olly efe6e6408a Cleanup: Only clamp seek positions for FFWD/RWND
It's confusing that seekTo(player, windowIndex, positionMs) does
clamping, because it only makes sense if windowIndex is the current
window.

Note: This doesn't actually fix anything (other than code clarity).
In cases where we were passing other windowIndices, we always
passed 0 as the position and so the clamping logic wouldn't have
had any effect.
PiperOrigin-RevId: 272857104
2019-10-04 13:33:09 +01:00
..

ExoPlayer UI library module

Provides UI components and resources for use with ExoPlayer.