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The current ExoPlayerFactory is growing too big and usage becomes increasingly complicated because it's not possible to set individual components without specifying many other defaults. Adding new builder classes makes building easier and more future-proof. PiperOrigin-RevId: 263339078
158 lines
5.7 KiB
Markdown
158 lines
5.7 KiB
Markdown
# ExoPlayer FFmpeg extension #
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The FFmpeg extension provides `FfmpegAudioRenderer`, which uses FFmpeg for
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decoding and can render audio encoded in a variety of formats.
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## License note ##
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Please note that whilst the code in this repository is licensed under
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[Apache 2.0][], using this extension also requires building and including one or
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more external libraries as described below. These are licensed separately.
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[Apache 2.0]: https://github.com/google/ExoPlayer/blob/release-v2/LICENSE
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## Build instructions ##
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To use this extension you need to clone the ExoPlayer repository and depend on
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its modules locally. Instructions for doing this can be found in ExoPlayer's
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[top level README][]. The extension is not provided via JCenter (see [#2781][]
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for more information).
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In addition, it's necessary to build the extension's native components as
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follows:
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* Set the following environment variables:
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```
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cd "<path to exoplayer checkout>"
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EXOPLAYER_ROOT="$(pwd)"
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FFMPEG_EXT_PATH="${EXOPLAYER_ROOT}/extensions/ffmpeg/src/main"
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```
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* Download the [Android NDK][] and set its location in an environment variable.
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Only versions up to NDK 15c are supported currently.
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```
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NDK_PATH="<path to Android NDK>"
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```
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* Set up host platform ("darwin-x86_64" for Mac OS X):
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```
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HOST_PLATFORM="linux-x86_64"
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```
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* Fetch and build FFmpeg. The configuration flags determine which formats will
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be supported. See the [Supported formats][] page for more details of the
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available flags.
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For example, to fetch and build FFmpeg release 4.0 for armeabi-v7a,
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arm64-v8a and x86 on Linux x86_64:
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```
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COMMON_OPTIONS="\
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--target-os=android \
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--disable-static \
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--enable-shared \
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--disable-doc \
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--disable-programs \
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--disable-everything \
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--disable-avdevice \
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--disable-avformat \
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--disable-swscale \
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--disable-postproc \
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--disable-avfilter \
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--disable-symver \
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--disable-swresample \
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--enable-avresample \
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--enable-decoder=vorbis \
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--enable-decoder=opus \
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--enable-decoder=flac \
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" && \
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cd "${FFMPEG_EXT_PATH}/jni" && \
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(git -C ffmpeg pull || git clone git://source.ffmpeg.org/ffmpeg ffmpeg) && \
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cd ffmpeg && git checkout release/4.0 && \
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./configure \
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--libdir=android-libs/armeabi-v7a \
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--arch=arm \
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--cpu=armv7-a \
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--cross-prefix="${NDK_PATH}/toolchains/arm-linux-androideabi-4.9/prebuilt/${HOST_PLATFORM}/bin/arm-linux-androideabi-" \
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--sysroot="${NDK_PATH}/platforms/android-9/arch-arm/" \
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--extra-cflags="-march=armv7-a -mfloat-abi=softfp" \
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--extra-ldflags="-Wl,--fix-cortex-a8" \
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--extra-ldexeflags=-pie \
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${COMMON_OPTIONS} \
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&& \
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make -j4 && make install-libs && \
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make clean && ./configure \
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--libdir=android-libs/arm64-v8a \
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--arch=aarch64 \
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--cpu=armv8-a \
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--cross-prefix="${NDK_PATH}/toolchains/aarch64-linux-android-4.9/prebuilt/${HOST_PLATFORM}/bin/aarch64-linux-android-" \
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--sysroot="${NDK_PATH}/platforms/android-21/arch-arm64/" \
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--extra-ldexeflags=-pie \
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${COMMON_OPTIONS} \
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&& \
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make -j4 && make install-libs && \
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make clean && ./configure \
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--libdir=android-libs/x86 \
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--arch=x86 \
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--cpu=i686 \
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--cross-prefix="${NDK_PATH}/toolchains/x86-4.9/prebuilt/${HOST_PLATFORM}/bin/i686-linux-android-" \
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--sysroot="${NDK_PATH}/platforms/android-9/arch-x86/" \
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--extra-ldexeflags=-pie \
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--disable-asm \
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${COMMON_OPTIONS} \
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&& \
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make -j4 && make install-libs && \
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make clean
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```
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* Build the JNI native libraries, setting `APP_ABI` to include the architectures
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built in the previous step. For example:
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```
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cd "${FFMPEG_EXT_PATH}"/jni && \
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${NDK_PATH}/ndk-build APP_ABI="armeabi-v7a arm64-v8a x86" -j4
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```
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## Using the extension ##
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Once you've followed the instructions above to check out, build and depend on
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the extension, the next step is to tell ExoPlayer to use `FfmpegAudioRenderer`.
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How you do this depends on which player API you're using:
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* If you're passing a `DefaultRenderersFactory` to `SimpleExoPlayer.Builder`,
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you can enable using the extension by setting the `extensionRendererMode`
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parameter of the `DefaultRenderersFactory` constructor to
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`EXTENSION_RENDERER_MODE_ON`. This will use `FfmpegAudioRenderer` for playback
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if `MediaCodecAudioRenderer` doesn't support the input format. Pass
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`EXTENSION_RENDERER_MODE_PREFER` to give `FfmpegAudioRenderer` priority over
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`MediaCodecAudioRenderer`.
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* If you've subclassed `DefaultRenderersFactory`, add an `FfmpegAudioRenderer`
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to the output list in `buildAudioRenderers`. ExoPlayer will use the first
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`Renderer` in the list that supports the input media format.
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* If you've implemented your own `RenderersFactory`, return an
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`FfmpegAudioRenderer` instance from `createRenderers`. ExoPlayer will use the
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first `Renderer` in the returned array that supports the input media format.
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* If you're using `ExoPlayer.Builder`, pass an `FfmpegAudioRenderer` in the
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array of `Renderer`s. ExoPlayer will use the first `Renderer` in the list that
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supports the input media format.
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Note: These instructions assume you're using `DefaultTrackSelector`. If you have
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a custom track selector the choice of `Renderer` is up to your implementation,
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so you need to make sure you are passing an `FfmpegAudioRenderer` to the player,
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then implement your own logic to use the renderer for a given track.
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[top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md
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[Android NDK]: https://developer.android.com/tools/sdk/ndk/index.html
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[#2781]: https://github.com/google/ExoPlayer/issues/2781
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[Supported formats]: https://exoplayer.dev/supported-formats.html#ffmpeg-extension
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## Links ##
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* [Javadoc][]: Classes matching `com.google.android.exoplayer2.ext.ffmpeg.*`
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belong to this module.
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[Javadoc]: https://exoplayer.dev/doc/reference/index.html
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