andrewlewis e3eddc4d20 Apply new playback parameters only once drained
Previously the SonicAudioProcessor and SilenceSkippingAudioProcessor would track
their pending playback parameters and only apply them in flush(). Having the
values only take effect once flushed made the processors a bit more difficult to
use, especially because the value returned by isActive wouldn't update
immediately.

Make DefaultAudioSink only set the new speed/pitch/skip silence setting after
the audio processors have drained. This means it's no longer necessary to keep
track of pending parameter values and also fixes a bug where initial playback
parameters weren't applied because the audio processors weren't flushed while
uninitialized before DefaultAudioSink called isActive() on them.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=191586727
2018-04-07 19:03:21 +01:00
2017-10-19 18:10:27 +01:00
2016-08-31 15:25:25 +01:00
2016-08-08 11:53:22 +01:00
2014-06-16 12:56:04 +01:00
2015-10-27 21:03:16 +00:00
2014-06-16 12:56:04 +01:00
2018-02-27 13:57:18 +00:00

ExoPlayer

ExoPlayer is an application level media player for Android. It provides an alternative to Androids MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Androids MediaPlayer API, including DASH and SmoothStreaming adaptive playbacks. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.

Documentation

Using ExoPlayer

ExoPlayer modules can be obtained from JCenter. It's also possible to clone the repository and depend on the modules locally.

From JCenter

The easiest way to get started using ExoPlayer is to add it as a gradle dependency. You need to make sure you have the JCenter and Google repositories included in the build.gradle file in the root of your project:

repositories {
    jcenter()
    google()
}

Next add a dependency in the build.gradle file of your app module. The following will add a dependency to the full library:

implementation 'com.google.android.exoplayer:exoplayer:2.X.X'

where 2.X.X is your preferred version. Alternatively, you can depend on only the library modules that you actually need. For example the following will add dependencies on the Core, DASH and UI library modules, as might be required for an app that plays DASH content:

implementation 'com.google.android.exoplayer:exoplayer-core:2.X.X'
implementation 'com.google.android.exoplayer:exoplayer-dash:2.X.X'
implementation 'com.google.android.exoplayer:exoplayer-ui:2.X.X'

The available library modules are listed below. Adding a dependency to the full library is equivalent to adding dependencies on all of the library modules individually.

  • exoplayer-core: Core functionality (required).
  • exoplayer-dash: Support for DASH content.
  • exoplayer-hls: Support for HLS content.
  • exoplayer-smoothstreaming: Support for SmoothStreaming content.
  • exoplayer-ui: UI components and resources for use with ExoPlayer.

In addition to library modules, ExoPlayer has multiple extension modules that depend on external libraries to provide additional functionality. Some extensions are available from JCenter, whereas others must be built manually. Browse the extensions directory and their individual READMEs for details.

More information on the library and extension modules that are available from JCenter can be found on Bintray.

Locally

Cloning the repository and depending on the modules locally is required when using some ExoPlayer extension modules. It's also a suitable approach if you want to make local changes to ExoPlayer, or if you want to use a development branch.

First, clone the repository into a local directory and checkout the desired branch:

git clone https://github.com/google/ExoPlayer.git
git checkout release-v2

Next, add the following to your project's settings.gradle file, replacing path/to/exoplayer with the path to your local copy:

gradle.ext.exoplayerRoot = 'path/to/exoplayer'
gradle.ext.exoplayerModulePrefix = 'exoplayer-'
apply from: new File(gradle.ext.exoplayerRoot, 'core_settings.gradle')

You should now see the ExoPlayer modules appear as part of your project. You can depend on them as you would on any other local module, for example:

implementation project(':exoplayer-library-core')
implementation project(':exoplayer-library-dash')
implementation project(':exoplayer-library-ui')

Developing ExoPlayer

Project branches

  • Development work happens on the dev-v2 branch. Pull requests should normally be made to this branch.
  • The release-v2 branch holds the most recent release.

Using Android Studio

To develop ExoPlayer using Android Studio, simply open the ExoPlayer project in the root directory of the repository.

Description
About Jetpack Media3 support libraries for media use cases, including ExoPlayer, an extensible media player for Android
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