# ExoPlayer GVR extension # ## Description ## The GVR extension wraps the [Google VR SDK for Android][]. It provides a GvrAudioProcessor, which uses [GvrAudioSurround][] to provide binaural rendering of surround sound and ambisonic soundfields. [Google VR SDK for Android]: https://developers.google.com/vr/android/ [GvrAudioSurround]: https://developers.google.com/vr/android/reference/com/google/vr/sdk/audio/GvrAudioSurround ## Getting the extension ## The easiest way to use the extension is to add it as a gradle dependency. You need to make sure you have the jcenter repository included in the `build.gradle` file in the root of your project: ```gradle repositories { jcenter() } ``` Next, include the following in your module's `build.gradle` file: ```gradle compile 'com.google.android.exoplayer:extension-gvr:rX.X.X' ``` where `rX.X.X` is the version, which must match the version of the ExoPlayer library being used. Alternatively, you can clone the ExoPlayer repository and depend on the module locally. Instructions for doing this can be found in ExoPlayer's [top level README][]. ## Using the extension ## * If using SimpleExoPlayer, override SimpleExoPlayer.buildAudioProcessors to return a GvrAudioProcessor. * If constructing renderers directly, pass a GvrAudioProcessor to MediaCodecAudioRenderer's constructor. [top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md