Currently, the looper of the thread the player is created on is used (or the
main looper if this thread doesn't have a looper). To allow more control over
the threading, this change lets users specificy the looper which must be used
to call player methods and which is used for event callbacks.
Issue:#4278
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=201331564
Also switch from using a CommentFrame to a new InternalFrame type for ID3 data
stored with ID '----', to distinguish internal data from actual ID3 comments.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=201315254
Added a capturer that can capture output from video renderer into bitmaps. This
class uses SurfaceCapturer to setup a surface, then configures this surface as the
output for a video renderer. Once the output is set, it will capture the
output frames from the video renderer and return them as bitmaps.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=201148184
This replaces the workaround calculation which was needed before the
referenced bug was fixed.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=200217241
The helper method only reported DATA_TYPE_UNKNOWN even if the actual type
is known.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=200067296
Currently only the buffered position in the current media period can be queried.
To achieve this, we save the buffered positions of all MediaPeriods to the
PlaybackInfo together with a list of MediaPeriodIds. ExoPlayerImpl can then
determine the correct buffered position for multi-period windows and windows
with midroll ads.
In addition, this change adds two new convenience methods to the Player interface
to query the total buffered duration across all windows and to get the buffered
duration of the content while playing an ad.
Issue:#4023
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=200041791
This allows the AnalyticsCollector to register itself as a VideoListener to
get these updates automatically instead of relying on the user to provide
updates.
The ViewportSizeReporter was amended to do the pixel to dp conversion itself.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=199796532
It doesn't really serve a purpose and is not automatically triggered.
Apps need to trigger it manually through
AnalyticsCollector.notifyNetworkTypeChanged which is easy to forget.
Moreover, the current network type can be obtained by Util.getNetworkType
at any time when it's needed without the need for a listener.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=199790033
Allows DrmInitData to carry a license server URL when the media declares one.
Issue:#3393
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=199643743
This reports video and audio format selections.
See [] for spec details.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=199627176
This allows to detect changes in the surface size. SimpleExoPlayer already
has the necessary listeners to report size changes for all surfaces whose
lifecycle are managed by SimpleExoPlayer.
In a subsequent change, AnalyticsCollector can be registered as a
VideoListener to automatically notify of surface size changes.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=199605434
Using new Handler(this) in a constructor potentially leaks an uninitialized
object. This is mostly not a problem because we don't use the Handler within
the constructor. Added a Util method to keep the warning suppression local.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=199605377
When switching from Stack to ArrayDeque, calls to add() need to be replaced by
calls to push() because ArrayDeque treats the first element in the list as the
top of the stack.
String.split() has counterintuitive default behavior; see
https://github.com/google/error-prone/blob/master/docs/bugpattern/StringSplitter.md.
I've switched usages to pass limit = -1 argument, which means empty elements are
no longer removed from the end of the returned array.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=199472592
Currently, we are using 2 copy steps for PixelCopySurfaceCapturerV24:
- Copy from the source surface to a similarly sized bitmap (using PixelCopy API).
- Copy from the bitmap to a scaled bitmap, based on the given output size, using scaledBitmap API.
This CL merges the 2 steps and uses PixelCopy API to perform copy directly from
the source surface to the bitmap of the given output size.
However, since our test uses scaledBitmap API to create reference bitmap from original image, due to various Bitmap copy optimizations (filtering, antialiasing etc...) that are different between PixelCopy API and scaledBitmap API implementations, the result images cannot be the same. We can perform the our tests by asserting that their PSNR value is very high, which means they are very similar.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=199472005
This enabled the player to specify the bandwidth meter after the track
selector and the track selection factory have been created.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=199286400
The implementation keeps track of QoE sessions and forwards events to the
field reporters of the relevant sessions.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=199269574
If a MediaPeriod uses a Loadable, then there are typically
reference chains of the form:
LoadingThread[GCroot]->Loadable->MediaPeriod->Player
Where the player is the MediaPeriod callback. When the
player is released, this reference chain prevents the
player from being GC'd until Loadable cancellation
completes, which may not always be fast. This in turn
will typically prevent the application's activity from
being GC'd, since it'll normally be registered as a
listener on the player (directly or indirectly via
something like a view).
This change mitigates the issue by removing references
that the MediaPeriod holds back to the player. The
MediaPeriod will still not be eligible for GC, but the
player and application activity will be, which in most
cases will be most of the leak (in terms of size).
Issue: #4249
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=199143646