Use a URL with a `.test` tld (RFC 2606) to make it clear
it's an testing URL.
PiperOrigin-RevId: 463852174
(cherry picked from commit 4713c7fea835a8b73b41f6e4723f141828814e44)
Despite unregistering the callback and clearing pending Handler
messages, the callback may still receive pending calls if they
are already triggered by the AudioTrack. Instead of asserting
that the track is correct, we should gracefully ignore stale
events.
PiperOrigin-RevId: 463851393
(cherry picked from commit e331bf2c53c2ff7a3c998ccd3a58eb4b7c948fcc)
Once a controller bound to a MediaSessionService unbinds, this service
may be destroyed immediately if this was the last bound controller and
the service isn't started in the foreground.
At the time of releasing the controller, there may still be pending
commands that need to be handled by the session service. These commands
may cause the session service to post a foreground notification to
keep it alive. So to avoid the destruction of the service while these
commands are still handled, we need to keep the controller bound.
We also add a timeout in case the session tasks are never completed
by the session implementation. In case the controller is destroyed,
the unbinding happens automatically by the system.
PiperOrigin-RevId: 463802220
(cherry picked from commit ac42b593cc3280b866d42cdc11d57bb031b39757)
TransformationException error codes were previously tied to OpenGL
but other FrameProcessor implementations are possible. So this CL
renames the error codes.
Also, remove GL_INIT_FAILED error code, as FrameProcessor
implemenations may initialize resources on a background thread
after the factory method returns, so it's not obvious how to
distinguish between initialization failures and processing failures.
PiperOrigin-RevId: 463704902
(cherry picked from commit 0f96d8615d28cf50f3efa0c34fb31e01fa0d491c)
This allows non-GL effects to be passed to custom FrameProcessor
implementations.
PiperOrigin-RevId: 463696384
(cherry picked from commit 580e44fc47ec5b62da5a133d12048a20d716e94f)
Both are used in the public FrameProcessor interface, so they
should be public too.
PiperOrigin-RevId: 463454859
(cherry picked from commit b1b9ba825f83030c5d5b0617796176f21526dc2e)
This is possible because SSIM increases monotonically with bitrate.
PiperOrigin-RevId: 463434373
(cherry picked from commit 4a0b07b4f7e577d02b6d36f49da2c9f5d0b2e485)
Just a misc nit, since I found the name a bit confusing, and figured
findEncoderWithClosestSupportedFormat might be more descriptive.
PiperOrigin-RevId: 463433646
(cherry picked from commit a7a17dc2bb8bd76988ae32867ff1b8109fcccdb5)
Extract a FrameProcessor.Factory interface from GlEffectsFrameProcessor
and allow it to be customized using a setter on Transformer.Builder.
PiperOrigin-RevId: 463433438
(cherry picked from commit 22822d8e194cedb89bd01fac89a131f145c5042b)
Size requires API 21. Using Pair instead will allow effects to be
used from API 18 during previewing once they are moved out of
transformer.
PiperOrigin-RevId: 463206474
(cherry picked from commit 4adf19939839baa3eaf018fef0d1b58049fd3b91)
This is needed for applying effects to a playlist.
The effects are applied based on the presentation time of the
frame in its corresponding media item and the offset is added
back before encoding.
Each time the offset changes, end of input stream is signalled
to the texture processors. This is needed because the texture
processors can expect monotonically increasing timestamp within
the same input stream but when the offset changes, the timstamps
jump back to 0.
PiperOrigin-RevId: 462714966
(cherry picked from commit 30e5bc9837e2423cd2bb426c5797211e0f6ad76b)
The DefaultMediaNotificationProvider caches the last loaded artwork
bitmap so that the bitmap isn't loaded again when the notification is
updated, e.g., the player is transiting from playing to paused. However,
loading bitmap requests for bitmaps that are already being loaded are
not suppressed. For example, if the notification is updated while the
artwork is still downloading, the same artwork might be downloaded
multiple times.
This change suppresses a bitmap load request if the same artwork is
still being loaded, to avoid additional artwork downloads.
#minor-release
PiperOrigin-RevId: 462572221
(cherry picked from commit dd2c16bc459af50c126b9666d3134595ba58e4cb)
It's always safe to ignore the result of these methods, because the
caller already has a reference to the returned value.
PiperOrigin-RevId: 462388947
(cherry picked from commit 2deb435625c7569cb0bd250848adaa846884dc50)
We currently clear all pending messages, including the one that flushes
pending commands to the MediaSession. To ensure all commands that have
been called before controller.release() are still sent, we can manually
trigger the flush message from the release call.
Related to handling the final flush because disconnecting the controller,
MediaSessionStub didn't post the removal of the controller to the
session thread, creating a race condition between removing the controller
and actually handling the flush.
Issue: androidx/media#99
PiperOrigin-RevId: 462342860
(cherry picked from commit ee209690cb54fc800cf3a213f5075c9aaf51463c)
These constructors are currently very intertwined, passing `this`
references from the constructor of one to the constructor of another
before the first constructor is complete (and so the `this` reference
isn't really valid yet).
This change uses checker framework `@UnderInitialization` and
`@NotOnlyInitialized` annotations to make it more clear that the
references are not available yet. For the one 'direct' access needed
in the second constructor (calling `getApplicationLooper()`) we now
pass the `applicationLooper` directly alongside (to avoid needing to
dereference the reference 'too early').
This change also ensures that where a class hierarchy has a
'dependent' class hierarchy, the 'subclass' instance is always used
(by both subclass and superclass) without casting or manually hiding
the superclass field, by defining an overridable `getFoo()` method
instead and always using it.
#minor-release
PiperOrigin-RevId: 462335043
(cherry picked from commit 287c757944720c6804e8f1cc074e28134f7da528)
This allows us to use BT.2020 RGB linear for intermediate shaders, which also
allows us to re-enable PeriodicVignetteProcessor, which should work properly in
linear color-spaces.
Manually tested by adding a GlEffectsWrapper, and confirming that HLG HDR editing still looks correct.
PiperOrigin-RevId: 462265821
(cherry picked from commit 2f977eeec93be5cc71fda57f80362c1bc639c041)
"seq" is not a well-defined abbreviation and the value is
also an integer, so sequenceNumber is better than just sequence.
PiperOrigin-RevId: 462129581
(cherry picked from commit 4a4a74edffe39fbb745513a42235a523da7bb185)
Add a Builder to constructor DefaultMediaNotificationProvider. The
Builder can also set the provider's:
- notification ID
- notification channel ID
- notification channel name
The change adds an API for apps to set the small icon in notifications.
#minor-release
Issue: androidx/media#104
PiperOrigin-RevId: 462111536
(cherry picked from commit 436ff6d86a4b8de5324d3b3b08bb655b75ca6632)
Some commands are run asynchronously and subsequent commands need
to wait until the previous one finished. This can be supported
by returning a Future for each command and using the existing
command execution logic to wait for each Future to complete.
As some MediaSessionStub code is now executed delayed to when it
was originally created, we also need to check if the session is
not released before triggering any actions or sending result codes.
Issue: androidx/media#85
PiperOrigin-RevId: 462101136
(cherry picked from commit 7cb7636ed954f0737aaac2f9cf556715a2ee9b37)
The commands currently use a task and a postTask that are chained
together manually. In some cases, e.g. when adding MediaItems,
the postTask is already a chain of commands in itself.
To allow using the entire command handling as a single task
(for simplified queueing), we can change the implementation to
always create a single task. If multiple subtasks need to be
chained together, we can do that by wrapping the method calls.
In case a task is asynchronous, we can also use Futures to
chain them together.
Overall, this is just a refactoring and changes no logic.
Issue: androidx/media#85
PiperOrigin-RevId: 462085724
(cherry picked from commit 45f1f5b37858ce937164be568a598dbb84bf654b)
This adds two methods that are helpful when working with Futures.
One is a version of postOrRun that can indicate completion by a
Future and the other is a simplified version of Guava's
Futures.transformAsync (which can't be used as it's in Beta).
PiperOrigin-RevId: 461896598
(cherry picked from commit f9eec0c0e88db28c758be5e738e9c82291f090bd)
Otherwise, invalid ColorInfo instances generated using faulty
MediaFormat#getInteger values could cause exceptions.
Confirmed that b/239435670 reproduces without this CL, and does not reproduce
with this CL.
PiperOrigin-RevId: 461862191
(cherry picked from commit 87198fe7f8df62a4b9087bc7f2c3cda237f789b2)
This will help developers self-diagnose issues like Issue: google/ExoPlayer#10392
where the NPE occurs far from the original null value because a field
gets assigned to null.
This change aims to ensure that every stable method on Player,
ExoPlayer and ExoPlayer.Builder that takes a non-null type will fail
with an NPE before returning.
#minor-release
PiperOrigin-RevId: 461846580
(cherry picked from commit e1fde5d530a43b64f6e0603843ccafe7692e8453)
Some commands may be asynchronous and subsequent commands need to
wait for them to complete before running. This change updates the
queue to use (and listen to) Futures instead of calling Runnables
directly. The commands are currently still added as Runanbles
though, so this change is a no-op.
Also moves the permission check in MediaSessionImpl to before
queueing the command because the permission should be check at
the time of calling the method.
When executing the comamnds in the queue, we need to be careful
to avoid recursion in the same thread (which happens when both
the Future is immediate and running on the correct thread already).
To avoid recursion, we detect this case and loop the commands
instead.
Issue: androidx/media#85
PiperOrigin-RevId: 461827264
(cherry picked from commit dee80788e4fc5e82739ae014a5d2759b77f03daa)
* Introduced `useHdr` for `GlEffect#toGlTextureProcessor`, so
`TextureProcessor` implementations can decide how to handle HDR.
* Creating FP16 color textures for HDR input.
Tested via manual testing, adding a no-op GlEffectWrapper to the transformation to
force use of intermediate textures, adding a linear ramp to the fragment shader,
and trying to ascertain that there's a real reduction in posterization when
switching from 4-bit to 8-bit unsigned bytes, and again from 8-bit unsigned bytes
to 16-bit floating point.
PiperOrigin-RevId: 461613117
(cherry picked from commit ba9c9bb96471a9589d391ae498ebb0c194a5b41e)
This may happen when a containers' color transfer incorrectly does not match
the video's color transfer.
An example of a file with such a mismatch is the current Transformer demo HDR10
sample file.
Manually tested by confirming that no errors are emitted for SDR and HLG sample
files, and that errors are emitted for our incorrect HDR10 sample file.
PiperOrigin-RevId: 461583532
(cherry picked from commit 9f7a159bc4c8a82653fdbb6d62e4f79b020cff06)
After this change the current tracks are sent to the controller as part of
`PlayerInfo` and call `Listener.onTracksChanged()` in case of a change in tracks.
PiperOrigin-RevId: 461578695
(cherry picked from commit 9a895cd18f020a4f9df24c142406e91507a76605)