Leaving the media item that has been passed in unchanged, ensures that the
media item in the timeline is equal to the media item that the user has
passed into the player. The value of the tag is the uid of the window,
meaning this is redundant information.
#minor-release
PiperOrigin-RevId: 460542246
`HevcConfig.parse` misreads reserved bit to determine NAL unit type. This is currently meant to be always set to 0, but could be given some kind of meaning in a future revision.
Issue: google/ExoPlayer#10366
PiperOrigin-RevId: 460487613
Some calls to handleBuffer return false while a previous
flush is still handled in the background.
Fix this by either asserting the method returns true if
we don't expect any delay, or calling it repeatedly until
it returns true (within a timeout).
PiperOrigin-RevId: 460474419
Some calls to handleBuffer return false while a previous
flush is still handled in the background.
Fix this by either asserting the method returns true if
we don't expect any delay, or calling it repeatedly until
it returns true (within a timeout).
PiperOrigin-RevId: 460474419
The call doesn't currently reset the already loaded suppliers and
factories. Also fix the supplier loading code to use a local copy
of the current dataSourceFactory to avoid leaking an updated
instance to a later invocation.
Issue: androidx/media#116
#minor-release
PiperOrigin-RevId: 460721541
(cherry picked from commit 6be0d6ea25a850b816b23105aa900683d30dfe8d)
Note: This was already reviewed in <unknown commit>. This doesn't mean we cannot apply further changes though.
PiperOrigin-RevId: 460542835
(cherry picked from commit d59334c56be5c8cba2beb3d4e465edec65ad36c7)
Leaving the media item that has been passed in unchanged, ensures that the
media item in the timeline is equal to the media item that the user has
passed into the player. The value of the tag is the uid of the window,
meaning this is redundant information.
#minor-release
PiperOrigin-RevId: 460542246
(cherry picked from commit 9d87c0db78f899ff05e8a26a3e6b4a9667fa81d2)
I don't think it's useful to keep these in numerical order, it makes
more sense to keep them grouped into a 'logical' ordering.
#minor-release
PiperOrigin-RevId: 460453464
This extension is needed for editing HDR input with OpenGL, as the
ExternalTextureProcessor samples raw YUV values from the
external texture for HDR and converts them to RGB itself rather than
relying on the OpenGL driver to do this automatically as for SDR.
PiperOrigin-RevId: 460424154
The media item needs to be assigned to `Window.mediaItem` in `CastTimeline.setWindow`. For this the `MediaItem` needs to be available in the timeline.
When a `MediaItem` is passed to the `set/addMediaItems` method, we can't yet know the Cast `MediaQueueItem.itemId` that is generated on the device and arrives with an async update of the `RemoteMediaClient` state. Hence in the `CastTimelineTracker`, we need to store the `MediaItem` by Casts's `MediaItem.contentId`. When we then receive the updated queue, we look the media item up by the content ID to augment the `ItemData` that is available in the `CastTimeline`.
Issue: androidx/media#25
Issue: google/ExoPlayer#8212
#minor-release
PiperOrigin-RevId: 460325235
This saves an intermediate texture copy step for use-cases
where matrix transformations are the first or only effects
in the chain.
PiperOrigin-RevId: 460239403
I don't think it's useful to keep these in numerical order, it makes
more sense to keep them grouped into a 'logical' ordering.
#minor-release
PiperOrigin-RevId: 460453464
- Added setter to disable this feature.
- Added accompanying tests.
- Plan to run tests on the same set of settings on H265.
PiperOrigin-RevId: 460238673
This extension is needed for editing HDR input with OpenGL, as the
ExternalTextureProcessor samples raw YUV values from the
external texture for HDR and converts them to RGB itself rather than
relying on the OpenGL driver to do this automatically as for SDR.
PiperOrigin-RevId: 460424154
The media item needs to be assigned to `Window.mediaItem` in `CastTimeline.setWindow`. For this the `MediaItem` needs to be available in the timeline.
When a `MediaItem` is passed to the `set/addMediaItems` method, we can't yet know the Cast `MediaQueueItem.itemId` that is generated on the device and arrives with an async update of the `RemoteMediaClient` state. Hence in the `CastTimelineTracker`, we need to store the `MediaItem` by Casts's `MediaItem.contentId`. When we then receive the updated queue, we look the media item up by the content ID to augment the `ItemData` that is available in the `CastTimeline`.
Issue: androidx/media#25
Issue: google/ExoPlayer#8212
#minor-release
PiperOrigin-RevId: 460325235
This saves an intermediate texture copy step for use-cases
where matrix transformations are the first or only effects
in the chain.
PiperOrigin-RevId: 460239403
- Added setter to disable this feature.
- Added accompanying tests.
- Plan to run tests on the same set of settings on H265.
PiperOrigin-RevId: 460238673
I don't think it's useful to keep these in numerical order, it makes
more sense to keep them grouped into a 'logical' ordering.
#minor-release
PiperOrigin-RevId: 460453464
(cherry picked from commit 1b1e0f890da4de6055491730595f72afdde0811a)
The media item needs to be assigned to `Window.mediaItem` in `CastTimeline.setWindow`. For this the `MediaItem` needs to be available in the timeline.
When a `MediaItem` is passed to the `set/addMediaItems` method, we can't yet know the Cast `MediaQueueItem.itemId` that is generated on the device and arrives with an async update of the `RemoteMediaClient` state. Hence in the `CastTimelineTracker`, we need to store the `MediaItem` by Casts's `MediaItem.contentId`. When we then receive the updated queue, we look the media item up by the content ID to augment the `ItemData` that is available in the `CastTimeline`.
Issue: androidx/media#25
Issue: google/ExoPlayer#8212
#minor-release
PiperOrigin-RevId: 460325235
(cherry picked from commit 02e1484ebc14a97829c9f5836333412c01205f57)
We wait until a previous AudioTrack has been released before
creating a new one. This is currently done with a thread
block operation, which may cause ANRs in the extreme case
when someone attempts to release the player while this is
still blocked.
The problem can be avoided by just returning false from
DefaultAudioSink.handleBuffer to try again until the previous
AudioTrack is released.
Reproduction steps to force the issue:
1. Add Thread.sleep(10000); to the AudioTrack release thread.
2. Add this to the demo app:
private int positionMs = 0;
Handler handler = new Handler();
handler.post(new Runnable() {
@Override
public void run() {
player.seekTo(positionMs++);
if (positionMs == 10) {
player.release();
} else {
handler.postDelayed(this, 1000);
}
}
3. Observe Player release timeout exception.
These steps can't be easily captured in a unit test as we can't
artifically delay the AudioTrack release from the test.
Issue: google/ExoPlayer#10057
PiperOrigin-RevId: 459468912
The SDR constant also specified a color space and range, in addition to
C.COLOR_TRANSFER_SDR. However, it turns out that SDR videos may use different color
space and range values, so following prior ExoPlayer conventions to have `null`
mean "generic SDR" is preferable here.
PiperOrigin-RevId: 459296746