leonwind 46f267700f Remove clamp function in contrast fragment shader.
* OpenGL automatically clamps the output colors to the [0, 1] interval.

PiperOrigin-RevId: 465071999
(cherry picked from commit 2347db5d7484b161f6389846e6cde5b0ac1ed7a6)
2022-08-03 16:14:30 +00:00
..