andrewlewis 6f7b765a1c Fix handling of channel count changes with speed adjustment
When using speed adjustment it was possible for playback to get stuck at a
period transition when the channel count changed: SonicAudioProcessor would be
drained at the point of the period transition in preparation for creating a new
AudioTrack with the new channel count, but during draining the incorrect (new)
channel count was used to calculate the output buffer size for pending data from
Sonic. This meant that, for example, if the channel count changed from stereo to
mono we could have an output buffer size that stored an non-integer number of
audio frames, and in turn this would cause writing to the AudioTrack to get
stuck as the AudioTrack would prevent writing a partial audio frame.

Use Sonic's current channel count when draining output to fix the issue.

PiperOrigin-RevId: 260156541
2019-07-27 22:54:19 +01:00
..

ExoPlayer library

The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.