media/demos/transformer
hschlueter 0eaf3d30c8 Rename GlFrameProcessor to SingleFrameGlTextureProcessor.
Also update names of implementations to match design doc.
In follow-ups, SingleFrameGlTextureProcessor will become
an abstract implementation of a new GlTextureProcessor
interface.

Texture processor makes sense as it processes OpenGL textures.
The term frame processor will be used for something else in
follow-ups.

PiperOrigin-RevId: 451142085
2022-05-30 16:31:13 +00:00
..

Transformer demo

This app demonstrates how to use the Transformer API to modify videos, for example by removing audio or video.

See the demos README for instructions on how to build and run this demo.

MediaPipe frame processing demo

Building the demo app with MediaPipe integration enabled requires some extra manual steps.

  1. Follow the instructions to install MediaPipe.

  2. Copy the Transformer demo's build configuration and MediaPipe graph text protocol buffer under the MediaPipe source tree. This makes it easy to build an AAR with bazel by reusing MediaPipe's workspace.

    cd "<path to MediaPipe checkout>"
    MEDIAPIPE_ROOT="$(pwd)"
    MEDIAPIPE_TRANSFORMER_ROOT="${MEDIAPIPE_ROOT}/mediapipe/java/com/google/mediapipe/transformer"
    cd "<path to the transformer demo (containing this readme)>"
    TRANSFORMER_DEMO_ROOT="$(pwd)"
    mkdir -p "${MEDIAPIPE_TRANSFORMER_ROOT}"
    mkdir -p "${TRANSFORMER_DEMO_ROOT}/libs"
    cp ${TRANSFORMER_DEMO_ROOT}/BUILD.bazel ${MEDIAPIPE_TRANSFORMER_ROOT}/BUILD
    cp ${TRANSFORMER_DEMO_ROOT}/src/withMediaPipe/assets/edge_detector_mediapipe_graph.pbtxt \
      ${MEDIAPIPE_TRANSFORMER_ROOT}
    
  3. Build the AAR and the binary proto for the demo's MediaPipe graph, then copy them to Transformer.

    cd ${MEDIAPIPE_ROOT}
    bazel build -c opt --strip=ALWAYS \
      --host_crosstool_top=@bazel_tools//tools/cpp:toolchain \
      --fat_apk_cpu=arm64-v8a,armeabi-v7a \
      --legacy_whole_archive=0 \
      --features=-legacy_whole_archive \
      --copt=-fvisibility=hidden \
      --copt=-ffunction-sections \
      --copt=-fdata-sections \
      --copt=-fstack-protector \
      --copt=-Oz \
      --copt=-fomit-frame-pointer \
      --copt=-DABSL_MIN_LOG_LEVEL=2 \
      --linkopt=-Wl,--gc-sections,--strip-all \
      mediapipe/java/com/google/mediapipe/transformer:edge_detector_mediapipe_aar.aar
    cp bazel-bin/mediapipe/java/com/google/mediapipe/transformer/edge_detector_mediapipe_aar.aar \
      ${TRANSFORMER_DEMO_ROOT}/libs
    bazel build mediapipe/java/com/google/mediapipe/transformer:edge_detector_binary_graph
    cp bazel-bin/mediapipe/java/com/google/mediapipe/transformer/edge_detector_mediapipe_graph.binarypb \
      ${TRANSFORMER_DEMO_ROOT}/src/withMediaPipe/assets
    
  4. Select the withMediaPipe build variant in Android Studio, then build and run the demo app and select a MediaPipe-based effect.