tonihei d1fc15f207 Avoid bundling PlayerInfo for in-process calls
PlayerInfo bundling is costly and we can add a shortcut for
in-process binder calls where we store the direct object
reference in a live Binder object that can be written to the
Bundle instead of the individual data fields.

#minor-release

PiperOrigin-RevId: 572816784
2023-10-12 01:16:27 -07:00
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