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1. Remove tools:replace in manifest files. This attribute is only needed to establish priority when two manifests are merged and have the same attribute with different values. As this is not happening here, the attributes can be removed. 2. Some BUILD files also define a deprecated manifest merge strategy different from the android default merge strategy. For consistency these are set to "android'. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=158075128
ExoPlayer Flac Extension
Description
The Flac Extension is a Renderer implementation that helps you bundle libFLAC (the Flac decoding library) into your app and use it along with ExoPlayer to play Flac audio on Android devices.
Build Instructions
- Checkout ExoPlayer along with Extensions:
git clone https://github.com/google/ExoPlayer.git
- Set the following environment variables:
cd "<path to exoplayer checkout>"
EXOPLAYER_ROOT="$(pwd)"
FLAC_EXT_PATH="${EXOPLAYER_ROOT}/extensions/flac/src/main"
- Download the Android NDK and set its location in an environment variable:
NDK_PATH="<path to Android NDK>"
- Download and extract flac-1.3.1 as "${FLAC_EXT_PATH}/jni/flac" folder:
cd "${FLAC_EXT_PATH}/jni" && \
curl http://downloads.xiph.org/releases/flac/flac-1.3.1.tar.xz | tar xJ && \
mv flac-1.3.1 flac
- Build the JNI native libraries from the command line:
cd "${FLAC_EXT_PATH}"/jni && \
${NDK_PATH}/ndk-build APP_ABI=all -j4
- In your project, you can add a dependency to the Flac Extension by using a rule like this:
// in settings.gradle
include ':..:ExoPlayer:library'
include ':..:ExoPlayer:extension-flac'
// in build.gradle
dependencies {
compile project(':..:ExoPlayer:library')
compile project(':..:ExoPlayer:extension-flac')
}
- Now, when you build your app, the Flac extension will be built and the native libraries will be packaged along with the APK.