mirror of
https://github.com/androidx/media.git
synced 2025-05-04 22:20:47 +08:00

The current ExoPlayerFactory is growing too big and usage becomes increasingly complicated because it's not possible to set individual components without specifying many other defaults. Adding new builder classes makes building easier and more future-proof. PiperOrigin-RevId: 263339078
123 lines
4.6 KiB
Markdown
123 lines
4.6 KiB
Markdown
# ExoPlayer VP9 extension #
|
|
|
|
The VP9 extension provides `LibvpxVideoRenderer`, which uses libvpx (the VPx
|
|
decoding library) to decode VP9 video.
|
|
|
|
## License note ##
|
|
|
|
Please note that whilst the code in this repository is licensed under
|
|
[Apache 2.0][], using this extension also requires building and including one or
|
|
more external libraries as described below. These are licensed separately.
|
|
|
|
[Apache 2.0]: https://github.com/google/ExoPlayer/blob/release-v2/LICENSE
|
|
|
|
## Build instructions ##
|
|
|
|
To use this extension you need to clone the ExoPlayer repository and depend on
|
|
its modules locally. Instructions for doing this can be found in ExoPlayer's
|
|
[top level README][].
|
|
|
|
In addition, it's necessary to build the extension's native components as
|
|
follows:
|
|
|
|
* Set the following environment variables:
|
|
|
|
```
|
|
cd "<path to exoplayer checkout>"
|
|
EXOPLAYER_ROOT="$(pwd)"
|
|
VP9_EXT_PATH="${EXOPLAYER_ROOT}/extensions/vp9/src/main"
|
|
```
|
|
|
|
* Download the [Android NDK][] and set its location in an environment variable.
|
|
The build configuration has been tested with Android NDK r19c.
|
|
|
|
```
|
|
NDK_PATH="<path to Android NDK>"
|
|
```
|
|
|
|
* Fetch libvpx:
|
|
|
|
```
|
|
cd "${VP9_EXT_PATH}/jni" && \
|
|
git clone https://chromium.googlesource.com/webm/libvpx libvpx
|
|
```
|
|
|
|
* Checkout the appropriate branch of libvpx (the scripts and makefiles bundled
|
|
in this repo are known to work only at specific versions of the library - we
|
|
will update this periodically as newer versions of libvpx are released):
|
|
|
|
```
|
|
cd "${VP9_EXT_PATH}/jni/libvpx" && \
|
|
git checkout tags/v1.8.0 -b v1.8.0
|
|
```
|
|
|
|
* Run a script that generates necessary configuration files for libvpx:
|
|
|
|
```
|
|
cd ${VP9_EXT_PATH}/jni && \
|
|
./generate_libvpx_android_configs.sh
|
|
```
|
|
|
|
* Build the JNI native libraries from the command line:
|
|
|
|
```
|
|
cd "${VP9_EXT_PATH}"/jni && \
|
|
${NDK_PATH}/ndk-build APP_ABI=all -j4
|
|
```
|
|
|
|
[top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md
|
|
[Android NDK]: https://developer.android.com/tools/sdk/ndk/index.html
|
|
|
|
## Notes ##
|
|
|
|
* Every time there is a change to the libvpx checkout:
|
|
* Android config scripts should be re-generated by running
|
|
`generate_libvpx_android_configs.sh`
|
|
* Clean and re-build the project.
|
|
* If you want to use your own version of libvpx, place it in
|
|
`${VP9_EXT_PATH}/jni/libvpx`. Please note that
|
|
`generate_libvpx_android_configs.sh` and the makefiles may need to be modified
|
|
to work with arbitrary versions of libvpx.
|
|
|
|
## Using the extension ##
|
|
|
|
Once you've followed the instructions above to check out, build and depend on
|
|
the extension, the next step is to tell ExoPlayer to use `LibvpxVideoRenderer`.
|
|
How you do this depends on which player API you're using:
|
|
|
|
* If you're passing a `DefaultRenderersFactory` to `SimpleExoPlayer.Builder`,
|
|
you can enable using the extension by setting the `extensionRendererMode`
|
|
parameter of the `DefaultRenderersFactory` constructor to
|
|
`EXTENSION_RENDERER_MODE_ON`. This will use `LibvpxVideoRenderer` for playback
|
|
if `MediaCodecVideoRenderer` doesn't support decoding the input VP9 stream.
|
|
Pass `EXTENSION_RENDERER_MODE_PREFER` to give `LibvpxVideoRenderer` priority
|
|
over `MediaCodecVideoRenderer`.
|
|
* If you've subclassed `DefaultRenderersFactory`, add a `LibvpxVideoRenderer`
|
|
to the output list in `buildVideoRenderers`. ExoPlayer will use the first
|
|
`Renderer` in the list that supports the input media format.
|
|
* If you've implemented your own `RenderersFactory`, return a
|
|
`LibvpxVideoRenderer` instance from `createRenderers`. ExoPlayer will use the
|
|
first `Renderer` in the returned array that supports the input media format.
|
|
* If you're using `ExoPlayer.Builder`, pass a `LibvpxVideoRenderer` in the array
|
|
of `Renderer`s. ExoPlayer will use the first `Renderer` in the list that
|
|
supports the input media format.
|
|
|
|
Note: These instructions assume you're using `DefaultTrackSelector`. If you have
|
|
a custom track selector the choice of `Renderer` is up to your implementation,
|
|
so you need to make sure you are passing an `LibvpxVideoRenderer` to the
|
|
player, then implement your own logic to use the renderer for a given track.
|
|
|
|
`LibvpxVideoRenderer` can optionally output to a `VpxVideoSurfaceView` when not
|
|
being used via `SimpleExoPlayer`, in which case color space conversion will be
|
|
performed using a GL shader. To enable this mode, send the renderer a message of
|
|
type `LibvpxVideoRenderer.MSG_SET_OUTPUT_BUFFER_RENDERER` with the
|
|
`VpxVideoSurfaceView` as its object, instead of sending `MSG_SET_SURFACE` with a
|
|
`Surface`.
|
|
|
|
## Links ##
|
|
|
|
* [Javadoc][]: Classes matching `com.google.android.exoplayer2.ext.vp9.*`
|
|
belong to this module.
|
|
|
|
[Javadoc]: https://exoplayer.dev/doc/reference/index.html
|