Frame buffers are focused, not current. EGL Contexts may be current but this
is a prerequisite for focusing a framebuffer, and this alone isn't
sufficient to make a bitmap.
Clear this up as it can make some complex tests harder to understand, if the
methods needed don't match up in naming.
PiperOrigin-RevId: 546305118
MP4 edit lists sometimes ask to start playback between two samples.
If this happens, we currently change the timestamp of the first
sample to zero to trim it (e.g. to display the first frame for a
slightly shorter period of time). However, we can't do this to audio
samples are they have an inherent duration and trimming them this
way is not possible.
#minor-release
PiperOrigin-RevId: 543420218
By passing this class where it's needed, implementations don't need to store it
in a field (reducing boilerplate) and it's clearer that it can't be unset when
needed.
PiperOrigin-RevId: 542823522
To more accurately describe what they do, especially as Compositor will
starts to use more contexts or threads, and it's important to know what
needs to be reset/recreated/focused before what methods.
PiperOrigin-RevId: 541010135
The existing NullableType has been deprecated 5 years ago and causes
crashes in Kotlin apps because Kotlin doesn't recognize this annotation
as a nullable type annotation.
While we can't align on a single @Nullable annotation yet, we can at
least replace this one by JSR305's @Nonnull(MAYBE) as it fulfils all
requirements, including full Kotlin compatiblity. To avoid the
cumbersome name, we can redefine it as our own @NullableType
annotation. (We can't use @Nullable to avoid name clashes with the main
@Nullable annotation from AndroidX)
Issue: google/ExoPlayer#6792
PiperOrigin-RevId: 540497469
This methods currently registers and queues the bitmaps Will need to have a method that just queues bitmaps in future CLs.
#minor-release
PiperOrigin-RevId: 539605628
To ensure no regressions for the potentially confusing pipeline of:
* HDR electrical -> SDR linear EOTF+OOTF, and
* SDR linear -> SDR electrical OETF
PiperOrigin-RevId: 538741079
This is blocking the upgrade to AGP 8.0.1. The Android Studio Upgrade
Assistant refuses to run with the error:
> Modules have the same package for their `main` and `androidTest`
> artifacts
>
> The package specifications in `AndroidManifest.xml` files define the
> same package for the `main` and `androidTest` artifacts, in the
> following modules: `effect`, `muxer`, `transformer`,
`test_exoplayer_abr`, `test_exoplayer_performance`, and `container`.
This change also adds the `.test` suffix to `test/AndroidManifest.xml`
files where it's missing, because although it's not mentioned in the
Upgrade Assistant error it does cause problems later.
```
> Incorrect package="androidx.media3.database" found in source AndroidManifest.xml: libraries/database/src/test/AndroidManifest.xml.
Setting the namespace via the package attribute in the source AndroidManifest.xml is no longer supported.
Recommendation: remove package="androidx.media3.database" from the source AndroidManifest.xml: libraries/database/src/test/AndroidManifest.xml.
```
Issue: androidx/media#409
PiperOrigin-RevId: 533460180
For DefaultVideoFrameProcessorVideoFrameRenderingTest: `registerInputStream` sets the textureManager, so reordering makes sure the textureManager is set before you set the frame info. This is important for texture input, where the frame info provides the width and height.
PiperOrigin-RevId: 529753404
renderOutputFrame actually renders frames to an output surface. We'll soon have
a releaseOutputFrame method, that would release resources associated with an
output time, so rename this to disambiguate the two methods.
Also rename onOutputFrameAvailable to onOutputFrameAvailableForRendering, to
make it clear this is not available for "release"
This change should be a renaming-only change and have no functional differences.
PiperOrigin-RevId: 527844947
Add `VideoFrameProcessor.registerInputStream()` to signal a new type of input.
And `InputHandler.signalEndOfCurrentInputStream()` to signal to `InputHandler`
partial input stream completion.
Fully processed means after FinalShaderProgramWrapper releases the last frame.
PiperOrigin-RevId: 527356646
The production code changes are in transformer, but the tests in effect have also been updated to confirm the is no color regression `inputColorInfo.colorTransfer=C.COLOR_TRANSFER_SRGB`
PiperOrigin-RevId: 526950435
To create this file TextureInfo has been moved to common and renamed to GLTextureInfo.
We'll look to expand the interface in future to cover more of the methods around GL object maintenance in future as required.
PiperOrigin-RevId: 514445397
Used an actual captured image with set color profile for test to minimise the chance of the test flaking. Also renamed the media/bitmap/overlay folder to media/bitmap/input_images for clarity.
PiperOrigin-RevId: 513273353
Rename:
* MatrixShaderProgram to DefaultShaderProgram, and
* FinalMatrixShaderProgramWrapper to FinalShaderProgramWrapper.
PiperOrigin-RevId: 510498547
Rename ScaleToFitTransformation to ScaleAndRotateTransformation.
This better represents the operations that can be accomplished using this
effect. The name was originally named ScaleToFit* because it's not obvious how
to scale to fit using OpenGL, and this effect handled the scaling to fit in a way that no other MatrixTransformations did.
However, it's hard to discover how to rotate when skimming names of effects, so
it's probably more useful to convey that this effect rotates, than that it
scales to fit.
PiperOrigin-RevId: 510480078
It can be confusing how to use RgbMatrix for app devs not comfortable with image
manipulation, so add a helper class that simply translates rgb values the same
constant brightness value, to update the brightness values.
PiperOrigin-RevId: 509287229
GLEffectsFrameProcessor, MatrixShaderProgram and FinalMatrixShaderProgramWrapper are currently setup to handle the input frames coming from an external input (i.e. a video decoder). Image input is loaded into Bitmap objects at the start of the pipeline, so they are not produced externally. The changes provide a way for the frame processing pipeline to handle this "internal" (i.e. non-external) input.
PiperOrigin-RevId: 508645244
Based on [this conversation thread](https://chat.google.com/room/AAAA--f88ao/76Rem_cRCK8), I've opted to update the existing FrameProcessor.create() rather than deprecate it, as it is unlikely to be in use by apps outside google3.
PiperOrigin-RevId: 506920930
Flushing resets all the texture processors within the `FrameProcessor`. This
includes:
- At the back, the FinalMatrixTextureProcessorWrapper, and its MatrixTextureProcessor
- At the front, the ExternalTextureManager
- All the texture processors in between
- All the ChainingGlTextureProcessorListeners in between texture processors
- All the internal states in the aforementioned components
The flush process follows the order, from `GlEffectsFrameProcessor.flush()`
1. Flush the `FrameProcessingTaskExecutor`, so that after it returns, all tasks queued before calling `flush()` completes
2. Post to `FrameProcessingTaskExecutor`, to flush the `FinalMatrixTextureProcessorWrapper`
3. Flushing the `FinalMatrixTextureProcessorWrapper` will propagate flushing through, via the `ChainingGlTextureProcessorListener`
Startblock:
has LGTM from christosts
and then
add reviewer andrewlewis
PiperOrigin-RevId: 506296469
The eotf is needed so that overlay (image) colors are correctly interpreted and mixed the linear video colors.
Also replaces the 100winners.png with "homemade" image file.
Added GlEffectsFrameProcessor test to justify that the color looks correct at the end of frame processing.
PiperOrigin-RevId: 506290309
Add checks to GL tone-mapping pixel tests, to ensure the device's decoder, API
version, and OpenGL implementation support GL tone-mapping before attempting it.
These tests should be run on mobile harness, to detect per-device failures, and
so are moved to transforemr/mh. Per b/263395272, these tests should ultimately
be in an effect/mh directory.
PiperOrigin-RevId: 505749974