This allows listeners to get notified of any change to the embedded tracks.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=181969023
Partial reads were performed once using a partial size of 1 byte.
This was not enough to detect problems which only occur in combination
with IOExceptions. Partial reads are now only applied when no exception
is thrown.
Moreover, the tests didn't check whether the total number of sampled bytes
is what it is supposed to be. Added a field to the data dumps checking
the total number of bytes in the sampled data.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=181296545
This removes the need to calculate the time needed to run the doSomeWork
method. Consequently, we can use both the real Clock/Handler and the
FakeClock without changing the way the playback loop works and without
violating the interfaces of Clock or Handler.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=180665647
Some readability fixes for PlayerMessage and the handling in
ExoPlayerImplInternal.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=180544294
This ensures that simulated playbacks always use the current player implementation.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179929911
This allows to inject a FakeClock for tests. Other playback components
(e.g. some media sources) still use SystemClock but they can be amended
in the future if needed.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179921889
Especially this removes the need for the Clock interface to directly
implement Handler methods. Instead, we have a separate Handler interface
and the FakeClock is able to construct such a Handler.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179918255
This prevents NPE when release or stop is called before
tracks have been selected.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179911907
This adds options to ExoPlayer.sendMessages which allow to specify a window index
and position at which the message should be sent. Additionally, the options can be
configured to use a custom Handler for the messages and whether the message should
be repeated when playback reaches the same position again.
The internal player converts these window positions to period index and position
at the earliest possibility. The internal player also attempts to update these
when the source info is refreshed. A sorted list of pending posts is kept and the
player triggers these posts when the playback position moves over the specified
position.
Issue:#2189
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179683841
*** Original change description ***
Add possiblity to send messages at playback position.
This adds options to ExoPlayer.sendMessages which allow to specify a window index
and position at which the message should be sent. Additionally, the options can be
configured to use a custom Handler for the messages and whether the message should
be repeated when playback reaches the same position again.
The internal player converts these window positions to period index and position
at the earliest possibility. The internal player also at...
***
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179666357
This adds options to ExoPlayer.sendMessages which allow to specify a window index
and position at which the message should be sent. Additionally, the options can be
configured to use a custom Handler for the messages and whether the message should
be repeated when playback reaches the same position again.
The internal player converts these window positions to period index and position
at the earliest possibility. The internal player also attempts to update these
when the source info is refreshed. A sorted list of pending posts is kept and the
player triggers these posts when the playback position moves over the specified
position.
Issue:#2189
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=179563355
1. The player doesn't acknowledge phantom stops when an exception is thrown anymore.
2. It also makes sure it doesn't reset the pendingPrepareCount unless it's actually
immediately acknowledging these prepares.
3. It ensures a seek is acknowledged even though an exception is thrown during seeking.
Added tests (which previously failed) for all three cases.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=178876362
In some occasions, we may want to discard a part of the buffered media to
improve playback quality. This CL adds this functionality by allowing the
loading media period to re-evaluate its buffer periodically (every 2s) and discard
chunks as it needs.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177958910
FakeRenderer only needs to allocate real memory because it extends BaseRenderer
which uses the actual SampleStream implementation. Immediately release the
memory after using it to prevent excessive memory usage when running fast
simulations.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177949628
This is in line with a recent change in ExoPlayerImplInternal. Not discarding the buffer
causes OOM when running simulated playbacks.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177573930
Calling it directly might skip other callbacks. For example:
ActionSchedule.Builder().waitForTimelineChanged(...).build().
is currently immediately calling through to
callback.onActionScheduleFinished when the timeline changes.
Depending on the position of the action schedule listener in the
listener set, it may skip other listeners also
listening to timeline changes.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177442975
Some streams don't have the new video resolution in the primary format.
Use the subsequent call to videoListener.onVideoInputFormatChanged to
resolve this unknown resolution.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177433618
This allows to keep the state synced with ExoPlayerImpl after stopping the player,
but still releases the media source immediately as it needs to be reprepared.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177167980
The ExoPlayerImpl implementation forwards the stop request with this optional
parameter. To ensure correct masking (e.g. when timeline updates arrive after
calling reset in ExoPlayerImpl but before resetInternal in
ExoPlayerImplInternal), we use the existing prepareAck counter and extend it
also count stop operations. For this to work, we also return the updated
empty timeline after finishing the reset.
The CastPlayer doesn't support the two reset options so far.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177132107
Unconditionally waiting for the action schedule to finish in ExoPlayerTestRunner
doesn't work if the action schedule is not intended to be finished.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=177024139
A message to stop the playback and to quit the playback thread was posted in release().
The stop message removed all other already queued messages which might include
the second message to quit the thread. That led to infinite waiting in the
release method because the playback thread never got the quit signal.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176997104
Fixed by explicitly waiting for the timeline update. This shouldn't be
necessary and will be removed as soon as the correct order of events
can be guaranteed (timeline change -> state change -> onSeekProcessed).
The waiting for the timeline update is implemented by introducing the
feature that the test runner also waits until the action schedule has
finished before stopping the test.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176848540
In a test run where no exceptions were thrown on the main thread and the test
did not time out, exceptions from onPlayerError were not correctly propagated to
the test thread (handleException would be called with null).
Fix ExoPlayerTestRunner.onPlayerError to propagate the actual exception from the
player.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176825907
This is mostly useful for suppressing the initial position
discontinuity reported by ClippingMediaPeriod.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176758972
This brings ClippingMediaSource clip failures in line with
what MergingMediaSource does when it cannot merge.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176660123
This allows implementations of those classes to take into account the playback
speed for adaptive track selection and controlling when to resume the player.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176484361
Currently testRunner.blockUntilEnded waits for the first transition to
STATE_ENDED or _IDLE before returning. In order to support tests with
player repreparations after one playback finished, this change adds an
option to specifiy the number of expected transitions to ended.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176484047
The initial period index was counted in onPlayerStateChanged. However, we
actually want to save the period index in the newly introduced onPositionDiscontinuity
after preparation.
While being here, also updated deprecated LinkedList to ArrayList.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176479509
Currently onTimelineChanged doesn't allow to distinguish easily between the
different reasons why it's being called. Especially, finding
out whether a new media source has been prepared or the current source
refreshed dynamically was impossible without tightly coupling the player
operations with the listener.
The new reasons provide this disdinction by either indicating a newly
initialized media source, a dynamic update to an existing timeline
or manifest, or a reset of the player (which usually results in an
empty timeline).
The original onTimelineChanged method without reason is kept in the
DefaultEventListener as deprecated to prevent the need to update all
existing listeners in one go.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176478701
- Properly report internal discontinuities
- Add DISCONTINUITY_REASON_SEEK_ADJUSTMENT to distinguish
seek adjustments from other internal discontinuity events
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176367365
- MediaSourceTestRunner aims to encapsulate some of the logic
currently used in DynamicConcatenatingMediaSourceTest, so it
can be re-used for testing other MediaSource implementations.
- The change also fixes DynamicConcatenatingMediaSourceTest to
execute calls on the correct threads, and to release handler
threads at the end of each test.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176117535
This is helpful for tests which don't care about detailled timeline set-ups
besides the number of windows.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176097369
The purpose of this change isn't to fix anything. It's just to
simplify things a little bit. There will be following CLs that
make some changes to get things onto correct threads.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=175800354