calculated using {@link #calculateTargetBufferSize(Renderer[],
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* TrackSelectionArray)}.
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* @param prioritizeTimeOverSizeThresholds Whether the load control prioritizes buffer time
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*/
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public DefaultLoadControl(DefaultAllocator allocator, int minBufferMs, int maxBufferMs,
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long bufferForPlaybackMs, long bufferForPlaybackAfterRebufferMs) {
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this(allocator, minBufferMs, maxBufferMs, bufferForPlaybackMs, bufferForPlaybackAfterRebufferMs,
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public DefaultLoadControl(
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DefaultAllocator allocator,
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int minBufferMs,
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int maxBufferMs,
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int bufferForPlaybackMs,
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int bufferForPlaybackAfterRebufferMs,
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int targetBufferBytes,
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boolean prioritizeTimeOverSizeThresholds) {
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this(
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allocator,
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minBufferMs,
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maxBufferMs,
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bufferForPlaybackMs,
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bufferForPlaybackAfterRebufferMs,
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targetBufferBytes,
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prioritizeTimeOverSizeThresholds,
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null);
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}
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@ -112,18 +146,30 @@ public final class DefaultLoadControl implements LoadControl {
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* @param bufferForPlaybackAfterRebufferMs The default duration of media that must be buffered for
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* playback to resume after a rebuffer, in milliseconds. A rebuffer is defined to be caused by
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* buffer depletion rather than a user action.
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* @param priorityTaskManager If not null, registers itself as a task with priority
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* {@link C#PRIORITY_PLAYBACK} during loading periods, and unregisters itself during draining
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* periods.
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* @param targetBufferBytes The target buffer size in bytes. If set to {@link C#LENGTH_UNSET}, the
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* target buffer size will be calculated using {@link #calculateTargetBufferSize(Renderer[],
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* TrackSelectionArray)}.
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* @param prioritizeTimeOverSizeThresholds Whether the load control prioritizes buffer time
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* constraints over buffer size constraints.
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* @param priorityTaskManager If not null, registers itself as a task with priority {@link
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* C#PRIORITY_PLAYBACK} during loading periods, and unregisters itself during draining
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*/
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public DefaultLoadControl(DefaultAllocator allocator, int minBufferMs, int maxBufferMs,
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long bufferForPlaybackMs, long bufferForPlaybackAfterRebufferMs,
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public DefaultLoadControl(
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DefaultAllocator allocator,
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int minBufferMs,
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int maxBufferMs,
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int bufferForPlaybackMs,
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int bufferForPlaybackAfterRebufferMs,
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int targetBufferBytes,
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boolean prioritizeTimeOverSizeThresholds,
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PriorityTaskManager priorityTaskManager) {
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this.allocator = allocator;
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minBufferUs = minBufferMs * 1000L;
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maxBufferUs = maxBufferMs * 1000L;
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targetBufferBytesOverwrite = targetBufferBytes;
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bufferForPlaybackUs = bufferForPlaybackMs * 1000L;
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bufferForPlaybackAfterRebufferUs = bufferForPlaybackAfterRebufferMs * 1000L;
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this.prioritizeTimeOverSizeThresholds = prioritizeTimeOverSizeThresholds;
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this.priorityTaskManager = priorityTaskManager;
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}
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@ -135,12 +181,10 @@ public final class DefaultLoadControl implements LoadControl {
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@Override
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public void onTracksSelected(Renderer[] renderers, TrackGroupArray trackGroups,
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TrackSelectionArray trackSelections) {
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targetBufferSize = 0;
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for (int i = 0; i < renderers.length; i++) {
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if (trackSelections.get(i) != null) {
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targetBufferSize += Util.getDefaultBufferSize(renderers[i].getTrackType());
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}
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}
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targetBufferSize =
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targetBufferBytesOverwrite == C.LENGTH_UNSET
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? calculateTargetBufferSize(renderers, trackSelections)
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: targetBufferBytesOverwrite;
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allocator.setTargetBufferSize(targetBufferSize);
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}
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@ -162,16 +206,28 @@ public final class DefaultLoadControl implements LoadControl {
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@Override
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public boolean shouldStartPlayback(long bufferedDurationUs, boolean rebuffering) {
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long minBufferDurationUs = rebuffering ? bufferForPlaybackAfterRebufferUs : bufferForPlaybackUs;
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return minBufferDurationUs <= 0 || bufferedDurationUs >= minBufferDurationUs;
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return minBufferDurationUs <= 0
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|| bufferedDurationUs >= minBufferDurationUs
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|| (!prioritizeTimeOverSizeThresholds
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&& allocator.getTotalBytesAllocated() >= targetBufferSize);
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}
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@Override
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public boolean shouldContinueLoading(long bufferedDurationUs) {
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boolean targetBufferSizeReached = allocator.getTotalBytesAllocated() >= targetBufferSize;
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boolean wasBuffering = isBuffering;
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isBuffering = bufferedDurationUs < minBufferUs // below low watermark
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|| (bufferedDurationUs <= maxBufferUs // between watermarks
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&& isBuffering && !targetBufferSizeReached);
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if (prioritizeTimeOverSizeThresholds) {
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isBuffering =
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bufferedDurationUs < minBufferUs // below low watermark
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|| (bufferedDurationUs <= maxBufferUs // between watermarks
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&& isBuffering
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&& !targetBufferSizeReached);
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} else {
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isBuffering =
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!targetBufferSizeReached
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&& (bufferedDurationUs < minBufferUs // below low watermark
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|| (bufferedDurationUs <= maxBufferUs && isBuffering)); // between watermarks
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}
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if (priorityTaskManager != null && isBuffering != wasBuffering) {
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if (isBuffering) {
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priorityTaskManager.add(C.PRIORITY_PLAYBACK);
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@ -182,6 +238,25 @@ public final class DefaultLoadControl implements LoadControl {
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return isBuffering;
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}
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/**
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* Calculate target buffer size in bytes based on the selected tracks. The player will try not to
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* exceed this target buffer. Only used when {@code targetBufferBytes} is {@link C#LENGTH_UNSET}.
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*
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* @param renderers The renderers for which the track were selected.
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* @param trackSelectionArray The selected tracks.
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* @return The target buffer size in bytes.
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*/
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protected int calculateTargetBufferSize(
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Renderer[] renderers, TrackSelectionArray trackSelectionArray) {
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int targetBufferSize = 0;
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for (int i = 0; i < renderers.length; i++) {
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if (trackSelectionArray.get(i) != null) {
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targetBufferSize += Util.getDefaultBufferSize(renderers[i].getTrackType());
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}
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}
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return targetBufferSize;
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}
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private void reset(boolean resetAllocator) {
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targetBufferSize = 0;
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if (priorityTaskManager != null && isBuffering) {
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