
When CEA-608 is embedded in MP4 each packet consists of cc_data_1 and cc_data_2 only. The marker_bits, cc_valid and cc_type are implicit. As a result playback of CEA-608 embedded in MP4 broke when we started passing the extra byte for the TS case (and adjusted the decoder to assume the byte was present). This change introduces a special mimeType for the case where the byte is implicit (!). An alternative option was to insert the extra byte every 2 bytes in the MP4 extractor, but this is really quite fiddly to get right. Also made the loops in the 608/708 decoders robust against input of the wrong length. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=140609304
ExoPlayer
ExoPlayer is an application level media player for Android. It provides an alternative to Android’s MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Android’s MediaPlayer API, including DASH and SmoothStreaming adaptive playbacks. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.
Documentation
- The developer guide provides a wealth of information to help you get started.
- The class reference documents the ExoPlayer library classes.
- The release notes document the major changes in each release.
Using ExoPlayer
The easiest way to get started using ExoPlayer is to add it as a gradle
dependency. You need to make sure you have the jcenter repository included in
the build.gradle
file in the root of your project:
repositories {
jcenter()
}
Next, include the following in your module's build.gradle
file:
compile 'com.google.android.exoplayer:exoplayer:rX.X.X'
where rX.X.X
is the your preferred version. For the latest version, see the
project's Releases. For more details, see the project on Bintray.
Developing ExoPlayer
Project branches
- The project has
dev-vX
andrelease-vX
branches, whereX
is the major version number. - Most development work happens on the
dev-vX
branch with the highest major version number. Pull requests should normally be made to this branch. - Bug fixes may be submitted to older
dev-vX
branches. When doing this, the same (or an equivalent) fix should also be submitted to all subsequentdev-vX
branches. - A
release-vX
branch holds the most recent stable release for major versionX
.
Using Android Studio
To develop ExoPlayer using Android Studio, simply open the ExoPlayer project in the root directory of the repository.