media/libraries
claincly 3c01500a4e Use dynamic scheduling to speed up rendering the first image frame
3P app reported it's slow to see the first image frame on the screen, when
`playWhenReady` is false. This is because the player would wake up less
frequently when `playWhenReady` is false. This CL adds a runnable to wake up
the player any time a new frame is made available.

PiperOrigin-RevId: 698066887
2024-11-19 10:33:59 -08:00
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