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After this change GlEffects can use any GlTextureProcessor not just SingleFrameGlTextureProcessor. MediaPipeProcessor now implements GlTextureProcessor directly which allows it to reuse MediaPipe's output texture for its output texture and avoids an extra copy shader step. PiperOrigin-RevId: 456530718
ExoPlayer library
The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.