This is the start of a sequence of changes to fix the ref'd
github issue. Currently TsExtractor involves multiple memory
copy steps:
DataSource->Ts_BitArray->Pes_BitArray->Sample->SampleHolder
This is inefficient, but more importantly, the copy into
Sample is problematic, because Samples are of dynamically
varying size. The way we end up expanding Sample objects to
be large enough to hold the data being written means that we
end up gradually expanding all Sample objects in the pool
(which wastes memory), and that we generate a lot of GC churn,
particularly when switching to a higher quality which can
trigger all Sample objects to expand.
The fix will be to reduce the copy steps to:
DataSource->TsPacket->SampleHolder
We will track Pes and Sample data with lists of pointers into
TsPackets, rather than actually copying the data. We will
recycle these pointers.
The following steps are approximately how the refactor will
progress:
1. Start reducing use of BitArray. It's going to be way too
complicated to track bit-granularity offsets into multiple packets,
and allow reading across packet boundaries. In practice reads
from Ts packets are all byte aligned except for small sections,
so we'll move over to using ParsableByteArray instead, so we
only need to track byte offsets.
2. Move TsExtractor to use ParsableByteArray except for small
sections where we really need bit-granularity offsets.
3. Do the actual optimization.
Issue: #278
- Remove simple variant. Maintaining both simple + full is
unnecessary effort.
- Remove need to specify content id in Sample definition,
except where it's actually required (for DRM requests in
the Widevine GTS samples)
If the timesource track renderer ends, but other track renderers
haven't finished, the player would get stuck in a pending state.
This change enables automatic switching to the media clock in the
case that the timesource renderer has ended, which allows other
renderers to continue to play.
These may occur in VOD streams where a representation's data
is small enough not to require segmentation or an index. For
example subtitle files.
Issue: #268
SampleExtractor will initially only be implemented by FrameworkSampleExtractor
which delegates to a MediaExtractor, but eventually it will also be implemented
by additional extractors.
The sample extractor can be used as a source of samples via DefaultSampleSource.
Also added clamping to getSegmentNum in one case where
it was not already implemented, and defined this behavior
property in the getSegmentNum javadoc.
Issue: #262
Without this, the byte is cast as follows (in bits) if the top
byte is set:
10000010 -> 1000000000000000000000000000010
This works because we then always shift at least one bit left,
and only look at the bottom 8 bits of the result. It's confusing
though. It's clearer if the cast to int gives just adds zeros to
the front, like:
10000010 -> 0000000000000000000000010000010