huangdarwin a1fbb12ade Effect: Multiple Texture output
Allow the VideoFrameProcessor to output multiple textures at a time, so that
lifetime of textures is up to the consumer calling VFP.releaseOutputFrame.

The FinalShaderProgramWrapper also has a new maxCapacity limit added, to ensure
the a reasonable amount of textures is used and avoid using up memory.

PiperOrigin-RevId: 532094256
(cherry picked from commit 07ec1eaa480146942e8019a1db25661201a2f3e0)
2023-05-17 16:59:55 +00:00
..
2023-05-17 16:59:55 +00:00
2023-03-07 11:56:08 +00:00