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The surface must only be used by one player at a time. To ensure that, we can keep a reference to the previously used player and clear its surface reference before assigning to a new one. Note that we do not need to clear the surface in onDispose of a DisposableEffect because the lifecycle management of the surface is moved to the Player and the Player takes care of unregistering its surface reference as soon as the surface is destroyed (which happens when the AndroidView element is no longer is the Composable tree). PiperOrigin-RevId: 745558414