tofunmi 0e3a73fe07 Update frame & texture processors to handle SDR image input
GLEffectsFrameProcessor, MatrixShaderProgram and FinalMatrixShaderProgramWrapper are currently setup to handle the input frames coming from an external input (i.e. a video decoder). Image input is loaded into Bitmap objects at the start of the pipeline, so they are not produced externally. The changes provide a way for the frame processing pipeline to handle this "internal" (i.e. non-external) input.

PiperOrigin-RevId: 508645244
2023-02-10 14:32:07 +00:00
..
2022-02-08 11:03:36 +00:00
2022-02-18 15:02:33 +00:00
2022-12-12 13:07:19 +00:00

ExoPlayer library

The ExoPlayer library is split into multiple modules. See ExoPlayer's top level README for more information about the available library modules and how to use them.