kimvde df724b517e Add a way in the SampleConsumer to indicate that it couldn't consume
- To support looping EditedMediaItemSequences, we need a way to tell the
AssetLoader that a sample couldn't be consumed and that it should retry
later. This is necessary in case we don't know yet whether the looping
sequence should load more samples because the other sequences haven't
made sufficient progress yet.
- The decision on whether to consume a sample is based on its timestamp
so it needs to be available.

PiperOrigin-RevId: 516546026
2023-03-14 16:49:47 +00:00
..
2022-02-08 11:03:36 +00:00
2022-02-18 15:02:33 +00:00
2023-03-07 12:14:41 +00:00
2023-03-07 12:14:41 +00:00

ExoPlayer library

The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.