1082 Commits

Author SHA1 Message Date
hschlueter
7954eeb3c2 Use COLOR_Format32bitABGR2101010 for HDR encoder configuration.
Also remove VideoEncoderSettings.colorProfile as there are no
concrete use cases for customizing this and it clashes with picking
the color format automatically based on SDR vs. HDR.

PiperOrigin-RevId: 460746987
2022-07-13 17:49:24 +00:00
samrobinson
f903869eb8 Fix assertion error when using high quality targeting API.
Add test that verifies SSIM with API enabled.

#minor-release

PiperOrigin-RevId: 460692420
2022-07-13 17:46:38 +00:00
samrobinson
a88426ae58 Clarify format is supported by encoder.
#cleanup
#minor-release

PiperOrigin-RevId: 460688226
2022-07-13 17:44:37 +00:00
claincly
e56219f1f6 Fix a mis-match in encoder priority.
PiperOrigin-RevId: 460500666
2022-07-13 17:39:16 +00:00
claincly
776c8a5544 Verified encoding performance, removing TODO.
PiperOrigin-RevId: 460459378
2022-07-12 15:15:03 +00:00
hschlueter
66e1229988 Set ColorInfo in decoder configuration format.
Pass the color info and HDR static metadata when configuring the decoder
using MediaFormatUtil.maybeSetColorInfo.

PiperOrigin-RevId: 460424985
2022-07-12 15:13:13 +00:00
hschlueter
a5ff4ef17f HDR: Check whether EXT_YUV_target extension is supported.
This extension is needed for editing HDR input with OpenGL, as the
ExternalTextureProcessor samples raw YUV values from the
external texture for HDR and converts them to RGB itself rather than
relying on the OpenGL driver to do this automatically as for SDR.

PiperOrigin-RevId: 460424154
2022-07-12 15:11:21 +00:00
hschlueter
7dc54efdb9 Merge MatrixTransformationProcessor and ExternalTextureProcessor.
This saves an intermediate texture copy step for use-cases
where matrix transformations are the first or only effects
in the chain.

PiperOrigin-RevId: 460239403
2022-07-12 15:09:22 +00:00
claincly
18f4068c06 Apply priority/operating rate settings for video encoding.
- Added setter to disable this feature.
- Added accompanying tests.
- Plan to run tests on the same set of settings on H265.

PiperOrigin-RevId: 460238673
2022-07-12 15:08:22 +00:00
samrobinson
91f1777741 Move Encoder quality API to VideoEncoderSettings.
Some other minor nits and adjustments to the API logic.

PiperOrigin-RevId: 459490431
2022-07-07 16:48:03 +00:00
huangdarwin
7078ce312d HDR: Remove ColorInfo.SDR constant
The SDR constant also specified a color space and range, in addition to
C.COLOR_TRANSFER_SDR. However, it turns out that SDR videos may use different color
space and range values, so following prior ExoPlayer conventions to have `null`
mean "generic SDR" is preferable here.

PiperOrigin-RevId: 459296746
2022-07-07 16:45:00 +00:00
huangdarwin
ab7747d953 HDR: Throw error if attempting HDR editing under API 31.
HDR editing is not supported under API 31

PiperOrigin-RevId: 459211106
2022-07-07 16:42:21 +00:00
huangdarwin
1869855c90 HDR: Remove unused EGL_GL_COLORSPACE_KHR attribute.
PiperOrigin-RevId: 459106221
2022-07-07 16:39:27 +00:00
samrobinson
7d2eb76019 Implement device based encoder bitrate mapping.
This feature is disabled by default for now.

PiperOrigin-RevId: 458932471
2022-07-04 19:57:36 +00:00
hschlueter
9c8dcb402b Fallback to SDR if encoder doesn't support HDR (HLG only).
If the input is HDR (HLG), check encoder capabilities for HDR support
and request tone-mapping to SDR during decoder configuration otherwise.
Capabilities are only checked for API 31 and above, as HDR editing is
not supported before.

As the encoder capabilities check needs to happen before selecting the
encoder to use (as this may depend on the resolution output by the
effects chain), the EncoderWrapper checks all candidate encoders
for the MIME type for HDR capabilities and only requests fallback to
SDR if none of them support it.

When the actual encoder is selected, the wrapper checks that it matches
one of the encoders is checked capabilities for.

PiperOrigin-RevId: 458511599
2022-07-04 19:55:45 +00:00
huangdarwin
a0870a42be HDR: Configure GL shaders and encoder.
Configure the GL shaders and encoder to take in HDR metadata.

This mostly just consists of passing the Format.colorInfo through
the VideoTranscodingSamplePipeline down to the encoder, rather than passing
the PQ-ness down to the GL step.

Due to b/237674316, this will remove HDR10+ support temporarily to introduce
support for HLG10.

Manually tested to confirm that HLG10 operations that don't affect color display
correctly after this CL with "HDR editing" in the demo checked, and continue to display incorrectly (as before this CL) without the option unchecked.

PiperOrigin-RevId: 458490810
2022-07-04 19:55:02 +00:00
claincly
deea5c927a Fix error in frame rate handling.
The old getString() will throw because FRAME_RATE can only be float or int.

PiperOrigin-RevId: 458481251
2022-07-04 19:54:06 +00:00
claincly
3df4f3eb19 Find only REGULAR_CODECS in EncoderUtil.
We used "ALL_COOECS" previously, and it is not necessary because "ALL_CODECS"
additionally the codecs that support tunneling/secure decoding, which there
is no use case in Transformer.

PiperOrigin-RevId: 458470278
2022-07-04 19:52:23 +00:00
claincly
1f47fa832c Round the frame rate in MediaFormat
Although MediaCodec claims supporting float frame rate, encoder init failed on
API21 Nexus 5. Since it's just a performance hint to the codec, it's OK to
generalize it to other API versions.

PiperOrigin-RevId: 458434650
2022-07-04 19:49:33 +00:00
hschlueter
cd0e5b99de Move DebugViewProvider out of Transformer class.
The GlEffectsFrameProcessor that will be part of the effects module
uses the DebugViewProvider. So it does not make sense for it
to be an inner interface of Transformer.

PiperOrigin-RevId: 458014932
2022-07-04 19:45:23 +00:00
hschlueter
234015cb95 FrameProcessor: Replace SurfaceInfo.Provider with setter.
The FinalMatrixTransformationProcessorWrapper ensures that the
surface is only replaced when it is not being rendered to and vice
versa.

PiperOrigin-RevId: 458007639
2022-07-04 19:44:37 +00:00
hschlueter
87beb273e4 Fix outputHeight pass-through condition.
The outputHeight in the TransformationRequest is the height of
the frame as it would be displayed (i.e., after applying any
rotation specified in the format). So pass-through should only
be used if the requested outputHeight matches the input
format's height after applying the rotation.

PiperOrigin-RevId: 457934867
2022-07-04 19:42:09 +00:00
hschlueter
b7b5f20e59 Allow changing input pixelWidthHeightRatio for GlEffectsFrameProcessor.
pixelWidthHeightRatio is now passed to setInputFrameInfo instead of
the factory.

PiperOrigin-RevId: 457696703
2022-07-04 19:39:42 +00:00
hschlueter
4819b28587 Rename setVideoFrameEffects to setVideoEffects.
PiperOrigin-RevId: 457023382
2022-06-27 10:44:17 +01:00
hschlueter
30c52c58f0 Allow FrameProcessor input surface size changes.
This will be useful for downgrading to a lower resolution during
a slow preview and for processing slide-shows once sequential
multi-asset editing is supported.

PiperOrigin-RevId: 457017255
2022-06-27 10:43:21 +01:00
hschlueter
f3893c146d Extract FrameProcessor interface from GlEffectsFrameProcessor.
PiperOrigin-RevId: 456814150
2022-06-27 10:42:00 +01:00
hschlueter
938d3c2e5b Disable flaky transformer emulator test on API 31.
videoEncoderFormatUnsupported_completesWithError() has recently
been flaky on API 31 emulators on presubmit because a different
exception than the expected exception is thrown.
This disables it on those emulators to reduce testing noise
until the underlying problem is investigated and resolved.

PiperOrigin-RevId: 456765512
2022-06-27 10:41:18 +01:00
hschlueter
709224fb1e Rename FrameProcessorChain to GlEffectsFrameProcessor.
This change is just renaming. There is no functional change intended.
The FrameProcessor interface will be created in a follow-up.

PiperOrigin-RevId: 456741628
2022-06-27 10:39:42 +01:00
samrobinson
352967f656 Add a Builder for DefaultEncoderFactory.
PiperOrigin-RevId: 456728032
2022-06-27 10:39:00 +01:00
hschlueter
69ab79418e Use GlTextureProcessor to avoid redundant copy in MediaPipeProcessor.
After this change GlEffects can use any GlTextureProcessor not just
SingleFrameGlTextureProcessor.
MediaPipeProcessor now implements GlTextureProcessor directly which
allows it to reuse MediaPipe's output texture for its output texture
and avoids an extra copy shader step.

PiperOrigin-RevId: 456530718
2022-06-27 10:37:35 +01:00
hschlueter
555ab97e34 Support chaining async GlTextureProcessors in FrameProcessorChain.
After this change, FrameProcessorChain chains any GlTextureProcessors
instead of only SingleFrameGlTextureProcessors.

The GlTextureProcessors are chained in a bidirectional manner using
ChainingGlTextureProcessorListener to feed input and output related
events forward and release events backwards.

PiperOrigin-RevId: 456478414
2022-06-27 10:36:51 +01:00
huangdarwin
f5d8800d51 FrameProcessor: Use factories instead of a builder for Presentation.
PiperOrigin-RevId: 456064021
2022-06-27 10:34:29 +01:00
hschlueter
981baae709 Implement chaining GlTextureProcessor.Listener.
In follow-ups the FrameProcessorChain will set an instance of this
listener for each GlTextureProcessor to chain it with its previous
and next GlTextureProcesssor.

PiperOrigin-RevId: 455628942
2022-06-27 10:32:38 +01:00
hschlueter
ee847d92c5 Wrap processor chain executor service for better exception handling.
The wrapper
* catches exceptions for each task and notifies the
  listener (this will be used more in follow-ups when processFrame
  is split into lots of listeners and callbacks),
* removes finished tasks from the queue and signals any exceptions
  that occurred to the listener each time a new task is executed.

PiperOrigin-RevId: 455345184
2022-06-16 11:23:44 +00:00
hschlueter
fdfca88019 Replace FrameProcessorChain#isEnded with listener method.
PiperOrigin-RevId: 455114693
2022-06-15 15:31:31 +00:00
hschlueter
ea7f1ca1e3 Use FrameProcessorChain#SurfaceProvider for encoder compat transform.
This change adds a SurfaceProvider interface which is necessary to
allow for texture processors whose output size becomes available
asynchronously in follow-ups.
VTSP's implementation of this interface wraps the encoder and provides
its input surface together with the output frame width, height, and
orientation as used for encoder configuration.
The FrameProcessorChain converts the output frames to the provided
orientation and resolution using a ScaleToFitTransformation and
Presentation replacing EncoderCompatibilityTransformation.

PiperOrigin-RevId: 455112598
2022-06-15 15:30:48 +00:00
hschlueter
a105d033a7 Check targetSdkVersion for frame dropping workaround.
Based on
https://developer.android.com/reference/android/media/MediaCodec#using-an-output-surface,
frame dropping behaviour depends on the target SDK version.
After this change transformer will only use
MediaFormat#KEY_ALLOW_FRAME_DROP if both the target and system SDK
version are at least 29 and default to its pre 29 behaviour where each
decoder output frame must be processed before a new one is rendered
to prevent frame dropping otherwise.

Also remove deprecated Transformer.Builder constructor without a
context and the context setter.

PiperOrigin-RevId: 453971097
2022-06-09 18:48:45 +00:00
hschlueter
cc1f32d094 Make GlUtil.GlException checked and remove flag to disable it.
Transformer always enabled glAssertionsEnabled, so there should
be no functional change.

ExoPlayer previously disabled glAssertionsEnabled, so GlUtil logged
GlExceptions instead of throwing them. The GlExceptions are now
caught and logged by the callers so that there should also be no
functional change overall.

This change also replaces EGLSurfaceTexture#GlException with
GlUtil#GlException.

PiperOrigin-RevId: 453963741
2022-06-09 18:47:46 +00:00
claincly
12d775f055 Ensure re-encode on performance tests
PiperOrigin-RevId: 453933854
2022-06-09 17:49:18 +00:00
huangdarwin
c5b881e089 Transformer GL: Split Presentation and Crop.
This removes the prior restriction of needing to remember not to crop and set aspect ratio in the same Presentation.Builder, and makes each class a bit more targeted.

This is partially made feasible by the past work to merge consecutive
MatrixTransformations into a single MatrixTransformationFrameProcessor, which
ensures that there's no loss in quality between successive MatrixTransformations.

PiperOrigin-RevId: 453660582
2022-06-09 17:44:04 +00:00
hschlueter
cdb8038782 Mention alpha for matrix transformation background color.
PiperOrigin-RevId: 453633920
2022-06-09 17:42:23 +00:00
hschlueter
457f446114 Implement default GlTextureProcessor in SingleFrameGlTextureProcessor.
SingleFrameGlTextureProcessor is now an abstract class containing a
default implementation of the more flexible GlTextureProcessor interface
while still exposing the same simple abstract methods for single frame
processing it previously did.

FrameProcessorChain and GlEffect will be changed to use
GlTextureProcessor in follow-ups.

PiperOrigin-RevId: 453633000
2022-06-09 17:41:09 +00:00
hschlueter
63436390de Add interface for async texture processors.
Implementations of this interface will be able to drop or add frames,
change timestamps, accept multiple input frames before producing
output, and process frames on their own background thread.

A default implementation of this interface will be added to SingleFrameGlTextureProcessor in a follow-up.

PiperOrigin-RevId: 453159835
2022-06-07 16:26:26 +00:00
hschlueter
35b5147eb1 Add async error listener to transformer to avoid exception wrapping.
This internal listener avoids wrapping the TransformationExceptions
in PlaybackExceptions that are handled via the Player.Listener and
is also used for FrameProcessingExceptions which already avoided
the PlaybackException layer previously.

This listener will also be useful in follow-ups for encoder-related
TransformationExceptions that are thrown in the SurfaceProvider that
will be called on the GL thread.

PiperOrigin-RevId: 452074575
2022-06-07 16:23:22 +00:00
hschlueter
87ab96d352 Move program initialization to texture processor constructor.
Once the more advanced GlTextureProcessor interface exists,
it will be possible to change the output size of a GlTextureProcessor
between frames. To keep the re-configuration based on the frame sizes
minimal, things indepedent of the frame size, such as the GlProgram,
can be initialized in the constructor.

PiperOrigin-RevId: 451997584
2022-05-31 10:43:47 +00:00
claincly
a629d09458 Skip BitrateAnalysisTest if device is incapable.
Add bitrate check to the "can encode" criteria.

PiperOrigin-RevId: 451868042
2022-05-30 16:51:51 +00:00
andrewlewis
b25d00a795 Retain stream time offsets through codecs
ExoPlayer applies a large time offset to buffers so that, if the input has negative timestamps, generally buffers seen by the decoders should have positive timestamps. Modify how the offset is handled in `Transformer` so that decoders and encoders generally see positive timestamps, by leaving the offset on samples when reading them in the base renderer (remove the code that removed the offset), and then removing the offset when muxing. Also update the frame processor chain and slow motion flattening code to retain the existing behavior after this change (these both need original media presentation timestamps)

Tested via existing end-to-end tests and manually verified that the overlay frame processor shows the expected original media timestamps.

Aside: we don't need the same logic as ExoPlayer to track stream offsets across the decoder yet, because we don't try to handle stream changes during playback in single asset editing. (There is an edge case of multi-period DASH that may not work but I doubt anyone will use that as input to `Transformer` before we change the code to handle multi-asset properly.) In future we should try to refactor interaction with the decoder to use the same code for Transformer and ExoPlayer.
PiperOrigin-RevId: 451846055
2022-05-30 16:45:15 +00:00
samrobinson
a1b89561c1 Treat pixels as unsigned and correct pixel count division.
PiperOrigin-RevId: 451428202
2022-05-30 16:42:38 +00:00
huangdarwin
67354cf2a7 Transformer: Add 8k24fps transform test.
Most devices won't support 8k decoding, so they'll skip this test entirely.

As the video is quite short, this test shouldn't be any longer than the nearby,
long-running 4k60 test.

PiperOrigin-RevId: 451423368
2022-05-30 16:41:41 +00:00
samrobinson
6c4f6ecf46 Clarify variables and improve documentation of SSIM.
PiperOrigin-RevId: 451392021
2022-05-30 16:39:50 +00:00