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The existing logic was not working sometimes because: 1. The repeated scheduling in releaseAllFramesFromMediaCodec was starving the thread on which the SurfaceTexture frameAvailableListener was called. 2. The case where a pending frame arrives on the surface after flush finishes executing was not handled. The consequence of both problems is that availableFrameCount ended up being > pendingFrames.size(). PiperOrigin-RevId: 668916256
Effect module
Provides functionality for applying effects to video frames.
Getting the module
The easiest way to get the module is to add it as a gradle dependency:
implementation 'androidx.media3:media3-effect:1.X.X'
where 1.X.X
is the version, which must match the version of the other media
modules being used.
Alternatively, you can clone this GitHub project and depend on the module locally. Instructions for doing this can be found in the top level README.