From this CL on, FrameProcessor listeners will be invoked from an Executor that is passed in when creating the FrameProcessor. GlTextureProcessor needs to invoke the ErrorListener on the said Executor too. PiperOrigin-RevId: 493018583
C.POSITION_UNSET
C.INDEX_UNSET
this
@CanIgnoreReturnValue
Gav1Decoder
VpxDecoder
set -eu