hschlueter f5796b2d48 Use background thread for FrameEditor's OpenGL calls.
If an OpenGL call blocks because the encoder's input surface is full,
this will now block the background thread while the main thread can
continue querying encoder output and free up encoder capacity until
it accepts more input unblocking the background thread.

PiperOrigin-RevId: 433283287
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ExoPlayer library

The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.