hschlueter 87ab96d352 Move program initialization to texture processor constructor.
Once the more advanced GlTextureProcessor interface exists,
it will be possible to change the output size of a GlTextureProcessor
between frames. To keep the re-configuration based on the frame sizes
minimal, things indepedent of the frame size, such as the GlProgram,
can be initialized in the constructor.

PiperOrigin-RevId: 451997584
2022-05-31 10:43:47 +00:00
..
2021-10-27 09:12:46 +01:00

Transformer module

Provides functionality for transforming media files.

Getting the module

The easiest way to get the module is to add it as a gradle dependency:

implementation 'androidx.media3:media3-transformer:1.X.X'

where 1.X.X is the version, which must match the version of the other media modules being used.

Alternatively, you can clone this GitHub project and depend on the module locally. Instructions for doing this can be found in the top level README.