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After this change GlEffects can use any GlTextureProcessor not just SingleFrameGlTextureProcessor. MediaPipeProcessor now implements GlTextureProcessor directly which allows it to reuse MediaPipe's output texture for its output texture and avoids an extra copy shader step. PiperOrigin-RevId: 456530718 (cherry picked from commit 69ab79418ef21033ca25cebdf5a5e80752818ab5)
Demos
This directory contains apps that demonstrate how to use Android media modules, like ExoPlayer. Browse the individual demos and their READMEs to learn more.
Running a demo
From Android Studio
- File -> New -> Import Project -> Specify the root
media
folder. - Choose the demo from the run configuration dropdown list.
- Click Run.
Using gradle from the command line:
- Open a Terminal window at the root
media
folder. - Run
./gradlew projects
to show all projects. Demo projects start withdemo
. - Run
./gradlew :<demo name>:tasks
to view the list of available tasks for the demo project. Choose an install option from theInstall tasks
section. - Run
./gradlew :<demo name>:<install task>
.
For example, ./gradlew :demo:installNoDecoderExtensionsDebug
installs the
ExoPlayer demo app in debug mode with no optional modules.