In follow-ups the FrameProcessorChain will set an instance of this
listener for each GlTextureProcessor to chain it with its previous
and next GlTextureProcesssor.
PiperOrigin-RevId: 455628942
(cherry picked from commit 981baae7095ef34c548df600bfbea1f7765dbb9e)
The wrapper
* catches exceptions for each task and notifies the
listener (this will be used more in follow-ups when processFrame
is split into lots of listeners and callbacks),
* removes finished tasks from the queue and signals any exceptions
that occurred to the listener each time a new task is executed.
PiperOrigin-RevId: 455345184
(cherry picked from commit ee847d92c50c8d2929da287e1103110149d78170)
This change adds a SurfaceProvider interface which is necessary to
allow for texture processors whose output size becomes available
asynchronously in follow-ups.
VTSP's implementation of this interface wraps the encoder and provides
its input surface together with the output frame width, height, and
orientation as used for encoder configuration.
The FrameProcessorChain converts the output frames to the provided
orientation and resolution using a ScaleToFitTransformation and
Presentation replacing EncoderCompatibilityTransformation.
PiperOrigin-RevId: 455112598
(cherry picked from commit ea7f1ca1e32f19131cec690c6934d82c81a2d6d0)
- Fixed MidiExtractor state issues which caused seeking to behave unexpectedly. Ensures the extractor is now always in the file loading state after returning RESULT_END_OF_INPUT.
- Fixed an infinite loop in MidiExtractor caused by the file data array having an initial size of 0. The extractor attempted to increase the capacity of the array by using this size of 0 in it's calculations.
PiperOrigin-RevId: 455107511
(cherry picked from commit 84c43f855fd60f96b5f415dc316c1333cfdec704)
to support enabling this as a compile-time error.
More information: go/lsc-extends-object
PiperOrigin-RevId: 454582570
(cherry picked from commit ab56f865ea076ac3cc9eb1ad5aff6000136caf80)
The native GL errors are in an arbitrary order according to
https://www.khronos.org/registry/OpenGL-Refpages/es2.0/xhtml/glGetError.xml
This means any of them could contain the most useful message
so it's better to use all for the GlException's message rather than
picking the last message and logging all others.
PiperOrigin-RevId: 454130460
(cherry picked from commit d6a6b44715c15be8348b4a30664254e57d79036a)
Based on
https://developer.android.com/reference/android/media/MediaCodec#using-an-output-surface,
frame dropping behaviour depends on the target SDK version.
After this change transformer will only use
MediaFormat#KEY_ALLOW_FRAME_DROP if both the target and system SDK
version are at least 29 and default to its pre 29 behaviour where each
decoder output frame must be processed before a new one is rendered
to prevent frame dropping otherwise.
Also remove deprecated Transformer.Builder constructor without a
context and the context setter.
PiperOrigin-RevId: 453971097
(cherry picked from commit a105d033a7d44b8c3afb0e8134ad65f624caf256)
Transformer always enabled glAssertionsEnabled, so there should
be no functional change.
ExoPlayer previously disabled glAssertionsEnabled, so GlUtil logged
GlExceptions instead of throwing them. The GlExceptions are now
caught and logged by the callers so that there should also be no
functional change overall.
This change also replaces EGLSurfaceTexture#GlException with
GlUtil#GlException.
PiperOrigin-RevId: 453963741
(cherry picked from commit cc1f32d094cc4371d92b3ddab144d8965e1bc1c3)
This removes the prior restriction of needing to remember not to crop and set aspect ratio in the same Presentation.Builder, and makes each class a bit more targeted.
This is partially made feasible by the past work to merge consecutive
MatrixTransformations into a single MatrixTransformationFrameProcessor, which
ensures that there's no loss in quality between successive MatrixTransformations.
PiperOrigin-RevId: 453660582
(cherry picked from commit c5b881e0899e713a7c632da48f1cd64b1394a221)
SingleFrameGlTextureProcessor is now an abstract class containing a
default implementation of the more flexible GlTextureProcessor interface
while still exposing the same simple abstract methods for single frame
processing it previously did.
FrameProcessorChain and GlEffect will be changed to use
GlTextureProcessor in follow-ups.
PiperOrigin-RevId: 453633000
(cherry picked from commit 457f446114823831b940bf46fb256daa0ea00815)
This change makes MediaSessionPermissionTest.removeMediaItems()
non-flaky. This is a quick fix though it'd be good to refactor this
test file.
PiperOrigin-RevId: 453162764
(cherry picked from commit 34ca3bc3c3b52b8dcfc531de76bc0b34f7a89c8c)
Implementations of this interface will be able to drop or add frames,
change timestamps, accept multiple input frames before producing
output, and process frames on their own background thread.
A default implementation of this interface will be added to SingleFrameGlTextureProcessor in a follow-up.
PiperOrigin-RevId: 453159835
(cherry picked from commit 63436390de55741620ab3faccbbc504af24c2686)
This internal listener avoids wrapping the TransformationExceptions
in PlaybackExceptions that are handled via the Player.Listener and
is also used for FrameProcessingExceptions which already avoided
the PlaybackException layer previously.
This listener will also be useful in follow-ups for encoder-related
TransformationExceptions that are thrown in the SurfaceProvider that
will be called on the GL thread.
PiperOrigin-RevId: 452074575
(cherry picked from commit 35b5147eb1404698132d9b063c905202c22e31d8)
Once the more advanced GlTextureProcessor interface exists,
it will be possible to change the output size of a GlTextureProcessor
between frames. To keep the re-configuration based on the frame sizes
minimal, things indepedent of the frame size, such as the GlProgram,
can be initialized in the constructor.
PiperOrigin-RevId: 451997584
(cherry picked from commit 87ab96d352c0ffbf83d514d93193638895b61e5e)
The call doesn't currently reset the already loaded suppliers and
factories. Also fix the supplier loading code to use a local copy
of the current dataSourceFactory to avoid leaking an updated
instance to a later invocation.
Issue: androidx/media#116
PiperOrigin-RevId: 460721541
(cherry picked from commit adc50515e93e6fdcf303d168e8388050503c46ef)
Leaving the media item that has been passed in unchanged, ensures that the
media item in the timeline is equal to the media item that the user has
passed into the player. The value of the tag is the uid of the window,
meaning this is redundant information.
#minor-release
PiperOrigin-RevId: 460542246
(cherry picked from commit b61a06ba2f1aa4cc75dc1702ad94e483101adc51)
I don't think it's useful to keep these in numerical order, it makes
more sense to keep them grouped into a 'logical' ordering.
#minor-release
PiperOrigin-RevId: 460453464
(cherry picked from commit ad46cb1c81addfc20b7333a451741a717e85da18)
The media item needs to be assigned to `Window.mediaItem` in `CastTimeline.setWindow`. For this the `MediaItem` needs to be available in the timeline.
When a `MediaItem` is passed to the `set/addMediaItems` method, we can't yet know the Cast `MediaQueueItem.itemId` that is generated on the device and arrives with an async update of the `RemoteMediaClient` state. Hence in the `CastTimelineTracker`, we need to store the `MediaItem` by Casts's `MediaItem.contentId`. When we then receive the updated queue, we look the media item up by the content ID to augment the `ItemData` that is available in the `CastTimeline`.
Issue: androidx/media#25
Issue: google/ExoPlayer#8212
#minor-release
PiperOrigin-RevId: 460325235
(cherry picked from commit 30fbc3a27d1c2b673c3f0a6f1c8956e183b11952)
We wait until a previous AudioTrack has been released before
creating a new one. This is currently done with a thread
block operation, which may cause ANRs in the extreme case
when someone attempts to release the player while this is
still blocked.
The problem can be avoided by just returning false from
DefaultAudioSink.handleBuffer to try again until the previous
AudioTrack is released.
Reproduction steps to force the issue:
1. Add Thread.sleep(10000); to the AudioTrack release thread.
2. Add this to the demo app:
private int positionMs = 0;
Handler handler = new Handler();
handler.post(new Runnable() {
@Override
public void run() {
player.seekTo(positionMs++);
if (positionMs == 10) {
player.release();
} else {
handler.postDelayed(this, 1000);
}
}
3. Observe Player release timeout exception.
These steps can't be easily captured in a unit test as we can't
artifically delay the AudioTrack release from the test.
Issue: google/ExoPlayer#10057
PiperOrigin-RevId: 459468912
(cherry picked from commit a83ab05aeceb6c99f3b7b19d6fedd20f317e0aa6)
This profile is declared as supported although it isn't.
Issue: google/ExoPlayer#10345
Issue: google/ExoPlayer#3537
#minor-release
PiperOrigin-RevId: 459205512
(cherry picked from commit 656eaf74d13d5c35b67ef16b21c6ddbdd1266fc8)
This is to be consistent with what cast `QueueMediaItem` is doing. If a contentId is
not available the contentUrl is used as the ID.
#minor-release
PiperOrigin-RevId: 459133323
(cherry picked from commit 0a9f9007c66ca725959b3fe70311dd72dc086346)
ProgressiveMediaPeriod loads all available tracks into SampleStreams
(because it needs to read the data anyway and it allows easy activation
of tracks without reloading). However, the SampleStreams for disabled
tracks are not read and no one if waiting for them.
The buffered position is used for user-visible state (e.g. in the UI)
and to check how much data is already buffered to decide when to stop
buffering (using LoadControl). Both values benefit from only
using the actually enabled tracks to better reflect what is available
for playback at the moment.
Issue:Issue: google/ExoPlayer#10361
PiperOrigin-RevId: 458475038
(cherry picked from commit ceb23e69bbdc075df96943e5c29d52cf1d492db9)
As per MP4 spec, bitrates in esds boxes can be a 32 bit number which doesn't fits in Java int type, so now reading it as a long value. Our class for holding media format, only allows bitrates value to be an int as we don't expect the bitrates to be greater than or equal to 2^31. So we're limiting the values for bitrates to Integer.MAX_VALUE.
PiperOrigin-RevId: 458423162
(cherry picked from commit 21638fa3784078170af3be545316e062313a30b5)
As per MP4 spec, the length of URL array is a 8 bit number.
#minor-release
PiperOrigin-RevId: 458421436
(cherry picked from commit 42f13c331f8c7e28505edcd1e033c5525e5c22f2)
Previously two timelines that differed only in shuffle order were
considered equal, which resulted in no call to
Player.Listener.onTimelineChanged when calling
ExoPlayer.setShuffleOrder. This in turn resulted in no call to
MediaControllerCompat.Callback.onQueueChanged.
Also make a small fix inside ExoPlayerImpl.setShuffleOrder, to ensure
that the new shuffle order is used when constructing the masked
timeline.
Issue: google/ExoPlayer#9889
#minor-release
PiperOrigin-RevId: 457703727
(cherry picked from commit 6f9ce4056cc427076ba48189ab192e65234da4d8)
NoUidTimeline still exists as a private detail of TestUtil, but it no
longer extends ForwardingTimeline because the interactions are quite
hard to reason about.
#minor-release
PiperOrigin-RevId: 457703593
(cherry picked from commit 2a2d9e360baa6e1a44be53c39fbcd69079f34dcc)
1. The offloadSchedulingEnabled value doesn't need to be in
PlaybackInfo because it's never updated in EPII.
2. The sleepingForOffload value in EPII wasn't updated explicitly
(just via the return value of a method). It was also only
meant to be enabled while the player is actively playing, but
confusingly triggered from a path where the player may
theoretically be buffering as well.
3. The offload sleeping (=not scheduling doSomeWork) was interwoven
into the actual scheduling code making it slightly hard to follow.
This can be improved slightly by keeping the offload sleeping
decision and the scheduling separate.
PiperOrigin-RevId: 457427293
(cherry picked from commit 5c2752b4a92a076babc0bc1ff5651a306c20e693)
The offload sleeping stops as soon as a new DO_SOME_WORK message
is handled (because this indicates an expected change in rendering
and we want to stop sleeping until we know it's safe to do so).
Every exit path from doSomeWork needs to clear other pending
DO_SOME_WORK messages as these requests have already been handled by
the current method invocation. This currently doesn't happen from the
offload sleeping return path and a previously queued DO_SOME_WORK
message can immediately wake up the rendering loop again.
Fix this by moving the message removal to the beginning of the
doSomeWork method (as it prevents forgetting it in one of the
exit paths later).
PiperOrigin-RevId: 456259715
(cherry picked from commit a7649b639cef242f70cf832f5dbf56514b7e8c4b)