HDR: Use SDR settings for gamma 2.2 in createEglSurface
PiperOrigin-RevId: 496768072
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@ -293,7 +293,7 @@ public final class GlUtil {
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throws GlException {
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throws GlException {
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int[] configAttributes;
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int[] configAttributes;
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int[] windowAttributes;
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int[] windowAttributes;
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if (colorTransfer == C.COLOR_TRANSFER_SDR) {
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if (colorTransfer == C.COLOR_TRANSFER_SDR || colorTransfer == C.COLOR_TRANSFER_GAMMA_2_2) {
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configAttributes = EGL_CONFIG_ATTRIBUTES_RGBA_8888;
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configAttributes = EGL_CONFIG_ATTRIBUTES_RGBA_8888;
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windowAttributes = EGL_WINDOW_SURFACE_ATTRIBUTES_NONE;
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windowAttributes = EGL_WINDOW_SURFACE_ATTRIBUTES_NONE;
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} else if (colorTransfer == C.COLOR_TRANSFER_ST2084) {
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} else if (colorTransfer == C.COLOR_TRANSFER_ST2084) {
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