BasePlayer simplifies implementations by handling all the various
seek methods and forwarding to a single method that can then be
implemented by subclasses. However, this loses the information about
the concrete entry point used for seeking, which is relevant when
the subclass wants to verify or filter by Player.Command. This
can be improved by adding the command as a new parameter. Since
we have to change the method anyway, we can also incorporate the
boolean flag about whether the current item is repeated to avoid
the separate method.
PiperOrigin-RevId: 494948094
(cherry picked from commit ab6fc6a08d0908afe59e7cd17fcaefa96acf1816)
Some Player methods like getting the Looper and adding listeners
were always allowed to be called from any thread, but this is
undocumented. This change makes the threading rules of these
methods more explicit.
Removing listeners was never meant to be called from another thread
and we also don't support it safely because final callbacks may
be triggered from the wrong thread. To find potential issues, we
can assert the correct thread when releasing listeners.
Finally, there is a potential race condition when calling addListener
from a different thread at the same time as release, which may lead to
a registered listener that could receive callbacks after the player is
released.
PiperOrigin-RevId: 493843981
(cherry picked from commit 927b2d6a435a236bb5db7646cf6402557db893f6)
The folder type has a mix of information about the item. It shows
whether the item is browsable (type != FOLDER_TYPE_NONE) and
which Bluetooth folder type to set for legacy session information.
It's a lot clearer to split this into a boolean isBrowsable and
use the existing mediaType to map back to the bluetooth folder type
where required.
folderType is not marked as deprecated yet as this would be an API
change, which will be done later.
PiperOrigin-RevId: 493544589
(cherry picked from commit ae8000aecaee725dea51a6ded06125884a5b8112)
This adds support for the release handling. To align with the
established behavior in ExoPlayer, the player can only call
listeners from within the release methods (and not afterwards)
and automatically enforces an IDLE state (without listener call)
in case getters of the player are used after release.
PiperOrigin-RevId: 493543958
(cherry picked from commit 4895bc42ff656ba77b604d8c7c93cba64733cc7a)
Fix some other link titles and destinations spotted along the way.
#minor-release
PiperOrigin-RevId: 493276172
(cherry picked from commit 636a4a8538ccfb235eeca7d9131d4b5d4d95e9aa)
In some cases we split a test method, and in other cases we just add
line breaks to make the separation between arrange/act/assert more
clear.
PiperOrigin-RevId: 492182769
(cherry picked from commit e4fb663b23e38eb6e41b742681bf80b872baad24)
This adds the forwarding logic for most setters in SimpleExoPlayer
in the same style as the existing logic for setPlayWhenReady.
This change doesn't implement the setters for modifying media items,
seeking and releasing yet as they require additional handling that
goes beyond the repeated implementation pattern in this change.
PiperOrigin-RevId: 492124399
(cherry picked from commit f007238745850791f8521e61f6adaf8ed2467c45)
This helps to denote what type of content or folder the metadata
describes.
PiperOrigin-RevId: 492123690
(cherry picked from commit 32fafefae81e0ab6d3769152e584981c1a62fc60)
This better matches the terminology we use elsewhere in the Player
interface, where items inside the playlist are referred to as
"media item" and only the entire list is called "playlist".
PiperOrigin-RevId: 491882849
(cherry picked from commit ff7fe222b83c55c93cc9ee1a3763a11473168ece)
To support OPUS offload, we need to provide a few configuration values
that are currently not set due to the lack of devices supporting
OPUS offload.
PiperOrigin-RevId: 491613716
(cherry picked from commit 568fa1e1fa479fd1659abf1d83d71e01227ab9cf)
Remove self-links, and remove section that is documenting internal
ordering behaviour of
[`SimpleBasePlayer.getCombinedMediaMetadata`](bb270c62cf/library/common/src/main/java/com/google/android/exoplayer2/SimpleBasePlayer.java (L1770))
rather than anything specifically about this method.
#minor-release
PiperOrigin-RevId: 490923719
(cherry picked from commit a6703285d0d1bedd946a8477cb68c46b1a097b09)
This change includes a change in the `IMediaController.aidl` file and needs
to provide backwards compatibility for when a client connects that is of an older or
newer version of the current service implementation.
This CL proposes to create a new AIDL method `onPlayerInfoChangedWithExtensions`
that is easier to extend in the future because it does use an `Bundle` rather than
primitives. A `Bundle` can be changed in a backward/forwards compatible way
in case we need further changes.
The compatibility handling is provided in `MediaSessionStub` and `MediaControllerStub`. The approach is not based on specific AIDL/Binder features but implemented fully in application code.
Issue: androidx/media#102
#minor-release
PiperOrigin-RevId: 490483068
(cherry picked from commit 3d8c52f28d5d3ef04c14868e15036563a9fc662d)
This adds the full Builders and State representation needed to
implement all Player getter methods and listener invocations.
PiperOrigin-RevId: 489503319
(cherry picked from commit 81918d8da7a4e80a08b65ade85ecb37c995934e7)
This better matches the callback name (onSurfaceSizeChanged) and
probably cause less confusion with getVideoSize.
PiperOrigin-RevId: 488669786
(cherry picked from commit 1143edc59ac96ec8524e8203d9445dbb0f006630)
Util.getAudioTrackChannelConfig() maps a channel count to a
channel mask that is passed to AudioTrack. The method expected that
playback of 8-channel audio is possible from Android 5.1 and playback of
12-channel audio is only possible from Android 12L. However, there is no
restriction on the upper number of channels that can be passed to the
AudioTrack. google/ExoPlayer#10701 is an example where the audio decoder
outputs 12 channels on an Android 10.
This change removes the restrictions for 8 and 12 channels. Note, we still
do not support playback of arbitrary number of channels as it would require
further changes to DefaultAudioSink.
#minor-release
Issue: google/ExoPlayer#10701
PiperOrigin-RevId: 488659831
(cherry picked from commit 491b13622e79f5c2ef84771b1a29e40f47aca653)
When we currently trigger the iteration finished event during the
release, we don't mark the event as triggered. This means that
someone can trigger another release from within the callback,
which then tries to resend the event.
Issue: google/ExoPlayer#10758
PiperOrigin-RevId: 488645089
(cherry picked from commit 1def68bf3c00035aad0821d3997187317ce099dc)
Split inner interface into separate file, which will go in common
module. The old interface will be deprecated and extends the new.
#cleanup
PiperOrigin-RevId: 483732226
(cherry picked from commit 7fcb53da2ddcbe5bc3f66c46ef3574d019712945)
Make it easier to support use of RGBA_101012 rather than RGBA_8888 for EGL
contexts, displays, and surfaces.
This tangentially supports adding HDR tests, by slightly simplifying the color
selection logic we'd have to add in HDR tests.
PiperOrigin-RevId: 482219428
(cherry picked from commit bb215857e5fd0768ce53c7c61ba91c48dab14bd2)
Currently, repeating the same item (via seekNext/Previous) implicitly
results in a seek to the default position of the current item, which
looks exactly the same as a direct seek. As a result, we don't send
onMediaItemTransition as we would for every other seekNext/Previous
call.
This can be fixed by explicitly marking the repeat case in the internal
BasePlayer/ExoPlayerImpl methods, so that the callback can be triggered.
Issue: google/ExoPlayer#10667
PiperOrigin-RevId: 481951788
(cherry picked from commit f850206c51ced023b1603aa7661dd556ee436740)
Currently, a frame is dropped if it's requested release time is in the past.
This mode was added to support previewing. However, in normal ExoPlayer
playback, slightly late frames (<30ms late) are also rendered. On MediaCodec
side, this means calling `releaseOutputBuffer` with a release time in the
past.
PiperOrigin-RevId: 479615291
(cherry picked from commit a426cb27c0d0c85bd6cb4c04cb27957e3075754c)
Also, update tests to allow AnyOf error codes, and no longer check exception messages, which caused quite a bit of churn.
PiperOrigin-RevId: 479570861
(cherry picked from commit 8548e3519e3d6ef214d5c18d640a8bf6efe19c83)
This mode is supported by using `C.TIME_UNSET` (which is a negative value). The
new logic decouples the value of `C.TIME_UNSET` and the frame dropping
behaviour.
PiperOrigin-RevId: 479368880
(cherry picked from commit 26be9ae88548bcf95327801931b3b5797304bc66)
The JavaDoc of RequestMetadata should point to the media3 controller,
not the platform one.
PiperOrigin-RevId: 479047924
(cherry picked from commit b70258e43dd9a9aead05eb2247f2058044bee1a5)
Currently `FrameProcessor.releaseOutputFrame()` method supports
Release at a specific system time
Drops the frame
This API is not that convenient to use when the caller wants to release a frame, now, regardless of the release time. A use case is to release (present) a frame when no frame is shown for a while, and it's thus better to just release the frame, now.
Currently if MCVR wants a frame to be rendered now, MCVR calls release frame with a set offset like 10us: `releaseOutputFrame(System.nanoTime() + 10_000)`. The 10us offset is to prevent the frame processor dropping the frame, due to thread hopping delays.
To make the API better usable, consider adding a mode for releasing the frame now, like (bold marks the new mode)
- Use C.TIME_UNSET to drop
- **Use -1 to release the frame immediately, or**
- Use an actual release time.
PiperOrigin-RevId: 479044215
(cherry picked from commit 139a6e8d3175143957c44e4c4b5e15853202682e)
"Final" was likely added to reference the FinalMatrixTextureProcessorWrapper,
which is a package-private class. However, I think more clear to express that
this is the input size, which then has all effects applied, to get the output
size.
PiperOrigin-RevId: 477975358
(cherry picked from commit de82a2be336e9308e194d5baf91c348a2700a5de)
* Before this CL, the texture was stored during the construction of the LUT processor. This failed since if one creates a list of GlEffects on the application thread, the texture will get stored in the application thread during the effect creation and not on the GL thread, which executes the FrameProcessors.
* This is an issue since the executing thread then can't index from the texture stored on a different thread.
PiperOrigin-RevId: 476388021
(cherry picked from commit 44b9aec0b973b1cd5df31df32fff276f340e6ce4)
The stream offset is used to calculate the presentation time of
a metadata object when reading and later when playing, to calculate
the current presentation time to decide whether to send the metadata
to the output.
Accordingly, the presentation time of a pending metadata that has been
calculated with a given offset needs to be recalculated when the
stream offset changes.
#minor-release
PiperOrigin-RevId: 472499943
(cherry picked from commit 0896c4dd3665980d89577db20d247ac13fcd236b)
In particular, make it a bit more clear that "rendering" and "releasing" frames are
related concepts, and how they differ from one another in conjunction with frame
dropping.
PiperOrigin-RevId: 471037733
(cherry picked from commit 69714e5f8e506d64247992d15864052918abb1df)
Use the PQ OETF and EOTF to ensure that intermediate fragment shader operations
using PQ are in linear BT.2020 rather than PQ and HLG-1 BT.2020.
Also, swap the OETF and EOTF in shaders, as they were used incorrectly before
Manually tested by verifying transformer demo HLG and PQ videos look the same with and without this CL, including with a BitmapOverlayProcessor enabled to test flows both with one MatrixTransformationProcessor that skips HDR TFs, and with one that doesn't.
PiperOrigin-RevId: 469736067
(cherry picked from commit 2ad07e88ee39ed5f662df91dc7034bd0ce478abe)
Upstream timestamps from the decoder are also in microseconds,
so using microseconds here is consistent with that.
PiperOrigin-RevId: 468659099
(cherry picked from commit 0b1c540ff96b4f4f4ff7cff16a2e51674a42a0c2)
Adds a method to FrameProcessor.Listener to be called when an
output frame is available and a method releaseOutputFrame in
FrameProcessor allowing the caller to trigger release of the
oldest available output frame at a given timestamp. Late frames
or frames with unset release times are dropped in the
FinalMatrixTransformationProcessorWrapper.
More than one output frame can become available before they are
released if the penultimate GlTextureProcessor is capable of producing
multiple output frames. Processing continues while waiting for
releaseOutputFrame to be called. Frame release tasks are prioritized
over other tasks.
PiperOrigin-RevId: 468473072
(cherry picked from commit a5d7fdcab52ea6c12fa35efc348b69eccb53f715)
We create an empty CueGroup in many places as default or
where none is needed. Instead, we can define a constant
for this purpose and reuse it.
PiperOrigin-RevId: 467944841
(cherry picked from commit 59895646e03ee15aed5e80fb8e60b7f98a7afe5f)
This base class will simplify the implementation of custom
Player classes. The current version only supports
available commands and playWhenReady handling.
PiperOrigin-RevId: 467618021
(cherry picked from commit 43ede97d2fc71c283755c23b2049eaa3f2a947cb)
While HDR is most closely tied to the color transfer (ex.
COLOR_TRANSFER_SDR is the only one explicitly mentioning dynamic
range), technically color spaces may be associated with HDR as well,
like BT.2020 commonly being used for HDR rather than BT.709 for SDR.
Therefore, it's more specific to mention just that the transfer is HDR.
PiperOrigin-RevId: 466316960
(cherry picked from commit 35161c748956d96e8e83cee007143615ef6f9d07)
This allows the GlEffectsFrameProcessor to later handle HLG and PQ
differently, or limited and full color range differently.
No functional change intended in this CL.
PiperOrigin-RevId: 466070764
(cherry picked from commit 536d42c865fd692c1d1799082077906287a2c3f0)