andrewlewis f41ebf6c65 Improve throughput on devices requiring workaround
On some devices, decoding gets stuck when the number of frames pending at the
`SurfaceTexture` is too high. We added a workaround that only allows one frame
to be pending at a time. That fixed the issue, however, based on on-device
testing it seems that it's safe to queue more than one frame.

Add a method that returns a safe estimate of the number of frames that can be
pending at a time, and use this to limit the number of frames that can be
released from the decoder but not processed by the frame processor chain.

PiperOrigin-RevId: 437057075
2022-03-25 14:17:50 +00:00
..
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ExoPlayer library

The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.