If the same instance is reset then rapidly re-enabling the
renderer after disabling it can prevent an application from
reading the final values at the time when the renderer was
disabled. Hence we now instantiate a new CodecCounters each
time. This is needed to migrate DashTest to V2.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=124721106
This allows the TrackRenderer superclass to do things when the renderer is
reset, and makes resetting consistent with other 'events' on renderers.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=123974633
The allocator and buffering policy (e.g. how large the buffer
is) is moving to the top level as part of playlist support,
so it no longer makes sense to inject these parameters as
args into ExtractorSampleSource's constructor.
Instantiating the allocator and buffer size inside of the
source is temporary and only until they're moved up.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=123968976
Plus remove some unused util methods + make a few
warnings go away.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=123888046
This is in preparation for changing the TrackStream while keeping the renderer
enabled, to give seamless transitions for playlists.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=123394733
Where multiple messages are required to be sent in order
to perform a player reconfiguration, it will usually be
desirable to process all messages in a single "transaction"
(i.e. without any rendering happening when only some of
the messages have been applied).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=123228334
DemoPlayer moves into core library as SimpleExoPlayer, which
implements ExoPlayer.
Issue: #383
Issue: #592
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=123090184
1. Properly split out listening responsibilities so that
DemoPlayer only listens to its own components.
2. Revert StreamingDrmSessionManager UnsupportedDrmScheme
exceptions back to how they worked in V1, and inject
a DrmSessionManager rather than a MediaDrmCallback into
DemoPlayer.
This much better prepares DemoPlayer for promotion into
the core ExoPlayer library, since it removes assumptions
such as what SampleSource and DrmSessionManager impls
might be used with it.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=122980952
- Don't report errors to listeners if playback will immediately
fail. Doing so is redundant, since such errors are immediately
reported through ExoPlayer's listener as a result of playback
failure. We were also reporting these errors inconsistently
across renderers.
- Reduce code duplication through EventDispatcher classes.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=122519976
Allows the user to provide their own criteria for selecting one of the available tracks
without having to reimplement the track assignment logic, i.e. linking type x tracks with
type x renderer.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=122422087
- Increment skippedBufferCount for VPX and ADTR.
- Set maxConsecutiveDroppedOutputBufferCount count for VPX.
Tweak its meaning to ignore skipped frames.
- Remove outputFormat/outputBuffer changed counts. These add
limited value. Also, MediaCodec is moving toward a model where
you don't see the output buffers changing because you dequeue
them one at a time (like how our extension decoders work).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=122258530
1. AudioDecoderTrackRenderer now reports decoder initialization
and AudioTrack underruns.
2. AudioDecoderTrackRenderer can now render more than one output
buffer per call to doSomeWork, to be consistent with
MediaCodecAudioTrackRenderer. This may also prevent audio
underruns in the case that audio is fragmented into many small
buffers.
3. AudioDecoderTrackRenderer now has an overridable method that
receives the audio session id, to be consistent with
MediaCodecAudioTrackRenderer.
4. Fix unsafe event notification in LibvpxVideoTrackRenderer.
5. Vpx and AudioDecoder extensions now increment the CodecCounter
inputBufferCount field correctly.
6. Decoders now have names :).
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=122250009
In order to apply track type specific policies in
the track selection, we need to know the type of
the track renderer, this method returns one of the
constants defined in C.java of the form TRACK_TYPE_*
to allow renderer classification.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=121369021
Functionality is moved into Eia608Parser, so that Eia608Parser
can be used with TextTrackRenderer, similar to all the other
text/subtitle formats. Modified some of the other
text/subtitle-related classes to support the new behaviour.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=120755145
prepare(SampleSource) is renamed to setSource(SampleSource). The player
immediately transitions to STATE_BUFFERING when the source is set, at which
point doSomeWork is called.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=119838825
GitHub note - Apologies for the cryptic change descriptions,
they relate to a design doc that's not externally visible.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=113043764
When a seek is performed, renderers currently perform the
actions that they need to take in two places: Some changes
are performed in seekTo implementations. Other changes are
performed when discontinuities are read from the source.
In HLS we need to perform what is effectively a seek
originating in the source. To support this, this CL allows
discontinuities read from the source to modify the playback
position. All actions that renderers perform as a result
of a seek are moved to be performed when a discontinuity is
received.
Best way to understand CL:
- Look at SampleSource interface change and then at the
concrete implementations, to make sure they've been
changed properly.
- Look at SampleSourceTrackRenderer change.
- Look at concrete renderers. The general pattern is that
code previously performed in seekTo and READ_DISCONTINUITY
is merged into onDiscontinuity().
Note: This will be further untangled in V2.
Issue #676
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=112720746
Currently, input/output buffers can 'leak' if they are dequeued then the decoder
is flush()ed. This happens if an input buffer is dequeued then a discontinuity
is read, or an output buffer is dequeued and is early. If this happens several
times, no more buffers are available.
This change makes flush() work like MediaCodec: it returns all dequeued
input/output buffers to the codec. Keeping the behavior in line with MediaCodec
might make it easier to factor out a common decoder interface in the future.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=109054178
- The old approach was technically incorrect, because the checks
were "capacity < sampleSize" and hence neglected the fact that
the buffer position may be greater than 0 (e.g. if the caller
wants to prefix the sample with some additional data).
- Also proactively throw an exception if the buffer is too small,
rather than wait for the failure when we actually do the write.