* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment) (3 times)
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PiperOrigin-RevId: 472254253
(cherry picked from commit 83966478960ae6c0f882e523d73848edab95fd3a)
* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment)
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replying "BLOCKLIST: <provide reason>". This is not reversible! We recommend to
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go/clrobot-opt-out.
This CL was generated by CL Robot - a tool that cleans up code findings
(go/clrobot). The affected code paths have been enabled for CL Robot in //depot/google3/java/com/google/android/libraries/media/METADATA which is reachable following include_presubmits from //depot/google3/third_party/java_src/android_libs/media/METADATA.
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Tested:
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PiperOrigin-RevId: 472252461
(cherry picked from commit dfdcf76daf7762fd40f593662bbb1f5141db1da7)
shouldPassthrough's internal checks seem to be check whether we should *not*
pass through, which seemed a bit like a confusing double-negative to me.
shouldTranscode is slightly more clear, by instead returning true when we do
want to transcode.
No functional changes intended.
PiperOrigin-RevId: 471753771
(cherry picked from commit 1a4cd549a426881474014a02b595382b375864ee)
3b0d2c1586 made `shouldPassthrough` always return false for `enableHdrVideoEditing`:
>We force using `FrameEditor` (no passthrough) to avoid the need to select another edit operation, and use the new shaders. The `EGLContext` and `EGLSurface` also need to be set up differently for this path.
However, this was introduced before the `videoNeedsEncoding` setting was introduced in 3f615040c0. That setting should apply to HDR videos as much as SDR videos.
PiperOrigin-RevId: 471569853
(cherry picked from commit 94713a8ffb6ba4e83a05bb50921b4cf2ab2eab75)
* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment) (3 times)
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This CL was generated by CL Robot - a tool that cleans up code findings
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PiperOrigin-RevId: 471198016
(cherry picked from commit bac7d697c3620195f8895068369099466fb7bd1c)
In particular, make it a bit more clear that "rendering" and "releasing" frames are
related concepts, and how they differ from one another in conjunction with frame
dropping.
PiperOrigin-RevId: 471037733
(cherry picked from commit e6a1936ba9e210555eaa61a9b6d206bdfa753f09)
Separate MatrixTransformationProcessor constructors by color input and output.
PiperOrigin-RevId: 471034768
(cherry picked from commit a8e814abbd435755077b2f92cf709d5417494db7)
* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment) (19 times)
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* File a bug under go/rosie-bug if there's an issue with how the CL was managed.
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This CL was generated by CL Robot - a tool that cleans up code findings
(go/clrobot). The affected code paths have been enabled for CL Robot in //depot/google3/java/com/google/android/libraries/media/METADATA which is reachable following include_presubmits from //depot/google3/third_party/java_src/android_libs/media/METADATA.
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Tested:
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PiperOrigin-RevId: 471022923
(cherry picked from commit 674b3d4575ae6fdb59ae9db58be52151bbcae3a6)
* Non-standard parameter comment; prefer `/* paramName= */ arg`
(see http://go/bugpattern/ParameterComment)
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* Revert this CL, by replying "REVERT: <provide reason>"
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* File a bug under go/rosie-bug if there's an issue with how the CL was managed.
* Revert this CL and not get a CL that cleans up these paths in the future by
replying "BLOCKLIST: <provide reason>". This is not reversible! We recommend to
opt out the respective paths in your CL Robot configuration instead:
go/clrobot-opt-out.
This CL was generated by CL Robot - a tool that cleans up code findings
(go/clrobot). The affected code paths have been enabled for CL Robot in //depot/google3/java/com/google/android/libraries/media/METADATA which is reachable following include_presubmits from //depot/google3/third_party/java_src/android_libs/media/METADATA.
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PiperOrigin-RevId: 470953422
(cherry picked from commit f26e5d4c21d34da840152452f648051322d505eb)
TL;DR: we should check if there are new frames available to queue to the
ExternalTextureProcessor before actually queueing a frame.
The overall flow on the external texture processor:
- `SurfaceTexture.onFrameAvailable` is called on `ExtTexMgr`, and
- it calls `updateTexImage()`, and sets `frame`
- it calls `maybeQueueFrameToExtTexProc()`
- the frame is queued to `ExtTexProc` if `frame` is set
- From `ExtTexProc.queueInputFrame()`:
- notifies the `frameProcessorListener` of available frame
- notifies the `inputListener` of `onReadyToAcceptInputFrame`
- (`ExtTexMgr` is the listener), it calls `maybeQueueFrameToExtTexProc()`
again
-- Parallelly --
- `ExtTexProc` calls `inputListener.onInputFrameProcessed`, when the frame is
released
- (`ExtTexMgr` is the listener), sets `frame` to `null`
*Problem*
This logic relies on `frame` to be cleared at the right time.
In transformer, it's OK b/c `ExtTexProc` release the frame immediately in
`queueInputFrame()` and calls `onInputFrameProcessed` which also reset `frame`
But in previewing, the frame is not released for a while, up to 10 ms.
In this case, `frame` will not reset in this 10 ms, and
`maybeQueueFrameToExtTexProc()` is repeatedly queueing the same input frame.
PiperOrigin-RevId: 470211620
(cherry picked from commit a8c54dd378577cc472a1e56fff062b7959e00268)
Native multidex can only be used for binaries with minSdkVersion of 21 or higher, but minSdkVersion was specified to 16.
PiperOrigin-RevId: 470004102
(cherry picked from commit a395b23d985dd4a118b125c3d121a7e39e2e5435)
Native multidex can only be used for binaries with minSdkVersion of 21 or higher, but minSdkVersion was specified to 16.
PiperOrigin-RevId: 470003836
(cherry picked from commit 142d1c062c4ed4fba450465588217ae5506fece3)
Use the PQ OETF and EOTF to ensure that intermediate fragment shader operations
using PQ are in linear BT.2020 rather than PQ and HLG-1 BT.2020.
Also, swap the OETF and EOTF in shaders, as they were used incorrectly before
Manually tested by verifying transformer demo HLG and PQ videos look the same with and without this CL, including with a BitmapOverlayProcessor enabled to test flows both with one MatrixTransformationProcessor that skips HDR TFs, and with one that doesn't.
PiperOrigin-RevId: 469736067
(cherry picked from commit a2139109e3e67d830be8fd5a342687a569009270)
`android_binary` is only required when building an application.
PiperOrigin-RevId: 469413752
(cherry picked from commit f01896af156efdafeaef6a5eb13e9d251a2e1d57)
Upstream timestamps from the decoder are also in microseconds,
so using microseconds here is consistent with that.
PiperOrigin-RevId: 468659099
(cherry picked from commit 4e7f9c575d9ff003f1cc4d4a9f464c6df6b4077a)
Remove the manual overwriting of Note ON events that have 0 velocity with Note OFF. JSyn handles this already.
- The implementation of "running status" means that the amount of bytes read from the file differ from the size of the sample that ends up in the decoder. The decoder sample contains the applied running status (status of previous event), which the file bytes don't contain.
PiperOrigin-RevId: 468537659
(cherry picked from commit 53218b50d465939b74a64fdc87ecaca5f1a95b57)
Adds a method to FrameProcessor.Listener to be called when an
output frame is available and a method releaseOutputFrame in
FrameProcessor allowing the caller to trigger release of the
oldest available output frame at a given timestamp. Late frames
or frames with unset release times are dropped in the
FinalMatrixTransformationProcessorWrapper.
More than one output frame can become available before they are
released if the penultimate GlTextureProcessor is capable of producing
multiple output frames. Processing continues while waiting for
releaseOutputFrame to be called. Frame release tasks are prioritized
over other tasks.
PiperOrigin-RevId: 468473072
(cherry picked from commit 2c063546a1ac8607eb4632acb88506b9a0d46b9e)
Manually tested using transformer demo HLG videos. Before this CL, RGB values after the YUV to RGB conversion reached up to 1.025. After this CL, RGB values correctly clamp at 1.0.
PiperOrigin-RevId: 468426092
(cherry picked from commit 32ee44805b33d3fedf9d36905fa22d20a2800d78)
FrameProcessingTaskExecutor should be released on error.
There can be a delay until this happens, so
FrameProcessingTaskExecutor will cancel any pending tasks
and drop new tasks until it is released.
PiperOrigin-RevId: 468171820
(cherry picked from commit d11c3be952d4a5cd31b7f629b427bdddcbf3f15c)
We create an empty CueGroup in many places as default or
where none is needed. Instead, we can define a constant
for this purpose and reuse it.
PiperOrigin-RevId: 467944841
(cherry picked from commit 29208ec1ed4d78fa86af33b81a2b32f3151b9004)
This is needed as a pre-requisite for allowing MCVR to control
FrameProcessor frame release for previewing.
Submitting a high-priority task is conceptually different from
posting at the front of a single queue of tasks, as the high-priority
tasks are executed in FIFO order among themselves. This will ensure
that frame release tasks submitted in close succession are executed
in the order they are submitted but before any lower priority tasks.
PiperOrigin-RevId: 467675137
(cherry picked from commit 4d81a6db240b0f5b92936d894d59b53cc493e3b2)
Increase the estimated max sample size for HEVC by 2x, and set a minimum
size of 2MB. The 2MB will be applied for resolutions up to 1080p, after
which the new calculation takes effect. This is in par with the
platform's HEVC software decoder.
PiperOrigin-RevId: 467641494
(cherry picked from commit d3d5ffce91452ebf1edf51a0c0c9d80ad29fe0b6)
The specified CMake version doesn't work with the latest
Android Studio releases. Updating to a more recent version
fixes the problem.
Issue: google/ExoPlayer#9933
PiperOrigin-RevId: 467634063
(cherry picked from commit 80b635e7abf3a980b801c49c7975c4963aed7518)
This base class will simplify the implementation of custom
Player classes. The current version only supports
available commands and playWhenReady handling.
PiperOrigin-RevId: 467618021
(cherry picked from commit 9a7fde8fde6e194b92ec67095b7b889ee23a3d77)
* Rename all Rgba instances to Rgb.
* Remove alpha value from the RGBA Matrices and apply the 4x4 matrix
only to the R, G, B channels.
* Restore the alpha from the input unchanged.
PiperOrigin-RevId: 467208888
(cherry picked from commit 80f9ad9bf9631a61c06317df54a68be248e23b4f)
This change adds ExternalTextureManager which implements
InputListener to only queue input frames to the
ExternalTextureProcessor when it is ready to accept an input
frame. This replaces the old retry-logic in GlEffectsFrameProcessor.
Before this change, the retrying in GlEffectFrameProcessor wasted
CPU time if input becomes available faster than the
ExternalTextureProcessor can process it.
PiperOrigin-RevId: 467177659
(cherry picked from commit 06ce5ec73898d5e56eb5a2e0f68d4910919c5ea7)
From NDK 23.1.7779620 and above, the arm64-v8a ABI needs additional
build flags to correctly link the ffmpeg libraries.
Issue: google/ExoPlayer#9933
PiperOrigin-RevId: 467161973
(cherry picked from commit 6ea1d0ecf068d866faf2f1c0f4624ae5de872497)
In some cases, the IMA SDK fails to call the expected loadAd
event to load the next ad to play. This is (potentially) the
only remaining case where playback can get stuck due to missing
calls from IMA as the player doesn't even have a MediaSource at
this stage and is only waiting for IMA to provide the ad URL.
We can reuse the existing adPreloadTimeoutMs that was added for
a similar purpose (when preloading the first ad in the group).
The JavaDoc matches this purpose as well and the default timeout
is appropriate since we expect to get the loadAd call immediately.
Issue: google/ExoPlayer#10510
PiperOrigin-RevId: 466953617
(cherry picked from commit 91fc5c4f3c52c02439d1e65f09fa2d2c1c5fcf05)
createSupportedTransformationRequest is more accurate than
createFallbackTransformationRequest, as a TransformationRequest will be returned
regardless of whether any fallback is applied.
PiperOrigin-RevId: 466641277
(cherry picked from commit 70972bbab0c884bcc2ef1dfef2177967499c36b6)