
1. Clarify intention of getAdGroupIndexForPositionUs and getAdGroupIndexAfterPositionUs. Both methods are used for very specific but different purposes and encode the logic of which ads should be played at which time, so it's helpful to clarify this in the documentation as well. 2. Change one usage getAdGroupIndexForPositionUs to use the already existing nextAdGroupIndex. This is also more in line with the intended usage as clarified in step 1. 3. Update MediaPeriodQueueTest for updateQueuedPeriods to only look for duration changes in future periods, not in the current one, because that's not handled MediaPeriodQueue for ads and the test is just passing by chance now. Also remove wrong advancePlaying() calls that are already implicitly included in the preceding enqueueNext() call. 4. Fix a minor bug where post-roll ads are not checked whether they are played already before using them as the next ad group. Also added a test covering this case. #minor-release PiperOrigin-RevId: 370664131
ExoPlayer 
ExoPlayer is an application level media player for Android. It provides an alternative to Android’s MediaPlayer API for playing audio and video both locally and over the Internet. ExoPlayer supports features not currently supported by Android’s MediaPlayer API, including DASH and SmoothStreaming adaptive playbacks. Unlike the MediaPlayer API, ExoPlayer is easy to customize and extend, and can be updated through Play Store application updates.
Documentation
- The developer guide provides a wealth of information.
- The class reference documents ExoPlayer classes.
- The release notes document the major changes in each release.
- Follow our developer blog to keep up to date with the latest ExoPlayer developments!
Using ExoPlayer
ExoPlayer modules can be obtained from the Google Maven repository. It's also possible to clone the repository and depend on the modules locally.
From the Google Maven repository
1. Add ExoPlayer module dependencies
The easiest way to get started using ExoPlayer is to add it as a gradle
dependency in the build.gradle
file of your app module. The following will add
a dependency to the full library:
implementation 'com.google.android.exoplayer:exoplayer:2.X.X'
where 2.X.X
is your preferred version.
Note: old versions of ExoPlayer are available via JCenter. To use them, you need
to add jcenter()
to your project's root build.gradle repositories
block.
As an alternative to the full library, you can depend on only the library modules that you actually need. For example the following will add dependencies on the Core, DASH and UI library modules, as might be required for an app that plays DASH content:
implementation 'com.google.android.exoplayer:exoplayer-core:2.X.X'
implementation 'com.google.android.exoplayer:exoplayer-dash:2.X.X'
implementation 'com.google.android.exoplayer:exoplayer-ui:2.X.X'
The available library modules are listed below. Adding a dependency to the full library is equivalent to adding dependencies on all of the library modules individually.
exoplayer-core
: Core functionality (required).exoplayer-dash
: Support for DASH content.exoplayer-hls
: Support for HLS content.exoplayer-smoothstreaming
: Support for SmoothStreaming content.exoplayer-ui
: UI components and resources for use with ExoPlayer.
In addition to library modules, ExoPlayer has extension modules that depend on external libraries to provide additional functionality. Some extensions are available from the Maven repository, whereas others must be built manually. Browse the extensions directory and their individual READMEs for details.
More information on the library and extension modules that are available can be found on the Google Maven ExoPlayer page.
2. Turn on Java 8 support
If not enabled already, you also need to turn on Java 8 support in all
build.gradle
files depending on ExoPlayer, by adding the following to the
android
section:
compileOptions {
targetCompatibility JavaVersion.VERSION_1_8
}
Locally
Cloning the repository and depending on the modules locally is required when using some ExoPlayer extension modules. It's also a suitable approach if you want to make local changes to ExoPlayer, or if you want to use a development branch.
First, clone the repository into a local directory and checkout the desired branch:
git clone https://github.com/google/ExoPlayer.git
cd ExoPlayer
git checkout release-v2
Next, add the following to your project's settings.gradle
file, replacing
path/to/exoplayer
with the path to your local copy:
gradle.ext.exoplayerRoot = 'path/to/exoplayer'
gradle.ext.exoplayerModulePrefix = 'exoplayer-'
apply from: new File(gradle.ext.exoplayerRoot, 'core_settings.gradle')
You should now see the ExoPlayer modules appear as part of your project. You can depend on them as you would on any other local module, for example:
implementation project(':exoplayer-library-core')
implementation project(':exoplayer-library-dash')
implementation project(':exoplayer-library-ui')
Developing ExoPlayer
Project branches
- Development work happens on the
dev-v2
branch. Pull requests should normally be made to this branch. - The
release-v2
branch holds the most recent release.
Using Android Studio
To develop ExoPlayer using Android Studio, simply open the ExoPlayer project in the root directory of the repository.