Currently onTimelineChanged doesn't allow to distinguish easily between the
different reasons why it's being called. Especially, finding
out whether a new media source has been prepared or the current source
refreshed dynamically was impossible without tightly coupling the player
operations with the listener.
The new reasons provide this disdinction by either indicating a newly
initialized media source, a dynamic update to an existing timeline
or manifest, or a reset of the player (which usually results in an
empty timeline).
The original onTimelineChanged method without reason is kept in the
DefaultEventListener as deprecated to prevent the need to update all
existing listeners in one go.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=176478701
This allows simplified listener implementations as most listeners
will not listen to all possible notifications.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170177821
This allows listeners to easily determine the source of the discontinuity.
Reasons can be period transitions, seeks, and internal reasons.
Listeners still using the deprecated ExoPlayer.EventListener interface were
updated to Player.EventListener.
GitHub: #3252
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=168549612
This functionality is most likely needed by UI modules which currently need
to obtain the timeline, the current repeat and shuffle modes and are only then
able to query the next/previous window index using this information.
Adding these methods simplifies these cumbersome requests.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166181202
This parameter is used by methods such as getNextWindowIndex
and getPreviousWindowIndex to determine the playback order.
Additionally, there are method to query the first and last
window index given the shuffle mode.
None of the timeline implementations nor the ExoPlayer
implementation supports shuffling so far.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166170229
Changes to the player's shuffle mode are forwarded to the media session.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166057425
It's needed in multiple places. MediaSessionConnector uses it
today. Our leanback connector will also use it. Maybe
SimpleExoPlayerView should use one too, to show the message to
the user when an error occurs.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=164720020
This is the first step towards facilitating Cast integration to ExoPlayer.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=162366198
This is possible to do without passing the player instance to
custom action providers through their constructors, given we
no longer have a MuteActionProvider. Passing the player through
the constructors generalizes better to such cases, however, so
feels like the right thing to do.
It's also possible to use generics and keep passing the player
instance via the CustomActionProvider methods, but this adds
some unnecessary complexity.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=162333043