media/libraries
dancho 6e29b96337 Add support for extracting HDR frames as HLG Bitmaps
* Add GlUtils to create RGB10_A2 textures.
* Add OETF conversion to FrameReadingGlShaderProgram.
* Add FrameExtractor configuration API to request HDR output: API 34+

PiperOrigin-RevId: 700738895
2024-11-27 10:18:57 -08:00
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